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DinoSpawnWeightMultipliers=(DinoNameTag="MegaXenomorph_Character_BP_Male_Core_C",OverrideSpawnLimitPercentage=true,SpawnLimitPercentage=0.3,SpawnWeightMultiplier=0.05)
DinoSpawnWeightMultipliers=(DinoNameTag="MegaXenomorph_Character_BP_Wild_Core_C",OverrideSpawnLimitPercentage=true,SpawnLimitPercentage=0.3,SpawnWeightMultiplier=0.05)
DinoSpawnWeightMultipliers=(DinoNameTag="Xenomorph_Character_BP_Male_C",OverrideSpawnLimitPercentage=true,SpawnLimitPercentage=0.3,SpawnWeightMultiplier=0.05)
DinoSpawnWeightMultipliers=(DinoNameTag="Xenomorph_Character_BP_Male_Chupa_Core_C",OverrideSpawnLimitPercentage=true,SpawnLimitPercentage=0.3,SpawnWeightMultiplier=0.05)
DinoSpawnWeightMultipliers=(DinoNameTag="Xenomorph_Character_BP_Female_Core_C",OverrideSpawnLimitPercentage=true,SpawnLimitPercentage=0.3,SpawnWeightMultiplier=0.05)
DinoSpawnWeightMultipliers=(DinoNameTag="Xenomorph_Character_BP_Female_C",OverrideSpawnLimitPercentage=true,SpawnLimitPercentage=0.3,SpawnWeightMultiplier=0.05)
DinoSpawnWeightMultipliers=(DinoNameTag="Xenomorph_Character_BP_Male_Core_C",OverrideSpawnLimitPercentage=true,SpawnLimitPercentage=0.3,SpawnWeightMultiplier=0.05)
That is what I run now. It seems to be just at that edge. If you know what I mean
You will see vanilla in there as well because with custom spawners these map guys use, it can interfere with the spawners mod authors try and use. So I do both modded and vanilla variants sometimes. On Hope test server, I had to completely disable vanilla otters as his container wasn't even allowing EC otters to spawn and we were getting several hundred otter in each little area. Then can use Simple Spawners mod to replace them with EC dino spawns
folder. Those are usually more up to date than the google documents. And though the files are there, doesn't mean they all spawn or are even active. lol