ARK: Survival Evolved

ARK: Survival Evolved

Extinction Core
prime tek chestpiece jetpack crash (need help)
Anyone can help with this crash

Fatal error!



VERSION: 358.25
ShooterGame.exe!UObject::CallFunction() (0x00007ff76efeb9ba) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:372]
ShooterGame.exe!UObject::ProcessInternal() (0x00007ff76efec02f) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGame.exe!UFunction::Invoke() (0x00007ff76ef9f9ac) + 6 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\class.cpp:3822]
ShooterGame.exe!UObject::ProcessEvent() (0x00007ff76efed058) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
ShooterGame.exe!AActor::ProcessEvent() (0x00007ff76f6421b2) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\actor.cpp:647]
ShooterGame.exe!APrimalBuff::BuffTickClient() (0x00007ff76e4f5c81) + 0 bytes [f:\build\lostisland\projects\shootergame\intermediate\build\win64\shootergame\inc\shootergame\shootergame.generated.1.cpp:12017]
ShooterGame.exe!<lambda_6efc4931f570cb6fac6062cb88904e82>::operator()() (0x00007ff76d1fa3d9) + 0 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\primalbuff.cpp:923]
ShooterGame.exe!APrimalBuff::Tick() (0x00007ff76d1fa2aa) + 0 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\primalbuff.cpp:1158]
ShooterGame.exe!APrimalCharacter::Tick() (0x00007ff76d2d6591) + 0 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\primalcharacter.cpp:4429]
ShooterGame.exe!AShooterCharacter::Tick() (0x00007ff76da9e036) + 0 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\shootercharacter.cpp:4265]
ShooterGame.exe!AActor::TickActor() (0x00007ff76f64268e) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\actor.cpp:789]
ShooterGame.exe!TGraphTask<FTickTaskSequencer::FTickFunctionTask>::ExecuteTask() (0x00007ff76fa23d7e) + 31 bytes [f:\build\lostisland\engine\source\runtime\core\public\async\taskgraphinterfaces.h:871]
ShooterGame.exe!FNamedTaskThread::ProcessTasksNamedThread() (0x00007ff76ee84098) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\private\async\taskgraph.cpp:939]
ShooterGame.exe!FNamedTaskThread::ProcessTasksUntilQuit() (0x00007ff76ee8324d) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\private\async\taskgraph.cpp:680]
ShooterGame.exe!FTaskGraphImplementation::WaitUntilTasksComplete() (0x00007ff76ee8607c) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\private\async\taskgraph.cpp:1777]
ShooterGame.exe!FTaskGraphInterface::WaitUntilTaskCompletes() (0x00007ff76ef36c89) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\public\async\taskgraphinterfaces.h:320]
ShooterGame.exe!FTickTaskSequencer::ReleaseTickGroup() (0x00007ff76f9e96f4) + 144 bytes [f:\build\lostisland\engine\source\runtime\engine\private\ticktaskmanager.cpp:188]
ShooterGame.exe!FTickTaskManager::RunTickGroup() (0x00007ff76f9ed752) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\ticktaskmanager.cpp:867]
ShooterGame.exe!UWorld::RunTickGroup() (0x00007ff76f82d06b) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\leveltick.cpp:697]
ShooterGame.exe!UWorld::Tick() (0x00007ff76f82e35f) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\leveltick.cpp:1214]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff76f758280) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\gameengine.cpp:1195]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff76cefb9d9) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launchengineloop.cpp:2648]
ShooterGame.exe!GuardedMain() (0x00007ff76cef632c) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff76cefcf4a) + 5 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff76cefd099) + 8 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff770ab3de1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffce198259d) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffce35caf38) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffce35caf38) + 0 bytes [UnknownFile:0]
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