Hearts of Iron IV

Hearts of Iron IV

Better AI
 Ce sujet a été épinglé, cela doit être important
Shtriger  [dév.] 13 janv. 2017 à 10h03
Feedback and Suggestions
Please put any suggestions and feedback here.
< >
Affichage des commentaires 1 à 8 sur 8
Any way to fix AI naval production? Cause if you do, this mod will be the greatest fix to the game.
Shtriger  [dév.] 7 mars 2017 à 3h11 
@nightfoot92 i will look into it, thanks for your feedback :)
UPDATE
Could you please make your mod a bit more 'lighter'? It overwrites 90% of vanilla files, files you haven't even touched. Or do they all get overwritten later by that script of yours?
Does this work MtG?
I played with this mod for the last 10 days and did not find any bugs. Good work.
I playes the the mod a 3 games(2-Germany and 1-Japan) and it seems at least vor me the Soviets are weaker than in vanilla idk whats the problem there, after the first push i did not see much resistance and almost no tanks from the soviets.
Then i decidet to make two games, one with mod and one vanilla and 1. january 1944 i took a look. In the mod the ai:
-Germany did not design any tank template they added just one truck to the existing template and they added a mediom tank to the truck template
-Gemany pushed much more beyond moscow (again soviet seems a bit weak)
-The allies only did some small invasions in greece until 1944 ,that makes germany and especially italia stronger
-Japan also struggles much more against china which leads a very weak paciffic campain
- USA dont have anny political advisors (but thats the same in vanilla)
- and what i find a bit stupid, but thats also the same in vanilla the ai uses a bit to much factories for equipent 90 factories for inv weapons nad 60 for arty etc there are not much resources left to produce tanks maybe you can tell the ai to build up infrastructure in home states with steel up ?

Thats a lot of complains from my side, but thats only a few games i will play more and watch the ai , the soviet weakness is easily fixed by buffing them a bit with the paradox system :)
What might be interesting as well would be giving the AI the ability to build Airports, Anti Air, Infrastructure & Forts (Sea and Land) to allow for more coastal defense and aerial offense and defensive capabilities.
< >
Affichage des commentaires 1 à 8 sur 8
Par page : 1530 50