Darkest Dungeon®

Darkest Dungeon®

Pitch Black Dungeon
Spunkn 20 Jun, 2023 @ 10:29am
Wondering about where to find the affixes in the mod
Recently came back to play around with the mod and edit a few things, and I was looking for where to find the affixes in the mod files and I can't seem to find the right spot. I wanted to potentially lower the chances of affixes spawning on certain creatures or tweak them a little bit more to my liking. Any help would be appreciate.
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Maester Silvio  [developer] 20 Jun, 2023 @ 10:35am 
This is a bit of a tough answer. There's no way to control affixes or spawns via one singular file, so the affixes in PBD are actually completely separate enemies, and the encounters they can show up in are all separate as well.

It's not impossible to tweak, but it may require a bit more work than expected. If you're up for it, add me on Discord (username: maestersilvio) and I'll help you get a custom patch for your needs.
Spunkn 20 Jun, 2023 @ 10:50am 
Gotcha. I will probably just potentially lower the negative affects of the affixes then. What about the "headhunter" buff from the vestal head. It buffs 50% damage each time. I wanted to tweak it a little bit. Is that under collector head buff?
Maester Silvio  [developer] 20 Jun, 2023 @ 10:57am 
Originally posted by Spunkn:
Gotcha. I will probably just potentially lower the negative affects of the affixes then. What about the "headhunter" buff from the vestal head. It buffs 50% damage each time. I wanted to tweak it a little bit. Is that under collector head buff?
If you need any assistance knowing which enemy files are which affixes, let me know. The files are not named in a way that would make it easy to tell, but I have a spreadsheet that lists it.

Which buff specifically? It's not ringing any bells for me, sorry.
Spunkn 20 Jun, 2023 @ 11:01am 
I believe its called the Headhunter buff.
Maester Silvio  [developer] 20 Jun, 2023 @ 11:05am 
Originally posted by Spunkn:
I believe its called the Headhunter buff.
Ah, I know what you mean now! Sorry, I was thinking about trinkets, not the actual enemy! The effect is on line 2256 of my effects file. However, changing it will likely not have any effect in the game due to how DD installs mods. The most stable and surefire way to change it is to overwrite it with a small mod of your own. This isn't too much work to do, but if you need any help with it, feel free to hit me up. Thankfully this specific effect is controlled entirely through the effects file and not through any buffs, so it's a relatively quick change.
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