Insurgency
Born To Kill 1.02
How to make a sever with this mod?
Im trying to make a server and i dont know how to implement this mod into it.
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Se afișează 1-15 din 22 comentarii
[FfF]G4RY BoURB!3R  [dezvoltator] 4 ian. 2017 la 19:41 
Hello ,

You need to enable the workshop for your server and set your server no pure , add this to you start command :
+sv_pure -1 +sv_workshop_enabled 1

create subscribed_file_ids.txt in you insurgency folder and add this in this file :

824723475
537546276
576037848
561398983
697524707
679580993
680021797
827434189
833503989
680959170

create a new mapcycle file , name it mapcycle_nam.txt
Add this rotation :

cu_chi_tunnels push
pow_raid skirmish
pow_raid firefight
tet skirmish
tet firefight
ho_bo_woods push
ho_bo_woods_night push
vietnam_b5 push
vietnam_b5_night push
danang_night push
danang push

now open your server.cfg and add this cvar :

sv_pure -1
"mp_theater_override" "nam"
sv_playlist "nam/pvp_sustained.playlist"
mapcyclefile "mapcycle_nam.txt"

Start you server and enjoy !
Thank you i will give it a try when i get home
Arc 4 ian. 2017 la 23:29 
Postat inițial de FfFG4RY BoURB!3R:
...
Just a correction to make things easier:

Use "-workshop" instead of "+sv_workshop_enabled 1 ",

subscribe just the main mod, dependencies (required items) will be correctly subscribed along with it,

"sv_playlist" overrides "mp_theater_override" variable, BtK playlists are already set for mp_theater_override so there is no need for it in server.cfg

i keep getting this everytime i start it up http://imgur.com/uSo4yep this the first server im making and not sure what i did wrong
Arc 5 ian. 2017 la 1:36 
What exactly should be wrong with that picture besides you starting the srever while Steam client is running which will prevent you from launching the game client ?
I cant get into the server anymore after i tryed to add the mod. Not sure what i missed or did wrong.
Arc 5 ian. 2017 la 9:27 
Remove "-ip" block from your command line and as i said, start server prior to start of Steam client.
i just realised i didnt add "mp_theater_override" "nam" to the cfg but im not sure where it goes in it.
Arc 5 ian. 2017 la 13:17 
Postat inițial de Mr. Mexican:
i just realised i didnt add "mp_theater_override" "nam" to the cfg but im not sure where it goes in it.


Postat inițial de Arc:
...so there is no need for it in server.cfg
Editat ultima dată de Arc; 5 ian. 2017 la 13:17
So is this how server console when it starts up suppoose to look?


#Console initialized.
#Loaded 2754 VPK file hashes from C:\GAME SERVER\steamapps\common\Insurgency Dedicated Server\insurgency\insurgency_materials.vpk for pure server operation.
#Loaded 2754 VPK file hashes from C:\GAME SERVER\steamapps\common\Insurgency Dedicated Server\insurgency\insurgency_materials.vpk for pure server operation.
#Loaded 20 VPK file hashes from C:\GAME SERVER\steamapps\common\Insurgency Dedicated Server\insurgency\insurgency_misc.vpk for pure server operation.
#Loaded 20 VPK file hashes from C:\GAME SERVER\steamapps\common\Insurgency Dedicated Server\insurgency\insurgency_misc.vpk for pure server operation.
#Loaded 301 VPK file hashes from C:\GAME SERVER\steamapps\common\Insurgency Dedicated Server\insurgency\insurgency_models.vpk for pure server operation.
#Loaded 301 VPK file hashes from C:\GAME SERVER\steamapps\common\Insurgency Dedicated Server\insurgency\insurgency_models.vpk for pure server operation.
#Loaded 2 VPK file hashes from C:\GAME SERVER\steamapps\common\Insurgency Dedicated Server\insurgency\insurgency_particles.vpk for pure server operation.
#Loaded 2 VPK file hashes from C:\GAME SERVER\steamapps\common\Insurgency Dedicated Server\insurgency\insurgency_particles.vpk for pure server operation.
#Loaded 1520 VPK file hashes from C:\GAME SERVER\steamapps\common\Insurgency Dedicated Server\insurgency\insurgency_sound.vpk for pure server operation.
#Loaded 1520 VPK file hashes from C:\GAME SERVER\steamapps\common\Insurgency Dedicated Server\insurgency\insurgency_sound.vpk for pure server operation.
#Game.dll loaded for "Insurgency"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unknown.
#CGameEventManager::AddListener: event 'round_start' unknown.
#CGameEventManager::AddListener: event 'round_end' unknown.
NET_GetBindAddresses found XX.X.X.XXX: 'ASIX AX88179 USB 3.0 to Gigabit Ethernet Adapter #2'
Network: IP XX.X.X.XXX mode MP, dedicated Yes, ports 27015 SV / 27005 CL
Server is hibernating
For FCVAR_REPLICATED, ConVar must be defined in client and game .dlls (sv_radial_spam_delay_leaderfrac)
Parent cvar in server.dll not allowed (ins_bot_arousal_suppression_falloff)
[CServerUGCManager] Got 0 file ID(s)
maxplayers set to 32
Unable to remove c:\game server\steamapps\common\insurgency dedicated server\crash_sockets!
CCrashHandler - Crash handler created (PID 13968)
Unknown command "joy_name"
Unknown command "joy_advanced"
Unknown command "joy_accelmax"
Unknown command "joy_accelscale"
Unknown command "joy_advaxisx"
Unknown command "joy_advaxisy"
Unknown command "joy_advaxisz"
Unknown command "joy_advaxisr"
Unknown command "joy_advaxisu"
Unknown command "joy_advaxisv"
Unknown command "joy_autoaimdampen"
Unknown command "joy_autoaimdampenrange"
Unknown command "joy_autosprint"
Unknown command "joy_circle_correct"
Unknown command "joy_diagonalpov"
Unknown command "joy_display_input"
Unknown command "joy_forwardsensitivity"
Unknown command "joy_forwardthreshold"
Unknown command "joy_inverty"
Unknown command "joy_invertx"
Unknown command "joy_lowend"
Unknown command "joy_lowmap"
Unknown command "joy_movement_stick"
Unknown command "joy_pitchsensitivity"
Unknown command "joy_pitchthreshold"
Unknown command "joy_response_look"
Unknown command "joy_response_move"
Unknown command "joy_sidesensitivity"
Unknown command "joy_sidethreshold"
Unknown command "joy_yawsensitivity"
Unknown command "joy_yawthreshold"
Unknown command "joyadvancedupdate"
Unknown command "joystick"
Unknown command "+jlook"
--------------------------------------------------------
sv_pure set to 1.
--------------------------------------------------------
CCrashHandler - Attached and ready. (out-of-process)
Editat ultima dată de Mr. Mexican; 5 ian. 2017 la 13:21
Arc 5 ian. 2017 la 13:25 
If you are launching the server via Steam client it will just launch the EXE without anything else (such as map, etc.) and you need to ahve at least map specified. You can either use batch, shortcut, or steam client if you set Launch Parameters.
ya im using srcds - shortcut. Should i add +map tet firefight ?
Editat ultima dată de Mr. Mexican; 5 ian. 2017 la 13:32
Arc 5 ian. 2017 la 13:41 
yup, that should start the server to the point where users can connect (assuming it will not get blocked by router or firewall).
CModelLoader::Map_IsValid: No such map 'maps/tet.bsp'
CModelLoader::Map_IsValid: No such map 'maps/tet.bsp'
map load failed: tet not found or invalid
CCrashHandler - Attached and ready. (out-of-process)

I have the mapcycle_nam.txt on the insurgency folder and cfg. not sure whats wrong.
Arc 5 ian. 2017 la 14:03 
Now you've missed what Gary wrote, you have to have Steam Workshop support enabled to be able to use "subscribed_file_ids"

Add "-workshop" to your command line (commands are separated by single space character, for example: +map mapname -workshop).
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