Stellaris

Stellaris

Extra Ship Components 1.9
NHunter  [developer] 7 May, 2017 @ 7:47am
Suggestions
Post your ideas here
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Showing 1-4 of 4 comments
SableDrake 28 May, 2017 @ 4:15am 
As you have already added progression to the leviathan's and psi modules, I would really love to see upgrades of the mining drone lasers, the energy siphon, the cloud conduits and the crisis techs like swarmer missiles etc.
shengjie.yu 15 Jun, 2017 @ 9:21am 
Hello, i'm impressed about the "A.T. Field", i suggest if it's possible to include "Spear of Longinus" (http://evangelion.wikia.com/wiki/Lance_of_Longinus) as a ultimate anti-shield kinetic weapon :steamhappy:
I actually have a much better idea than just straight up raising the damage of any of the Psionic weapons in this mod. Instead of that, how about a repeatable tech that gives a 10% damage increase to psionic weaponry that repeats 20 times or so. Yes, by default the Psionic weaponry are energy weapons, but I think Psionic weapons should its own weapon class. That should be doable considering the Author of the Star Wars weapons mod did it for the turbo lasers added in his mod.
Starfusion Missile. Upgrade of goliath missile. Uses tech gained from studying fusion in stars. Particularly explosive.
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Showing 1-4 of 4 comments
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