ARK: Survival Evolved

ARK: Survival Evolved

Pet Craft Too
crashreport with acm
Fatal error!



VERSION: 272.35
ShooterGame.exe!UObject::execDynamicCast() (0x00007ff7c2a9fc80) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1902]
ShooterGame.exe!UObject::ProcessInternal() (0x00007ff7c2a9ba4f) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGame.exe!UFunction::Invoke() (0x00007ff7c2a506cf) + 6 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\class.cpp:3801]
ShooterGame.exe!UObject::ProcessEvent() (0x00007ff7c2a9cbb8) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
ShooterGame.exe!AActor::ProcessEvent() (0x00007ff7c30c6892) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\actor.cpp:599]
ShooterGame.exe!AActor::ExecuteConstruction() (0x00007ff7c30db233) + 22 bytes [g:\svn_ark\engine\source\runtime\engine\private\actorconstruction.cpp:366]
ShooterGame.exe!AActor::FinishSpawning() (0x00007ff7c30cd834) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\actor.cpp:2439]
ShooterGame.exe!UGameplayStatics::execFinishSpawningActor() (0x00007ff7c3b7caa1) + 257 bytes [g:\svn_ark\engine\source\runtime\engine\classes\kismet\gameplaystatics.h:31]
ShooterGame.exe!UFunction::Invoke() (0x00007ff7c2a506cf) + 6 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\class.cpp:3801]
ShooterGame.exe!UObject::CallFunction() (0x00007ff7c2a9b422) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:399]
ShooterGame.exe!UObject::ProcessContextOpcode() (0x00007ff7c2a9e72c) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1431]
ShooterGame.exe!UObject::execLetObj() (0x00007ff7c2a9e137) + 26 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1270]
ShooterGame.exe!UObject::ProcessInternal() (0x00007ff7c2a9ba4f) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGame.exe!UObject::CallFunction() (0x00007ff7c2a9b822) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]
ShooterGame.exe!UObject::ProcessInternal() (0x00007ff7c2a9ba4f) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGame.exe!UObject::CallFunction() (0x00007ff7c2a9b822) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]
ShooterGame.exe!UObject::ProcessInternal() (0x00007ff7c2a9ba4f) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGame.exe!UObject::CallFunction() (0x00007ff7c2a9b822) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]
ShooterGame.exe!UObject::ProcessInternal() (0x00007ff7c2a9ba4f) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGame.exe!UObject::CallFunction() (0x00007ff7c2a9b822) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]
ShooterGame.exe!UObject::ProcessInternal() (0x00007ff7c2a9ba4f) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGame.exe!UObject::CallFunction() (0x00007ff7c2a9b822) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]
ShooterGame.exe!UObject::ProcessContextOpcode() (0x00007ff7c2a9e72c) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1431]
ShooterGame.exe!UObject::ProcessInternal() (0x00007ff7c2a9ba4f) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGame.exe!UFunction::Invoke() (0x00007ff7c2a506cf) + 6 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\class.cpp:3801]
ShooterGame.exe!UObject::ProcessEvent() (0x00007ff7c2a9cbb8) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
ShooterGame.exe!AActor::ProcessEvent() (0x00007ff7c30c6892) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\actor.cpp:599]
ShooterGame.exe!FLatentActionManager::TickLatentActionForObject() (0x00007ff7c327e872) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\latentactionmanager.cpp:130]
ShooterGame.exe!FLatentActionManager::ProcessLatentActions() (0x00007ff7c327e1bb) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\latentactionmanager.cpp:74]
ShooterGame.exe!UWorld::Tick() (0x00007ff7c328f77d) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\leveltick.cpp:1279]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff7c31bae85) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1159]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff7c1d111f4) + 0 bytes [g:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2418]
ShooterGame.exe!GuardedMain() (0x00007ff7c1d0b48c) + 0 bytes [g:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff7c1d1262a) + 5 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff7c1d12758) + 8 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff7c4408d71) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffc8b992774) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffc8e430d51) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffc8e430d51) + 0 bytes [UnknownFile:0]
< >
Showing 1-1 of 1 comments
Sir Dorian 30 Jan, 2018 @ 11:15am 
Same problem :(
< >
Showing 1-1 of 1 comments
Per page: 1530 50