Garry's Mod

Garry's Mod

[VJ] Combine Super Soldier SNPC
 This topic has been pinned, so it's probably important
alemismun 30 Dec, 2016 @ 8:53am
[FIX] NPC ON T-POSE
Just load a map with a nav mesh...
Make sure the map has a navmesh!
(and if its compatible with nexbot even better, but its not requiered)

Other reasons can be:
- You dont have VJ
- AI is disabled
- It cant find a path to the nav path or its stuck on a prop or map (just move it to a place that makes sense to place)
- The nav mesh is incomplete

Still does not work!
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/827068096/154645214957920803/?tscn=1483329188
If this does not work then you have the game files ♥♥♥♥♥♥ up, go and re-install the game.
Last edited by alemismun; 2 Jan, 2017 @ 1:49am
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Showing 1-15 of 22 comments
Roshiro 30 Dec, 2016 @ 10:34pm 
Like gm_construct? I use that one to test every addon I get, and even there the poor guy stil T-Posed hard.... :')
Ithotu 1 Jan, 2017 @ 7:53pm 
Its not working on nav maps. Its t-posing
alemismun 2 Jan, 2017 @ 1:47am 
Originally posted by Dongle Donker:
Its not working on nav maps. Its t-posing
updated to a better dis, take a look
Originally posted by alemismun:
Just load a map with a nav mesh...
Make sure the map has a navmesh!
(and if its compatible with nexbot even better, but its not requiered)

Other reasons can be:
- You dont have VJ
- AI is disabled
- It cant find a path to the nav path or its stuck on a prop or map (just move it to a place that makes sense to place)
- The nav mesh is incomplete

Still does not work!
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/827068096/154645214957920803/?tscn=1483329188
If this does not work then you have the game files ♥♥♥♥ed up, go and re-install the game.
Mate, this is not a nextbot, this is a SNPC. Nextbots use navmeshs while SNPCs and NPCs use Ai nodes.
Last edited by Helghast Loyalist; 9 Jan, 2017 @ 7:07am
¤[Joystick]¤ 10 Jun, 2017 @ 10:45am 
Heya, used gm_construct, and I used the animated prop tool, the model has no animations.
Jericho 9 Jul, 2017 @ 9:35am 
Had it on a navmeshed map compatible with next bots. I have VJ base. I have it in a perfectly reasonable flat ground area. I have tested nextbots in the same area so I know it's complete. I am almost certain my game is not "♥♥♥♥♥♥ up" because nothing else has this issue. Pretty sure your mod is just incompatible with something else. I noticed a lot of VJ addons don't like each other.
Jericho 9 Jul, 2017 @ 9:37am 
Originally posted by SOMEBODY SAY HO!:
Originally posted by alemismun:
Just load a map with a nav mesh...
Make sure the map has a navmesh!
(and if its compatible with nexbot even better, but its not requiered)

Other reasons can be:
- You dont have VJ
- AI is disabled
- It cant find a path to the nav path or its stuck on a prop or map (just move it to a place that makes sense to place)
- The nav mesh is incomplete

Still does not work!
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/827068096/154645214957920803/?tscn=1483329188
If this does not work then you have the game files ♥♥♥♥ed up, go and re-install the game.
Mate, this is not a nextbot, this is a SNPC. Nextbots use navmeshs while SNPCs and NPCs use Ai nodes.
Lol. When you make an SNPC and think it's a nextbot. VJ actually does allow SNPCs to use navmeshes if they are available so that they can path even more reliably. It's just not a requirement. I think he meant Nodegraph.
C_L 12 Jul, 2017 @ 1:30pm 
Earlier this day it worked for me but after 4:29 it stopped and i dont know why i have all of the requirements i restarted it and it wont work and i also checked the sequences and it shows none so there is no animations it got messed up by the updates of gmod or the mod got messed up somehow
Robot Cornbread 23 Jul, 2017 @ 9:28am 
Bad sequence (-1 out of 1 max) in GetSequenceLinearMotion() for model 'elite_synth.mdl'!

even on noded maps. I mean, it should work flawlessly on gm_construct... I can also hear footsteps, but there is no movment.

Edit: just reinstalled, cleaned out tons of addons, nothing changed...
Last edited by Robot Cornbread; 23 Jul, 2017 @ 10:56am
Lonesome Gavlan 23 Jul, 2017 @ 9:56am 
Originally posted by alemismun:
Just load a map with a nav mesh...
Make sure the map has a navmesh!
(and if its compatible with nexbot even better, but its not requiered)

Other reasons can be:
- You dont have VJ
- AI is disabled
- It cant find a path to the nav path or its stuck on a prop or map (just move it to a place that makes sense to place)
- The nav mesh is incomplete

Still does not work!
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/827068096/154645214957920803/?tscn=1483329188
If this does not work then you have the game files ♥♥♥♥ed up, go and re-install the game.





this isn't nexbot dumbass '' kill me '' plz
{Glass Lemonade} 17 Aug, 2017 @ 12:20pm 
he has no animations.....
Robot Cornbread 17 Aug, 2017 @ 5:47pm 
yay got it to work magically...?
Got the T-Pose with no animations.

You dont have VJ - Got it.

AI is disabled - Nope.

It cant find a path to the nav path or its stuck on a prop or map (just move it to a place that makes sense to place) - Tested several locations on gm_construct.

The nav mesh is incomplete - I've gotten plenty of other addons to work that also require it.

If this does not work then you have the game files ♥♥♥♥ed up, go and re-install the game. - Considering this is the only out of many addons having a problem I'm positive my game's files are fine. Something is clearly wrong with the addon or is having a conflict with some other mod.
Man 2 Feb, 2018 @ 12:14pm 
fix it NOW
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