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Just my humble opinion
Autosave is just done by an API call that exposes the save functionality to Osiris.
With the current instability of both the story scripting engine and the object scripting engine, I would never dare to mess with saving even if it was possible, because you might end up with not being able to save at all anymore, even outside of battle.
Self discipline is probably the only solution ;-) And maybe reduce the amount of possible quicksaves to 1 ... which of course does not restrict the amount of regular saves that can be made.