Team Fortress 2

Team Fortress 2

Firewatch
Wanderer 1 Jan, 2017 @ 8:59am
Oh hey, it's better-looking Dustbowl.
STAGE 1:

-RED always has the high ground
-basically no good spots for Engineers due to very narrow doorways
-narrow passageways at 1st point too easily spammable and therefore holdable
-so short that teleporters are just a waste of metal and time
-barely any obstacles to play around while attacking point 2
-1st caps way too fast
-RED spawn easily campable
-the only real "flank" that exists puts you slightly to the right, making itself useless

STAGE 2:

-the spawn doors for BLU are working incorrectly, they open regardless of the setup timer (!)
-right point is too easily accessible for attackers and caps too quickly, defending it without multipile sentries will inevitably end in failure
-same for left point, BLU has a flank route that puts the point right infront of them

STAGE 3:

-1st point's house is too small, too easily spammable
-no cover for BLU when attacking 2nd
-the stage is built linearly in terms of point order, so there's really no reason to not lock 2nd until 1st is capped
Last edited by Wanderer; 2 Jan, 2017 @ 3:54am
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Showing 1-15 of 30 comments
ZetaPaladin 1 Jan, 2017 @ 8:07pm 
no
gs9 2 Jan, 2017 @ 2:07am 
yes
Octotron 2 Jan, 2017 @ 3:02am 
affirmative
Chulkwon 2 Jan, 2017 @ 3:43am 
Nein
Evan ☆/Eve ♥ 2 Jan, 2017 @ 4:16am 
Originally posted by ~ Overwatch Elite ~:
Nein
Jawohl!
Chulkwon 2 Jan, 2017 @ 5:37am 
Originally posted by 奇妙なお祝いパピ:
Originally posted by ~ Overwatch Elite ~:
Nein
Jawohl!
Nein, du liegst falsch.Antworten Sie nicht auf diese Nachricht
fine. 2 Jan, 2017 @ 1:33pm 
NO
Misuune 3 Jan, 2017 @ 8:48am 
yes
Barmi 3 Jan, 2017 @ 10:20am 
no
ShaggywitdaBaggy 3 Jan, 2017 @ 11:43pm 
Maybe
I DONT KNOW
Jimmeh 5 Jan, 2017 @ 4:22am 
No one cares
NotherDuck 5 Jan, 2017 @ 9:44am 
I HAVE NO IDEA!
yes
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