Garry's Mod

Garry's Mod

Volumetric light model
 This topic has been pinned, so it's probably important
Sohald & Spike  [developer] 2 Jan, 2017 @ 6:13pm
Screenshots :D
Put here all the screenshots you want using the Volumetric Light Model :steamhappy:
Last edited by Sohald & Spike; 2 Jan, 2017 @ 6:13pm
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Showing 1-15 of 75 comments
Wolƒe Strider 4 Jan, 2017 @ 1:24pm 
http://pasteboard.co/1OyRsQq9H.jpg I would love to use vol here but this is a map I'm making so I can't have something static it would be really cool if you could attatch this to the normal light tool.
Wolƒe Strider 4 Jan, 2017 @ 1:25pm 
But I still love the addon btw
Sohald & Spike  [developer] 4 Jan, 2017 @ 1:37pm 
Originally posted by ☣Wø|ƒe Stríder Shøσter☢:
http://pasteboard.co/1OyRsQq9H.jpg I would love to use vol here but this is a map I'm making so I can't have something static it would be really cool if you could attatch this to the normal light tool.
ye i know, but that´s the most i could do.
the most you can do is attatch the light to the model with the weld tool
Wolƒe Strider 4 Jan, 2017 @ 1:39pm 
http://pasteboard.co/i9SYlJcsR.jpg Looks great here though, makes the lill particles pop out sadly its static though so like I said can't use it on my map but I can on my screenshots! c:
Wolƒe Strider 4 Jan, 2017 @ 1:41pm 
Well I just did kinda that, I used my Phys Gun and no collied with world.
Wolƒe Strider 4 Jan, 2017 @ 1:42pm 
Btw when I say make a map I mean I'm doing this on a save. Basicly putting a bunch of props around the map so it has a look Portal 2 to it.
Sohald & Spike  [developer] 4 Jan, 2017 @ 1:44pm 
Originally posted by ☣Wø|ƒe Stríder Shøσter☢:
http://pasteboard.co/i9SYlJcsR.jpg Looks great here though, makes the lill particles pop out sadly its static though so like I said can't use it on my map but I can on my screenshots! c:
i think i´ll make some fixes later, also i´ll gonna make more varieties of vol lights
Wolƒe Strider 4 Jan, 2017 @ 1:44pm 
I love how it gives the haze of moisture in the air from the plants.
Sohald & Spike  [developer] 4 Jan, 2017 @ 1:48pm 
Originally posted by ☣Wø|ƒe Stríder Shøσter☢:
Btw when I say make a map I mean I'm doing this on a save. Basicly putting a bunch of props around the map so it has a look Portal 2 to it.
there´s one problem i couldn´t fix on the model. The thing is that the model seems to change into weird brightness, all because of the ambient lighting that constantly changes on the maps on different areas of the map, use the color tool to change the transparency of the model
Wolƒe Strider 4 Jan, 2017 @ 2:19pm 
Alright thanks!
PizzaPie ツ 5 Jan, 2017 @ 4:44am 
My first test: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=835121790
I didn't have any problems with it whatsoever. I just gotta get used to the new lightning mechanic :physgun::steamhappy:
Sohald & Spike  [developer] 5 Jan, 2017 @ 6:24am 
Originally posted by PizzλPie ツ:
My first test: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=835121790
I didn't have any problems with it whatsoever. I just gotta get used to the new lightning mechanic :physgun::steamhappy:
That´s looks awesome, good job :steamhappy:
Sohald & Spike  [developer] 5 Jan, 2017 @ 4:39pm 
Originally posted by Amber ♥:
Worth a shot.
¯\_(ツ)_/¯
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=835624390
nice, looks amazing :D
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