Cities: Skylines

Cities: Skylines

Loading Screen Mod [Test]
Syd Bat 15. jan. 2020 kl. 15:22
Suggestion: RAM usage for Linux
I know that the Windows version(s) have a RAM usage counter when loading a game. I wonder if it is possible to have the same for Linux. If not, is it because of some technical limitation? Thanks.
< >
Viser 1-9 af 9 kommentarer
thale5  [udvikler] 27. mar. 2020 kl. 10:14 
Sorry for my late reply.

The limitation is only practical. There is no cross-platform API for getting the memory information and my development platform is Windows. So I was able to develop the platform-specific part just for Windows.

Has anybody run Steam and the game successfully under VirtualBox?
Syd Bat 27. mar. 2020 kl. 11:50 
Thanks for answering. I don't know about running the game in a VM, but it might work. Only way to find out is by doing.
thale5  [udvikler] 28. mar. 2020 kl. 2:12 
It doesn't. The game requires OpenGL 3.2 which VirtualBox does not provide.
Syd Bat 28. mar. 2020 kl. 9:10 
Maybe I could look into the specific files on my box and forward them to you. Anything I can do to help.
thale5  [udvikler] 6. apr. 2020 kl. 8:37 
Speaking of VirtualBox, I don't think it is fixable for us. The virtualization does not provide the required level of 3D acceleration. It does have OpenGL but only v1 or v2.
Syd Bat 14. apr. 2020 kl. 7:27 
I guess the only option is to try a dual boot or if you have a spare computer lying around (don't we all ;). If I knew what to look for, I still might be able to help. Like what the ram counter is accessing on a Windows box. I could then see what the equivalent on a Linux box is. Let me know.
Syd Bat 14. apr. 2020 kl. 10:54 
I just found out that VMWare Player (which is free for one workstation) uses OpenGL 3.3. This might be a solution for you.
thale5  [udvikler] 20. apr. 2020 kl. 9:29 
@sydbat Interesting. I think it is possible to export the virtual image from VirtualBox to VMWare.
< >
Viser 1-9 af 9 kommentarer
Per side: 1530 50