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it's affecting the entire indoor area even those rooms w/o duct/vent connections.
opening doors to the outside world doesn't equalize temps.
try turning off all your coolers before saving?
or just to be safe; only saving during solar flares, that's probably an easy enough fix for now
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=861421846
Interestingly, if you put a pawn in a room that is rated at "NaNF" (like my greenhouse, in the second screenshot, below), the pawn gets both the "burning up" and "freezing" mood effects, simultaneously. They disappear instantly when they leave the room.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=861427353
Good luck!
I experienced this NaNC problem too when I loaded my save today. Yesterday I played with the mode for several hours without any issues.
When I exited the game completely and restarted it from Steam it came back to normal. We shall see))
ok. it took the game about an hour to return to NaNC
@Everyone else: Does anybody of you have a save with olny RedistHeat installed and this issue?
Exception ticking RedistHeat_IndustrialCooler1487232: System.NullReferenceException: Object reference not set to an instance of an object
at RedistHeat.Building_IndustrialCooler.Validate () [0x00000] in <filename unknown>:0
at RedistHeat.Building_IndustrialCooler.Tick () [0x00000] in <filename unknown>:0
at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:Update()
Verse.Root_Play:Update()
(Heater has a similar error). By adding a few logging bits to the code and rebuilding the dll, i was able to determine the the compAir variable is null and this is the line that causes the error:
if (compAir.connectedNet == null)
When looking at the heater and cooler after loading a saved game, they are no longer connected to the network (pipe overlays missing) and there's no button on them to switch between upper and lower channels. Exhaust ports are the same, but they don't generate the null reference error. Saving/reloading once the issue occurs, even after deleting all the coolers/heaters/ducts/etc doesn't fix the missing button, and any newly placed industrial coolers or heaters won't have the buttons either.
I'm using several dozen mods, so I can't provide a saved game unfortunately.