Don't Starve Together

Don't Starve Together

Felix's Fancy Potions
FelixTheJudge  [developer] 14 Jan, 2017 @ 2:27am
Bug reports.
Dump your bug reports and error logs here.
\Documents\Klei\DoNotStarveTogether

client_log.txt
Last edited by FelixTheJudge; 14 Jan, 2017 @ 9:32pm
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Showing 1-15 of 20 comments
solarqiang 14 Jan, 2017 @ 7:29pm 
在已有存档打开这个mod,还没开始用,在路上走着走着就崩溃了。。。


[00:32:07]: error calling PrefabPostInit: leif in mod workshop-839305944 (Felix's Fancy Potions):
[string "../mods/workshop-839305944/modmain.lua"]:261: attempt to index field 'lootdropper' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-839305944/modmain.lua(261,1)
=(tail call) ?
=[C] in function 'xpcall'
scripts/mods.lua(131,1) in function 'mod'
scripts/mainfunctions.lua(155,1)
[00:32:07]: Disabling workshop-839305944 (Felix's Fancy Potions) because it had an error.
[00:32:07]: [string "../mods/workshop-839305944/modmain.lua"]:261: attempt to index field 'lootdropper' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-839305944/modmain.lua(261,1)
=(tail call) ?
=[C] in function 'xpcall'
scripts/mods.lua(131,1) in function 'mod'
scripts/mainfunctions.lua(155,1)
[00:32:07]: [string "../mods/workshop-839305944/modmain.lua"]:261: attempt to index field 'lootdropper' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-839305944/modmain.lua(261,1)
=(tail call) ?
=[C] in function 'xpcall'
scripts/mods.lua(131,1) in function 'mod'
scripts/mainfunctions.lua(155,1)

看样子是我打开了boss掉落选项,在路上遇到一只树精就崩了。。。
Last edited by solarqiang; 14 Jan, 2017 @ 7:30pm
FelixTheJudge  [developer] 14 Jan, 2017 @ 7:36pm 
Thanks. I got it fixed now.
Infurno 14 Jan, 2017 @ 9:46pm 
[string "../mods/workshop-839305944/custom_tech_tree..."]:182: attempt to compare number with nil
LUA ERROR stack traceback:
../mods/workshop-89305944/custom_tech_tree.lua:182 in (upvalue) _KR (Lua) <174-188>
../mods/workshop-818038080/modmain.lua:856 in () ? (Lua) <854-861>
=(tail call):-1 in () (tail) <-1--1>
=(tail call):-1 in () (tail) <-1--1>
scripts/widgets/crafting.lua:184 in (method) UpdateRecipes (Lua) <176-219>
scripts/widgets/crafting.lua:47 in (field) _ctor (Lua) <13-48>
scripts/widgets/controllercrafting.lua:19 in (field) _ctor (Lua) <18-52>
scripts/class.lua:181 in (upvalue) ControllerCrafting (Lua) <171-184>
FelixTheJudge  [developer] 14 Jan, 2017 @ 9:58pm 
Hmm. Wait. /workshop-839305944
can you visit
C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\mods

and find what mod that is?
Last edited by FelixTheJudge; 14 Jan, 2017 @ 10:00pm
FelixTheJudge  [developer] 14 Jan, 2017 @ 10:05pm 
Can you give me a lost of what mods you're using? Something like this might take some serious research. I didn't create custom_tech_tree.lua
It's just a common API for creating custom craft tabs and trees.
solarqiang 15 Jan, 2017 @ 12:34am 
Originally posted by FelixTheJudge:
Can you give me a lost of what mods you're using? Something like this might take some serious research. I didn't create custom_tech_tree.lua
It's just a common API for creating custom craft tabs and trees.
workshop-839305944 is THIS mod.
Another mod appeared in traceback is
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=818038080
You can get a mod's ID in its Steam Workshop page's URL, by the way.
FelixTheJudge  [developer] 15 Jan, 2017 @ 12:45am 
Their custom festive prototyping machine's tech tree is conflicting with this mod.

Which is strange. My OFF mod also uses a custom tech tree and I can use this mod and the OFF mod together.
Last edited by FelixTheJudge; 15 Jan, 2017 @ 12:45am
FelixTheJudge  [developer] 15 Jan, 2017 @ 12:52am 
I don't know what I could possibly do to make them work together. I didn't create custom_tech_tree.lua
nor did I do anything with it but impliment it.

maybe there's differences inside custom_tech_tree.lua. I can try re-naming my version. Maybe? that'll fix it. I dunno.
FelixTheJudge  [developer] 15 Jan, 2017 @ 1:16am 
Yeah. The festiviser causes a crash on any mod that uses custom_tech_tree.lua

so Rip compatability.
Blackraven6 23 Jan, 2017 @ 10:06am 
Not sure if this what you need... Think its not compatabile with some other mod, but I have lots of them...
[00:09:13]: [string "scripts/entityscript.lua"]:495: calling 'HasTag' on bad self (string expected, got boolean)
LUA ERROR stack traceback:
=[C]:-1 in (method) HasTag (C) <-1--1>
scripts/entityscript.lua:495 in (method) HasTag (Lua) <494-496>
scripts/components/builder_replica.lua:248 in (upvalue) old_KnowsRecipe_replica (Lua) <231-254>
../mods/workshop-839305944/ctt.lua:199 in (method) KnowsRecipe (Lua) <195-216>
scripts/widgets/crafttabs.lua:388 in (method) DoUpdateRecipes (Lua) <364-461>
scripts/widgets/crafttabs.lua:280 in (method) OnUpdate (Lua) <255-282>
scripts/frontend.lua:678 in (method) Update (Lua) <543-695>
scripts/update.lua:94 in () ? (Lua) <39-127>
FelixTheJudge  [developer] 23 Jan, 2017 @ 10:14am 
Any mods that add a new prototyper?
Blackraven6 23 Jan, 2017 @ 10:22am 
Nope. I dont think so. There are some new crafting tabs and some new structures in existing tabs. But All use existing prototypers like sc/alchemy machine or phlog/shadow manipulator...
FelixTheJudge  [developer] 23 Jan, 2017 @ 10:25am 
Can you give a longer version of the crash log. Usually there's a few more trace backs.
FelixTheJudge  [developer] 23 Jan, 2017 @ 10:26am 
I'll try testing some stuff that could be a problem soon.
Blackraven6 23 Jan, 2017 @ 10:27am 
I can give whatever part of log you need. Starting from where?
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