Team Fortress 2

Team Fortress 2

Sewing Machine
Stats
15% more accurate
10% Faster move speed when deployed (Defult Deployed Movespeed Subtracts)
Mini-crits become critical hits

25% less ammunition on primary
10% slower firing speed
15% damage penalty
Last edited by MeatwadMeatwad; 12 Jan, 2017 @ 2:12pm
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Showing 1-15 of 20 comments
Savage Salty Dad 12 Jan, 2017 @ 7:08am 
horible stats mate
KnightBob7 12 Jan, 2017 @ 11:15am 
My stats for the Sewing Machine: +800% ammo carried(1000 ammo carried), immune to pushback when equipped, reduces healing from medic's medi-gun by 50%, -50% damage, can't pick up ammo crates until there's no more ammo in the mini-gun, can't be healed by dispensers when active, and +80% attack rate(ROF).
Tell me what do you think about my stats.
Last edited by KnightBob7; 12 Jan, 2017 @ 11:16am
Savage Salty Dad 12 Jan, 2017 @ 1:28pm 
those i like dawg

i give you a 9/11
Bluminous 12 Jan, 2017 @ 1:53pm 
well then these stats make it kinda like a slightly stronger tomislav.
creeper430 12 Jan, 2017 @ 8:39pm 
fork
m8, it l never reach tf2. too detailed.
Savage Salty Dad 13 Jan, 2017 @ 6:02am 
Originally posted by Robbie Rotten:
[PROS]
No Movespeed Penality while Spin-Up and shortly after Spin-Up.
Gain a Temporary Speed Boost after Deploying this Weapon.
This Weapon Deploys 40% Faster.
[CONS]
-50% Primary Ammo
This Weapon Holsters 25% Slower
Deploying this Weapon Marks you for Death for 2 seconds
And so the heavy could spam the speed boost and be the second fastest class,and he would be an ambush class eh,not sure about this mate
Schnivän☆ 13 Jan, 2017 @ 6:27am 
[PROS]
No Movespeed Penality while Spin-Up and shortly after Spin-Up.
+15% Spin-Up Speed
This Weapon Deploys 25% Faster.
[CONS]
-50% Primary Ammo
This Weapon Holsters 100% Slower
Deploying this Weapon Marks you for Death for 3 seconds
[Updated]
Savage Salty Dad 13 Jan, 2017 @ 6:38am 
Originally posted by Robbie Rotten:
[PROS]
No Movespeed Penality while Spin-Up and shortly after Spin-Up.
+15% Spin-Up Speed
This Weapon Deploys 25% Faster.
[CONS]
-50% Primary Ammo
This Weapon Holsters 100% Slower
Deploying this Weapon Marks you for Death for 3 seconds
[Updated]
Well still not a good idea,some speed won't make it good,all you could do is get close to a medic and sacrifice to kill him or something eh
MrFlaptastic 13 Jan, 2017 @ 6:46pm 
Pros:

+20% damage
+No movement penalty when revved
+This weapon deploys 30% faster


Cons:

-15% spin-up speed
-50% primary ammo
Savage Salty Dad 14 Jan, 2017 @ 2:05am 
Originally posted by MrFlaptastic:
Pros:

+20% damage
+No movement penalty when revved
+This weapon deploys 30% faster


Cons:

-15% spin-up speed
-50% primary ammo
thats op mate
MrFlaptastic 14 Jan, 2017 @ 6:50am 
Originally posted by Savage Salty Dad:
Originally posted by MrFlaptastic:
Pros:

+20% damage
+No movement penalty when revved
+This weapon deploys 30% faster


Cons:

-15% spin-up speed
-50% primary ammo
thats op mate
mhm kthen

Pros:

+15% damage
+No movement penalty when revved
+This weapon deploys 30% faster


Cons:

-20% spin-up speed
-50% primary ammo
-10% health from health packs


That's all I got.
Savage Salty Dad 14 Jan, 2017 @ 7:41am 
Originally posted by MrFlaptastic:
Originally posted by Savage Salty Dad:
thats op mate
mhm kthen

Pros:

+15% damage
+No movement penalty when revved
+This weapon deploys 30% faster


Cons:

-20% spin-up speed
-50% primary ammo
-10% health from health packs


That's all I got.
well thing is...i think that the comunity would not like to see a minigun that does more damage(we already have the brass beast and to balance it valve decided to make the fatman even slower) ,maybe if the heavy would have less HP then it would be interesting,he would deal more damage but also risk dying quicker if he makes a mistake,but welp,im too lazy to think this further,after all i'd be rly surprised if valve would add a new minigun,there is small chance of that to happen
Last edited by Savage Salty Dad; 14 Jan, 2017 @ 7:43am
MrFlaptastic 14 Jan, 2017 @ 8:06am 
Originally posted by Savage Salty Dad:
Originally posted by MrFlaptastic:
mhm kthen

Pros:

+15% damage
+No movement penalty when revved
+This weapon deploys 30% faster


Cons:

-20% spin-up speed
-50% primary ammo
-10% health from health packs


That's all I got.
well thing is...i think that the comunity would not like to see a minigun that does more damage(we already have the brass beast and to balance it valve decided to make the fatman even slower) ,maybe if the heavy would have less HP then it would be interesting,he would deal more damage but also risk dying quicker if he makes a mistake,but welp,im too lazy to think this further,after all i'd be rly surprised if valve would add a new minigun,there is small chance of that to happen
Yeah, if the Pyro update is taking this long, then I don't really have any hopes for the Heavy update to come out anytime this year.
Vesk 16 Jan, 2017 @ 2:43am 
I think it should has less ammo and firing speed, but making heavy faster.
15% more accurate
10% Faster move speed on wearer
50% less slowdown when firing

50% less ammunition on primary
10% slower firing speed
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