Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
No Movespeed Penality while Spin-Up and shortly after Spin-Up.
Gain a Temporary Speed Boost after Deploying this Weapon.
This Weapon Deploys 40% Faster.
[CONS]
-50% Primary Ammo
This Weapon Holsters 25% Slower
Deploying this Weapon Marks you for Death for 2 seconds
pros:
+On hit: 5 % chance for the enemy to get marked for death for 5 seconds (would increase with dmg to a maximum of 15%)
+Bonus healing from healers is increased by 25%
+15% dmg resistance when spun up
+When spun up, nearby teammates get 10% of the healing you get (no overheal for them)
cons:
-40% max ammo
-you are marked for death while carrying but not spun up
-40% healing from medpacks etc.
-Will always do minicrit instead of crits
-No random crits
-10% less accurate
+Silent Killer (No barrel spin sound)
-Spin-up time
Cons:
- Ammo
- Damage
- Firing Speed
Extra:
Shoots a net which slows enemies in an area
+40% firing speed
-30% less damage
-1 shot per bullet used
10% less accuracy
This looks like a flak gun, Should have minicrits when an enemy is in the air.
Oh boy! A full-auto, one-hundred round Reserve Shooter!
+25% damage against players
+30% spin up speed
Gains temporary speed boost when deploying
Cons:
-75% damage against buildings
-40% holster speed
Player is marked for death while spun up
+100% Accuracy while crouching
+80% Damage
+Silent Killer: No barrel spin sound (Barrel switches after every shot)
+30% Spin-up time
Cons:
- 80% Firing Speed
- 30% accuracy while not crouching
- Receive more damage from fire sources by 20%
+10% Acuracy
+10% Fire-rate while crouching
+Silent Killer (Tomislav style revving, barrel only rotates while shooting.)
-50% Damage against buildings
-15% Damage against non-airborne enemies
-20% Damage resistance from explosives
-20% Slower Deploy/Holster speed
No Random Criticals (Gotta make it balanced, right?)
Since it looks like a tiger, I'll give it stats of what a tiger would have.
Pros:
+15% Damage output
+20% Firing speed
Cons:
-33% ammo
-10% accuracy
Minicrits instead of crits/No random critical hits.
(Optional: Replace -pro/con here- with "+15% damage to airborne/-15% damage to ground".)