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Yes, and now it wont even show a crash message, just closes to the desktop
its fixed the problem
suddenly redtext popup while loading servr workshop assets,
assets location is 24 to 47 and 324 to 347,
erroe text is
InvalidCastException: Cannot cast from source type to destination type. - SDG.Unturned.ItemGunAsset..ctor (SDG.Unturned.Bundle bundle, SDG.Unturned.Data data, SDG.Unturned.Local localization, UInt16 id)
System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)
System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)
System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes)
System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes)
System.Activator.CreateInstance (System.Type type, System.Object[] args)
SDG.Unturned.Assets.loadFile (ScannedFileInfo file)
UnityEngine.Debug:LogException(Exception)
SDG.Unturned.Assets:loadFile(ScannedFileInfo)
SDG.Unturned.<init>c__Iterator0:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
and
NotSupportedException: ID < 2000 - SDG.Unturned.ItemAsset..ctor (SDG.Unturned.Bundle bundle, SDG.Unturned.Data data, SDG.Unturned.Local localization, UInt16 id)
SDG.Unturned.ItemCaliberAsset..ctor (SDG.Unturned.Bundle bundle, SDG.Unturned.Data data, SDG.Unturned.Local localization, UInt16 id)
SDG.Unturned.ItemBarrelAsset..ctor (SDG.Unturned.Bundle bundle, SDG.Unturned.Data data, SDG.Unturned.Local localization, UInt16 id)
System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)
System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)
System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes)
System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes)
System.Activator.CreateInstance (System.Type type, System.Object[] args)
SDG.Unturned.Assets.loadFile (ScannedFileInfo file)
UnityEngine.Debug:LogException(Exception)
SDG.Unturned.Assets:loadFile(ScannedFileInfo)
SDG.Unturned.<init>c__Iterator0:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
and i created server, i can't get in server to same com,
i have modificated map error