ARK: Survival Evolved

ARK: Survival Evolved

Dragontail
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Limiting Dragon Spawns Manually
These are the codes my server uses to limit/reduce the spawn of dragons on our server. We seem to only have issues with Toxic, earth and whelps spawning out of controll (its not THAT bad but its a lot of them) you can add any dragon you like.

DinoSpawnWeightMultipliers=(DinoNameTag="ToxicDragon_Character_BP",SpawnWeightMultiplier=0.05,OverrideSpawnLimitPercentage=false,SpawnLimitPercentage=.10)
DinoSpawnWeightMultipliers=(DinoNameTag="Whelpling_Character_BP",SpawnWeightMultiplier=0.01,OverrideSpawnLimitPercentage=false,SpawnLimitPercentage=1)
DinoSpawnWeightMultipliers=(DinoNameTag="EarthDragon_Character_BP",SpawnWeightMultiplier=0.01,OverrideSpawnLimitPercentage=false,SpawnLimitPercentage=1)

These are vanilla codes. Don't change overridespawnlimit to true. also in case you don't know, these are decimals so the bigger the numbers behind the decimal point the smaller the amount.

The spawn ids are in the post labled : Mod FAQ Codes Info and More. I hope this helps some body :D

edit:
This goes in your gameUsersettings.ini under
[/script/shootergame.shootergameusersettings]
Zuletzt bearbeitet von Iirly; 5. März 2017 um 9:12
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Beiträge 115 von 26
Do you put this in the same ini if your using single player? or do you put them in the Game.ini?
Iirly 6. März 2017 um 16:07 
should go in the same ini. in single player its like in Ark/shootergame/saved/config/windowsnoeditor/ i think
Zuletzt bearbeitet von Iirly; 6. März 2017 um 16:09
Amber 7. März 2017 um 3:54 
is there any way to remove the toxic dragon?
Iirly 7. März 2017 um 8:02 
You can remove ANY dino from the game using vanilla codes. You can find this code easy enough by searching "How can i remove a dino from my game" It's fairly easy to do and you add it to the same ini that you would add this code.
What do I have to change to reduce the spawn? Spawn weight? Spawn limit?
Iirly 8. März 2017 um 7:23 
You want to change the spawn weight. On the center, these numbers produce about 50% less whelplings, 30% less toxic and 30% less Earth. we're still getting an uncomfortable amount of earth and toxic (still about 5 to 7 each) of them in the swamps so We'll change the spawn weight of those down to something low like .05 I hope that helps.
Phanto 9. März 2017 um 16:21 
Can make me a rare spawn list of Dragons ? I used this
DinoSpawnWeightMultipliers=(DinoNameTag="ToxicDragon_Character_BP",SpawnWeightMultiplier=0.04,OverrideSpawnLimitPercentage=false,SpawnLimitPercentage=0.08)
For all the dragons and they still spawned too much.
plz help :)
Iirly 9. März 2017 um 16:30 
Did you do a dino wipe after placing this code in? Also after the recent update that reduces spawns first? How many is too much? what map are you using?
Phanto 10. März 2017 um 1:51 
Yes I have . And over 100 of each species appeared
Or the rate still lower. Or the limit?
Crazienous  [Entwickler] 10. März 2017 um 2:27 
@phanto try turning the false to true?
Iirly 10. März 2017 um 8:15 
I don't know what map you are using, or if you have anything else affecting your settings. These settings are what we are using on the Center and with them we're getting at MOST 7 earth, and about 10 toxic and maybe 20 whelps. It won't help everyone and i don't pretend to be an expert at editing files. So if this doesn't work for you try like Crazienous says and turning false to true.
Frost 15. März 2017 um 8:29 
so would setting this to 0 disable certain ones? love the mod but want to limit it to where only the tiny ones spawn for shoulder pets since our server uses extinction core which adds dragons.

or can i do something like this to remove the ones i do not want:
NPCReplacements=(FromClassName="ToxicDragon_Character_BP_C",ToClassName="")
Zuletzt bearbeitet von Frost; 15. März 2017 um 9:15
Iirly 15. März 2017 um 11:16 
that seems correct, also i think i've been altering the wrong number, im gonna test it in game and if i have been in error, i will update my original post. Give me a couple of hours pls.
Frost 16. März 2017 um 1:13 
Yeah so what I did which you may update your op post to include this information incase others want to remove certain types all together was this:

Remove Toxic Dragon:
NPCReplacements=(FromClassName="ToxicDragon_Character_BP_C",ToClassName="")

Remove Earth Dragon:
NPCReplacements=(FromClassName="EarthDragon_Character_BP_C",ToClassName="")

Remove Fire Dragon:
NPCReplacements=(FromClassName="FireDragon_Character_BP_C",ToClassName="")

Remove Ice Dragon:
NPCReplacements=(FromClassName="IceDragon_Character_BP_C",ToClassName="")

Remove Water Dragon:
NPCReplacements=(FromClassName="WaterDragon_Character_BP_C",ToClassName="")

Remove Lightning Dragon:
NPCReplacements=(FromClassName="LightningDragon_Character_BP_C",ToClassName="")

Remove Whelpling:
NPCReplacements=(FromClassName="Whelpling_Character_BP_C",ToClassName="")

Remove Soil Pygmy:
NPCReplacements=(FromClassName="SoilPygmy_Character_BP_C",ToClassName="")

Remove Ashen Pygmy:
NPCReplacements=(FromClassName="AshenPygmy_Character_BP_C",ToClassName="")

Remove Frost Pygmy:
NPCReplacements=(FromClassName="FrostPygmy_Character_BP_C",ToClassName="")

Remove Venom Pygmy:
NPCReplacements=(FromClassName="VenomPygmy_Character_BP_C",ToClassName="")

Remove Sea Pygmy:
NPCReplacements=(FromClassName="SeaPygmy_Character_BP_C",ToClassName="")

Remove Thunder Pygmy:
NPCReplacements=(FromClassName="ThunderPygmy_Character_BP_C",ToClassName="")
Iirly 16. März 2017 um 8:16 
Maybe removing dragons code should have its own post. Some one just wants to get rid of certain dragons may not think to look in a post that is titled limiting them.
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