ARK: Survival Evolved

ARK: Survival Evolved

Dragontail
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
Frost 17. mar. 2017 kl. 7:53
Remove Dragons Entirely from Spawning
As suggested by @lirly I will post this in a new thread for people that want to remove Dragons from spawning all together and/or replace their spawns with something else if need be. The following list of codes will remove them from the server while you can still change their spawns to something else by changing this ToClassName="" to anything of your choosing. Hope this helps others.

Important Notice:
These Codes are put inside your game.ini file.

Remove Toxic Dragon:
NPCReplacements=(FromClassName="ToxicDragontail_Character_BP_C",ToClassName="")

Remove Earth Dragon:
NPCReplacements=(FromClassName="EarthDragontail_Character_BP_C",ToClassName="")

Remove Fire Dragon:
NPCReplacements=(FromClassName="FireDragontail_Character_BP_C",ToClassName="")

Remove Ice Dragon:
NPCReplacements=(FromClassName="IceDragontail_Character_BP_C",ToClassName="")

Remove Water Dragon:
NPCReplacements=(FromClassName="WaterDragontail_Character_BP_C",ToClassName="")

Remove Lightning Dragon:
NPCReplacements=(FromClassName="LightningDragontail_Character_BP_C",ToClassName="")

Remove Whelpling:
NPCReplacements=(FromClassName="WhelpDragontail_Character_BP_C",ToClassName="")

Remove Soil Pygmy:
NPCReplacements=(FromClassName="SoilDragontail_Character_BP_C",ToClassName="")

Remove Ashen Pygmy:
NPCReplacements=(FromClassName="AshenDragontail_Character_BP_C",ToClassName="")

Remove Frost Pygmy:
NPCReplacements=(FromClassName="FrostDragontail_Character_BP_C",ToClassName="")

Remove Venom Pygmy:
NPCReplacements=(FromClassName="VenomDragontail_Character_BP_C",ToClassName="")

Remove Sea Pygmy:
NPCReplacements=(FromClassName="SeaDragontail_Character_BP_C",ToClassName="")

Remove Thunder Pygmy:
NPCReplacements=(FromClassName="ThunderDragontail_Character_BP_C",ToClassName="")
Sidst redigeret af Frost; 11. feb. 2019 kl. 3:42
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coppertimber 7. aug. 2017 kl. 14:00 
If these are used, could you still spawn them in as admin?
Frost 8. aug. 2017 kl. 1:18 
yes you can.
DeadbutDelicious 1. feb. 2019 kl. 19:03 
Do I need to add these a specific way or modify them? I copy + Paste them each on their own line in the Game.ini file but they are still spawning. Any suggestions?
Crazienous  [udvikler] 2. feb. 2019 kl. 23:21 
Oprindeligt skrevet af Damntam:
Do I need to add these a specific way or modify them? I copy + Paste them each on their own line in the Game.ini file but they are still spawning. Any suggestions?

Since the Tags changed, you'd now have to use "FireDragontail" instead of "FireDragon" and "AshenDragontail" instead of "AshenPygmy" and so on. the tags for every one of them can be found in the Google Docs.
DeadbutDelicious 3. feb. 2019 kl. 7:53 
Thank you so much! I'll give that a try. Any idea why they disappear after adding them in the Game.ini file and saving in ASM?
C:\Users\User\Desktop\Valhalla\ShooterGame\Saved\Config\WindowsServer\Game.ini
This is where I should be saving the code, right?
Sidst redigeret af DeadbutDelicious; 3. feb. 2019 kl. 9:11
Crazienous  [udvikler] 3. feb. 2019 kl. 9:22 
Oprindeligt skrevet af Damntam:
Thank you so much! I'll give that a try. Any idea why they disappear after adding them in the Game.ini file and saving in ASM?
C:\Users\User\Desktop\Valhalla\ShooterGame\Saved\Config\WindowsServer\Game.ini
This is where I should be saving the code, right?

Believe it's the right place, yes, but all I can think of as to why it'd be doing that is the server is still running in some capacity. maybe wait 1-10 minutes after shutting off server and making sure it's down before opening the file, maybe do the same before starting the server again aswell? Might be ASM itself, but I've never worked with ASM, so my knowledge of it is limited to say the least.
Frost 11. feb. 2019 kl. 3:43 
List has been updated.
DeadbutDelicious 11. feb. 2019 kl. 10:40 
Just an FYI for anyone else having this issue with ASM. What I found was that ASM rewrites the .ini files upon boot up. So to do this while using ASM you have to save the file as something else and boot from file vs ASM. You can still stop and manage your server though ASM but any time there is an update or if you start through ASM you'll lose any work you've done in the .ini file so make sure to keep a backup.
I haven't done this on my server, it seem's quite complicated. I don't know that I will so this is all the information I have. I hope others find this useful. Good luck!
FeBreezy 4. juni 2020 kl. 17:28 
For anyone still having trouble disabling them from spawning use these codes. I just went into the mod file and grabbed their labels from there. These are currently working for my world.

NPCReplacements=(FromClassName="ToxicDragon_Character_BP_C",ToClassName="")
NPCReplacements=(FromClassName="EarthDragon_Character_BP_C",ToClassName="")
NPCReplacements=(FromClassName="FireDragon_Character_BP_C",ToClassName="")
NPCReplacements=(FromClassName="IceDragon_Character_BP_C",ToClassName="")
NPCReplacements=(FromClassName="WaterDragon_Character_BP_C",ToClassName="")
NPCReplacements=(FromClassName="LightningDragon_Character_BP_C",ToClassName="")
NPCReplacements=(FromClassName="Whelpling_Character_BP_C",ToClassName="")
NPCReplacements=(FromClassName="SoilPygmy_Character_BP_C",ToClassName="")
NPCReplacements=(FromClassName="AshenPygmy_Character_BP_C",ToClassName="")
NPCReplacements=(FromClassName="FrostPygmy_Character_BP_C",ToClassName="")
NPCReplacements=(FromClassName="VenomPygmy_Character_BP_C",ToClassName="")
NPCReplacements=(FromClassName="SeaPygmy_Character_BP_C",ToClassName="")
NPCReplacements=(FromClassName="ThunderPygmy_Character_BP_C",ToClassName="")
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