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I've been meaning to re-write my techs because -
I'm FAR better with LUA now than when I made them.
To make them something more modularized so I and other mod authors could use the code easily in a variety of ways.
Not to mention implement ideas I never really worked on. But of course that goes for about all my mods, and some I haven't really produced yet.
I've also been wondering how plausible it is to enable players to equip more techs at once, and possibly have those tech's activation keys dynamically set by how the player chose to equip it.
If you need