Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I noticed I made that mistake, and it should now put you at the left entrance (the door you entered for that part)
I have an idea for an area. You should make your own custom color area like for example, you could make an orange area that is filled with poison and is dark or poison and water, etc.
This is an idea for the master part or the end.
Idea 1: Haydee is running through a hallway being chased by Slashers, there are walls she has to climb over to continue but then once over the wall dissapears for the slashers to continue chasing her, there can be turns during the chase and slashers spawning in incase the others are far behind. This will eventually lead to a door where the master is or the end is. (Note: The Credits music is playing for action.)
Idea 2: Haydee is jumping on platforms to get to the Master (The direction to the master is going up and the room is a huge rectangle with platforms on the side for Haydee to jump onto to get the master.) there will sometimes be a hallway with a slasher in it for Haydee to run away from then jump to the next platform to continue. This will eventually lead to a door where the master or the end is. (Note: The Credits music is playing for action.)