Team Fortress 2

Team Fortress 2

the Firestriker
Cee 22 Jan, 2017 @ 2:25pm
Stats!
Max five
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Showing 1-15 of 25 comments
Emeraldsands 22 Jan, 2017 @ 9:01pm 
How about

-25% swing speed
+20% damage resistance while active
SINFUL CREATURE 23 Jan, 2017 @ 5:35am 
100% critical hit vs existing players

It'll fit along nicely with the other pyro weapons.
Schnivän☆ 23 Jan, 2017 @ 10:04am 
This Weapon deploys 100% Faster
While Active: Gain a Speedboost while you have somebody set on Fire.
This Weapon holsters 20% Slower
-20% Damage vs. Players
Last edited by Schnivän☆; 23 Jan, 2017 @ 10:07am
Ankojo 23 Jan, 2017 @ 1:28pm 
25% chanche to set someone on fire
Emeraldsands 23 Jan, 2017 @ 1:33pm 
Originally posted by KokoStrikeZ:
This Weapon deploys 100% Faster
While Active: Gain a Speedboost while you have somebody set on Fire.
This Weapon holsters 20% Slower
-20% Damage vs. Players
i like this one
Mistah J 24 Jan, 2017 @ 8:56am 
Originally posted by Sylveon's Dreams:
Originally posted by KokoStrikeZ:
This Weapon deploys 100% Faster
While Active: Gain a Speedboost while you have somebody set on Fire.
This Weapon holsters 20% Slower
-20% Damage vs. Players
i like this one
I like this one too. It's balanced and useable.
KnightBob7 24 Jan, 2017 @ 11:01am 
My stats for the Fire striker: equal striking distance to the demoman swords, +75% force pushback when hitting an enemy, -25% damage, when facing another Fire striker pyro and when active: causes mini-crits, and equall swing speed to the demoman swords as well.
So tell me what do you think about my stats?
On kill: collect "Matches"
Matches increase your primary damage by 20% up to 5
-25% damage penalty
No random critical hits
On burning player hit: extinguish them (friends and foes)
KnightBob7 25 Jan, 2017 @ 5:26am 
Originally posted by Mochi Sandvich:
On kill: collect "Matches"
Matches increase your primary damage by 20% up to 5
-25% damage penalty
No random critical hits
On burning player hit: extinguish them (friends and foes)
Ok.
CrapAttackah 25 Jan, 2017 @ 6:18pm 
No random critical hits
50 cent cake 25 Jan, 2017 @ 6:49pm 
Originally posted by Sinful Creature:
100% critical hit vs existing players

It'll fit along nicely with the other pyro weapons.

Yup
50 cent cake 25 Jan, 2017 @ 6:50pm 
WAIT, what about garrunteed crits but no random crits?
50 cent cake 25 Jan, 2017 @ 6:51pm 
Unless it gives you crits or a damage buff, it should just give a passive affect like speed cause pyros would never use it, and just stick to W+M1
50 cent cake 25 Jan, 2017 @ 6:51pm 
Unless it gives you crits or a damage buff, it should just give a passive affect like speed cause pyros would never use it, and just stick to W+M1
Emeraldsands 25 Jan, 2017 @ 6:52pm 
Originally posted by Spartacus Trade.Tf:
WAIT, what about garrunteed crits but no random crits?
nah, the no random crits is too much of a downside. maybe that and a speed or dmg buff
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