Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Translated Modules
Help with “TranslatedModules-settings.txt”
Hello, the file "TranslatedModules-settings.txt" opens to me in an incomprehensible way, it's a chaos of symbols, I can not change the language.

For now I have it in German language.

Help please, I want to change to spanish.
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Showing 1-11 of 11 comments
It has occurred to me to use a decompile program to be able to change it, but it does not look like the text of the help image

Here I have a capture:


https://image.ibb.co/bxdbRb/2018_01_04_2.png
Sedfer 3 Jan, 2018 @ 11:14pm 
Looks like you opend wrong file ("TranslatedModulesSettings.cs" instead of "TranslatedModules-settings.txt").
You have to go to the folder AppData\...\Keep Talking and Nobody Explodes\Modsettings, or just press "Mods -> Mod Settings Folder" in the game. Then, open required file, find a line
"CurrentLanguages": ["de"]
and replace "de" with "es".

This should work.
In the program it appears as CS, but I am opening the required file, it is txt:

https://image.ibb.co/mcSsGb/2018_01_04_5.png
Sedfer 4 Jan, 2018 @ 12:42am 
I don't know, what are you talking about, but there are no .txt files on this picture.
Setting file is not even in the workshop folder. Try to open it from the game.

UPD: .dll is a binary library, you should not open it as plain text.
Last edited by Sedfer; 4 Jan, 2018 @ 12:48am
Originally posted by Sedfer:
I don't know, what are you talking about, but there are no .txt files on this picture.
Setting file is not even in the workshop folder. Try to open it from the game.

I can not find --- >> ((press "Mods -> Mod Settings Folder" in the game))
I have version 1.6.0 and the mods brochure does not appear on the desk.....
Sedfer 4 Jan, 2018 @ 12:55am 
I just checked - mods work fine for me on 1.6.0. You could break something, trying to change the game code, I would try to re-install the game at first.

Or, try to open C:\Users\<Username>\AppData\LocalLow\Steel Crate Games\Keep Talking and Nobody Explodes\Modsettings manually.
Last edited by Sedfer; 4 Jan, 2018 @ 12:57am
Originally posted by Sedfer:
I just checked - mods work fine for me on 1.6.0. You could break something, trying to change the game code, I would try to re-install the game at first.

It was the first thing I did.

What I want is to find the TranslatedModules-settings.txt, to be able to change the language from [de] to [es] .... but it opens wrongly. How can i fix it? How can I change it?
Sedfer 4 Jan, 2018 @ 1:18am 
Once again, you are not opening the correct file. Here[drive.google.com] is how it looks like.
Tharagon  [developer] 4 Jan, 2018 @ 3:17am 
Hi 我喜欢喝茶和咖啡,
I think mods are not activated at all on your isntallation. I heard you have to solve at least one bomb to be able to access mods. The file you actaully need to open will not show up until you start the game with mods successfully enabled. Do you already have solved a bomb without mods (and then restarted the game)?

Second I recommend you to un-hide file extensions in Windows (kind of the first thing I do, after installing Windows), because this can solve a lot of confusion (you opened a file with .cs extension instead of .txt extension - but on your currrent Windows settings you don't see a difference.
http://www.thewindowsclub.com/show-file-extensions-in-windows
Last edited by Tharagon; 4 Jan, 2018 @ 3:18am
Originally posted by Tharagon:
I heard you have to solve at least one bomb to be able to access mods.
http://www.thewindowsclub.com/show-file-extensions-in-windows

That was not specified anywhere ... Thanks, it's fixed
Tharagon  [developer] 4 Jan, 2018 @ 12:47pm 
Great!
I added it to the installation instruction, now that several people ran into this problem.
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