RimWorld

RimWorld

Rah's Bionics and Surgery Expansion
Proxyer 27 Jul, 2021 @ 2:46pm
Error report
Error recorded when starting the game.
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Showing 1-9 of 9 comments
Proxyer 27 Jul, 2021 @ 2:48pm 
Could not resolve cross-reference: No Verse.SoundDef named MeleeHit_BionicSlash found to give to Verse.Tool fist (using undefined sound instead) UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode) Verse.DirectXmlCrossRefLoader/<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef) Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object) System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
Proxyer 27 Jul, 2021 @ 2:48pm 
Could not resolve cross-reference: No Verse.SoundDef named MeleeMiss_BionicSlash found to give to Verse.Tool fist (using undefined sound instead) UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode) Verse.DirectXmlCrossRefLoader/<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef) Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object) System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
Proxyer 27 Jul, 2021 @ 2:49pm 
Could not resolve cross-reference: No Verse.SoundDef named MeleeHit_BionicSlash found to give to Verse.Tool fist (using undefined sound instead) UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode) Verse.DirectXmlCrossRefLoader/<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef) Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object) System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
Proxyer 27 Jul, 2021 @ 2:49pm 
Could not resolve cross-reference: No Verse.SoundDef named MeleeMiss_BionicSlash found to give to Verse.Tool fist (using undefined sound instead) UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode) Verse.DirectXmlCrossRefLoader/<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef) Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object) System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
Proxyer 27 Jul, 2021 @ 3:02pm 
Currently, the following lines are replaced from BionicArm of Core so that no error occurs.

<soundMeleeHit>MeleeHit_BionicPunch</soundMeleeHit> <soundMeleeMiss>MeleeMiss_BionicPunch</soundMeleeMiss>
MATRIX_ARG 29 Jul, 2021 @ 6:27pm 
hi [Rah's Bionics and Surgery Expansion] Patch operation Verse.PatchOperationFindMod(Royalty) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\850429707\1.3\Patches\RoyaltyPatch.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.PatchOperation:Complete (string)
Verse.LoadedModManager:ClearCachedPatches ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Alex 30 Jul, 2021 @ 10:47am 
3 red errors on start

XML error: Duplicate XML node name graphicData in this XML block

My guess, the cause is RoyaltyTextures file - it duplicates 3 items from RoyaltyPatch file
Last edited by Alex; 30 Jul, 2021 @ 11:12am
Rah  [developer] 2 Aug, 2021 @ 4:40pm 
there's no duplication on my end, so that must be another mod interfering
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