The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

(AB+ ONLY) Extra Constellations
 This topic has been pinned, so it's probably important
Erfly  [developer] 3 Feb, 2017 @ 4:24am
Stat Suggestions
How should the items act?
Feel free to pop some suggestions in the comments.
Even if a suggestion is listed here, it may not be added.

Andromeda - The Princess
-Occasionally shoot a random tear from your body that charms any enemy on hit. Scales with Tear and Damage stat. -By Spike Berd
Antila - The Air Pump
- Isaac's Tears are air bubbles, increasing knockback by alot. Damage significantly decreased -By Average-Medic
-Killing an enemy has a chance of emitting a harmless butter bean cloud at it's death. -By Spike Berd
Apus - The Bird of Paradise
- Diagonal familiar. Crack the sky on touch. - By Fallen Prime
-Every 6 rooms, drops a consumable that you have the least of. If there is a tie, one is chosen at random. -By Spike Berd
Aquila - The Eagle
- Piercing shots and flight. -By Fallen Prime
Ara - The Altar
-Standing still grants you a +0.2x damage up and -1 tear delay, up to a cap of 5 seconds.-By Spike Berd
Auriga - The Charioteer
- Spawns a chariot card and 0.2 speed up. -By CoolMonster
Boötes - The Herdsman
- Orbitals spin 3 times as fast around you. -By Spike Berd
Canes Venatici - The Hunting Dogs
- Each time isaac picks up an HP UP, a canine familiar spawns. upto 4 Canine Familiars will spawn. they do not trail behind isaac, they roam around dealing contact damage(Doesnt chase enemy) doing 1.50 damage, Until isaac hits a direction to shoot in, they act like lil chub and Charge in that direction doing 6.50 damage to whatever they touch. -By Average-Medic
Canis Major - The Great Dog
- Spawns a familliar that chases enemy's around the room. Shot speed increased by .15 -By Average-Medic
Canis Minor - The Little Dog
- Spawns a familliar that circles isaac blocking shots, each time it is hit. it shoots a projectile. -By Average-Medic
Centaurus - The Centaur
- Gives permanent curse of the maze and/or curse of the labrinth but also a 1.5 damage up, 0.2 shot speed up and 0.5 tears up. -By CoolMonster
Coma Berenices - Berenice's Hair
- Occasionally, when you use a key or bomb, it has a chance of not using the consumeable. -By Spike Berd
Corona Australis - The Southern Crown -Will be a familiar of some sort.
- If you have more soul hearts than black hearts, this item grants a +3 damage up and piercing shots. -By Spike Berd
Corona Borealis - The Northern Crown -Will be a familiar of some sort.
- If you have more black hearts than soul hearts, this item grants a fear and homing shot, along with a -2 tear delay - By Spike Berd
Crux - The Southern Cross
- Occasionaly have a chance of shooting a cross, which explodes into a loki's tear shot, scales with luck. -By Spike Berd
Eridanus - The River
- Tears up, Similar to the Pencil effect, issac has a chance to shoot a bunch of tears. -By Average-Medic
Hercules - The Hero
- Huge damage up. - By CoolMonster
Hydra - The Female Water-Snake
- Giant Familliar, Like daddy longlegs familiar, instead tears will be shot down on an enemy. Hydra has a chance to shoot down isaac 1 Black heart every 4-5 rooms. -By Average-Medic
Hydrus - The Male Water-Snake
- Similar to punchbag, each time Hydrus is hit, he Explodes(not litterally) 3-5 tears that are 1 quarter of isaacs tear damage. -By Average-Medic
Indus - The Indian (Native American)
-Isaac now has a chance to shoot arrow tears which do x2 damage. The arrows also have different effects depending on their colours, red (flame) arrows cause the burn status and green (poison) arrows cause the poison status.-By CoolMonster
Lacerta - The Lizard
- Isaac no longer takes damage from fire and heals half a heart occasionally when standing near fire. -By Spike Berd
Lepus - The Rabbit
- Similar to the ladder effect, isaac can hop over 1 block spaces. Speed increased by .10 -By Average-Medic
Lupus - The Wolf
-Isaac gains a large all stats up but the stats will decrease for each familiar you have -By CoolMonster
Lynx - The Lynx
- Isaac has a chance to shoot Homing-Spectral Tears. -By Average-Medic
Orion - The Hunter
- If isaac is more than half a room away from an enemy and makes a kill, there is a chance it will drop a half red heart. -By Spike Berd
Pavo - The Peacock
- Fear in line of sight, similar to night light. -By Fallen Prime
Puppis - The Poop Deck
- Each time isaac gets hit, there is a 1/4 chance a wave of poop goes towards the enemy(similar to rock waves) with 4 luck its 100% chance . -By Average-Medic
Triangulum - The Triangle
-Gives a 2 luck up and an increased chance for zodiac and constellation items to appear and also adds the zodiac and constellation items to the boss, shop and chest item pools. - By CoolMonster

No ideas yet
Caelum - The Chisel
Camelopardalis - The Giraffe
Carina - The Keel
Circinus - The Drafting Compass
Crater - The Cup
Cygnus - The Swan
Delphinus - The Dolphin
Dorado - The Dolphinfish
Equuleus - The Little Horse
Grus - The Crane
Leo Minor - The Little Lion
Lyra - The Lyre
Mensa - The Table Mountain
Piscis Austrinus - The Southern Fish
Sagitta - The Arrow
Sculptor - The Sculptor's Tools
Scutum - The Sheid -Will be a familiar of some sort.
Triangulum Australae - The Southern Triangle
Tucana - The Toucan
Ursa Minor - The Little Bear
Volans - The Flying Fish
Vulpecula - The Fox
Last edited by Erfly; 5 Mar, 2017 @ 1:55pm
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Showing 1-15 of 17 comments
Xalum  [developer] 3 Feb, 2017 @ 7:35am 
Telescopium's additional range should only work from tears from the eye with the telescope in. Maybe increase tears too. Considering a telescope has been rammed into his eye socket
Erfly  [developer] 4 Feb, 2017 @ 5:29am 
That's a really good suggestion Xalum, it'd be a blood clot for range!
I don't think it's possible to differentiate between which eye a tear came from with the API at the moment though. I'll be sure to keep it in mind.
Fallen Prime 4 Feb, 2017 @ 12:01pm 
Maybe Apus could be a bird familiar that bounces diagonally across the room Holy Light-ing any enemies it touches.

And the peacock's feathers are an intimidation technique, so maybe Pavo can inflict fear on enemies in Isaac's line of sight the way Night Light slows them.

Maybe Aquila's just piercing shots and flight.
Last edited by Fallen Prime; 4 Feb, 2017 @ 12:02pm
CoolMonster 23 Feb, 2017 @ 2:38pm 
I've got to say that I absolutely love your mod work dude... Seriously keep it up! Anyway, here are some of my suggestions:

Centaurus - The Centaur - Gives permanent curse of the maze and/or curse of the labrinth but also a 1.5 damage up, 0.2 shot speed up and 0.5 tears up.

Hercules - The Hero - Huge damage up (not sure what else for this to be honest).

Draco - Gain a small dragon like familiar that occasionally shoots special fires (blue and purple). The flames last for the entire room and the purple flames occasionally shoot homing tears at enemies. There is a 75% chance the fires will be blue flames, 25% chance for purple flames each time the familiar shoots.

Auriga - The Charioteer - Spawns a chariot card and 0.2 speed up.

Triangulum - The Triangle - Gives a 2 luck up and an increased chance for zodiac and constellation items to appear and also adds the zodiac and constellation items to the boss, shop and chest item pools.

CoolMonster 23 Feb, 2017 @ 4:20pm 
Just thought of some more as well...

Indus - The Indian (Native American) - Isaac now has a chance to shoot arrow tears which do x2 damage. The arrows also have different effects depending on their colours, red (flame) arrows cause the burn status and green (poison) arrows cause the poison status.

Lupus - The Wolf - Isaac gains a large all stats up but the stats will decrease for each familiar you have. (I based this on the idea of a Lone Wolf and being better off alone lol).

Okay, that is finally it, I tried with the ideas, I hope that you liked some of them. I particularly love the Draco idea, if I do say so myself, ha!
Erfly  [developer] 23 Feb, 2017 @ 4:22pm 
Thanks! I really do appreciate hearing ideas.
Annoyingly I have been working on a dragon item, where it replaces isaac's tears with fire (so that's lead to me having to manually recreate every synergy, ugh!) Maybe it could be used for something else though!
CoolMonster 23 Feb, 2017 @ 4:59pm 
Originally posted by Erfly:
Thanks! I really do appreciate hearing ideas.
Annoyingly I have been working on a dragon item, where it replaces isaac's tears with fire (so that's lead to me having to manually recreate every synergy, ugh!) Maybe it could be used for something else though!

Cool, well I look forward to it dude, you really do have the best mods on here. Do you know when you will add some new constellation items to the game?

Also off topic but please buff "Thought", it's a fantastic and creative idea but as an Angel Room exclusive item it's "meh"... Slight damage increase in the tears?

Okay, sorry for bugging you now, lmao... It's late night and I'm bored... >_<.
Erfly  [developer] 23 Feb, 2017 @ 5:02pm 
Nah no worries, I liike to hear feedback. I really do appreciate the kind comments too!
Admittedly I'm not sure when the next update will come out, I'd like to release draco with a costume preferably, there are a few other new items to look forward to as well!
Medic 7 Mar, 2017 @ 12:29pm 
Caelum - The Chisel - Isaac has a chance to shoot 'Chisel' tears and break rocks.

Crater - The Cup - (Familiar that follows an enemy OR circles isaac) - Once Isaac is hurt, the cup shatters and spills random Creep.

Equuleus - The Little Horse - Speed up. On hit, isaac has a chance to get 'The pony' effects

Sculptor - The Sculptor's Tools - tinted rocks drop more pick ups (more Soul hearts, Coins, Bombs, keys. Chance for golden Pick ups)
piotr d'adriane 10 Mar, 2017 @ 9:55am 
Hi!

I have some ideas I would share with you :)

Lacerta - The Lizard - (visual : Isaac grows a wiggling tail) speed up ; once per room, when ennemies get too close, the tail falls off and act as a decoy

Ursa Minor - The Little Bear - spawn a teddy bear familiar which walks slowly across the room, blocking tears ; when Isaac gets hit, it runs towards him and hug him, protecting one side (like Infamy, maybe it could be the back)

Cygnus - The Swan - once in a room, when isaac's life gets to half a heart, he is protected for five seconds and all ennemies are stunned
Eidolbyssus 3 Apr, 2017 @ 3:25pm 
I think that Draconius fire shots should work with tear damage. By that, I mean that the fires should deal damage equivalent to tear damage. As it is the item tends to hurt a run more than it helps, despite being a cool concept. The effective damage down makes it more a novelty item.

I also suggest that it applies a costume, such as dragon horns or some form of draconic feature to match the item's theme.
I have an idea for both Scutum and Triangulum Australae.

For Scutum, his design would be a weird bumpy keeper like thing with a shield bashed through his head and stuck on his neck. If you're shooting, he'll act like a friendly mask (the enemy), but when you stop shooting, he'll act like a trinity shield. If you get hit while the item is still active, he'll die, and leave behind a penny (it wouldn't be an activeitem, just if he's roaming around.).

For Triangulum Australae, it's design would be just a dark red triangle with blood all over it, and will always point south, and will be south of the character. When shooting, it'll continue to move south dealing damage, until you stop shooting, in which it'll go back to your side that's currently pointing south in an instnt, dealing alot of damage depending on how far south you let it go.
Last edited by Loudvary Mcpopturn; 7 Jul, 2017 @ 7:19pm
Tlord 27 Apr, 2018 @ 3:23pm 
caelum: the chisel should give you a melee weapon that can break rocks and do damage
Tlord 27 Apr, 2018 @ 3:27pm 
volans should be a familiar similar to the leech in ai that can fly past walls and does more damage than leech but wont give back hp.
Tlord 27 Apr, 2018 @ 3:31pm 
equuleus should give a speed increase and a size downgrade
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