Stellaris

Stellaris

EwieFairy's Modpack [DEPRECATED]
Ewilan  [developer] 1 Aug, 2017 @ 10:35am
Compatibilité / Compatiblity
Voici la liste des fichiers que EwieFairy's Modpack va remplacer dans Stellaris, rendant incompatible tout mod modifiant ces mêmes fichiers :

Common

...\common\ascension_perks\00_ascension_perks.txt

...\common\buildings\00_buildings.txt

...\common\component_templates\00_weapons_extra_large.txt

...\common\country_types\00_country

...\common\diplomatic_actions\00_actions.txt

...\common\edicts\01_planetary_edicts.txt

...\common\megastructures\00_ring_world.txt
...\common\megastructures\01_dyson_sphere.txt
...\common\megastructures\02_spy_orb.txt
...\common\megastructures\03_think_tank.txt
...\common\megastructures\habitats.txt

...\common\random_names\00_empire_names.txt
...\common\random_names\00_pop_faction_names.txt
...\common\random_names\00_pre_communications_names.txt
...\common\random_names\00_war_names.txt

...\common\scripted_effects\00_scripted_effects.txt

...\common\section_templates\other.txt

...\common\sector_types\sector_types.txt

...\common\ship_behaviors\00_strike_craft.txt
...\common\ship_behaviors\standard_ship_behaviors.txt

...\common\species_classes\00_species_classes.txt
...\common\species_classes\01_base_species_classes.txt

...\common\technology\00_eng_tech.txt


Events

...\events\fallen_empire_awakening_events.txt
...\events\galactic_features_events.txt
...\events\leader_events_1.txt
...\events\utopia_on_action_events.txt
...\events\utopia_shroud_events.txt


Gfx

...\gfx\FX\hyperlane.shader
...\gfx\FX\pdxmesh.shader
...\gfx\FX\ship_trail.shader

...\gfx\interface\icons\traits\trait_delicious.dds
...\gfx\interface\icons\traits\trait_erudite.dds
...\gfx\interface\icons\traits\trait_fertile.dds
...\gfx\interface\icons\traits\trait_nerve_stapled.dds
...\gfx\interface\icons\traits\trait_robust.dds
...\gfx\interface\main\topbar_background_cutoff
...\gfx\interface\planetview\pop_status.dds
...\gfx\interface\planetview\upgrade_building_available.dds

...\gfx\models\combat_items\_ballistics_entities.asset
...\gfx\models\combat_items\adv_kinetic_artillery_tracer_round.dds
...\gfx\models\combat_items\kinetic_artillery_tracer_round.dds
...\gfx\models\combat_items\tracer_round.dds
...\gfx\models\combat_items\tracer_round_advanced_railgun.dds
...\gfx\models\combat_items\tracer_round_coilgun.dds
...\gfx\models\combat_items\tracer_round_gauss_cannon.dds
...\gfx\models\combat_items\tracer_round_railgun.dds
...\gfx\models\system_map\_system_entities.asset

...\gfx\particles\_missiles_particles.gfx
...\gfx\particles\scourge_projectile_effect.asset
...\gfx\particles\combat\hit_effect.asset
...\gfx\particles\combat\missile.asset
...\gfx\particles\combat\missile_idle_flame.asset
...\gfx\particles\combat\missile_large_idle.asset
...\gfx\particles\combat\missile_medium_idle.asset
...\gfx\particles\combat\missile_shield_hit_effect.asset
...\gfx\particles\combat\scourge_missile_medium_idle.asset
...\gfx\particles\combat\tachyon_lance_hit_effect.asset
...\gfx\particles\combat\torpedo_02_hit_effect.asset
...\gfx\particles\combat\torpedo_02_idle_flame.asset
...\gfx\particles\combat\torpedo_03_hit_effect.asset
...\gfx\particles\combat\torpedo_03_idle_flame.asset
...\gfx\particles\combat\torpedo_hit_effect.asset
...\gfx\particles\combat\torpedo_idle_flame.asset
...\gfx\particles\combat\torpedo_large_idle.asset
...\gfx\particles\combat\torpedo_medium_idle.asset
...\gfx\particles\combat\torpedo_small_idle.asset
...\gfx\particles\misc\ship_aura_negative_effect.asset
...\gfx\particles\misc\ship_aura_positive_effect.asset
...\gfx\portraits\city_sets\industrial_01_city_l01.dds
...\gfx\portraits\city_sets\industrial_01_city_l02.dds
...\gfx\portraits\city_sets\industrial_01_city_l03.dds
...\gfx\portraits\city_sets\industrial_01_city_l04.dds
...\gfx\portraits\city_sets\industrial_01_city_l05.dds

...\gfx\projectiles\ballistics.txt
...\gfx\projectiles\lasers.txt
...\gfx\projectiles\xl_weapons.txt

...\gfx\worldgfx\star_a_class.txt
...\gfx\worldgfx\star_b_class.txt
...\gfx\worldgfx\star_black_hole.txt
...\gfx\worldgfx\star_f_class.txt
...\gfx\worldgfx\star_g_class.txt
...\gfx\worldgfx\star_k_class.txt
...\gfx\worldgfx\star_m_class.txt
...\gfx\worldgfx\star_neutron.txt
...\gfx\worldgfx\star_pulsar.txt


Interface

...\interface\army_view.gui
...\interface\government_view.gui
...\interface\main_bottom.gui
...\interface\species_mod_window.gui
...\interface\planet_view.gui


Localisation

...\localisation\french\guardian_l_french.yml
...\localisation\french\l_french.yml
...\localisation\french\messages_l_french.yml
...\localisation\french\modifiers_l_french.yml
...\localisation\french\name_lists_l_french.yml
...\localisation\french\pop_factions_l_french.yml
...\localisation\french\technology_l_french.yml
...\localisation\french\traditions_l_french.yml
...\localisation\french\utopia_henrik_l_french.yml
...\localisation\french\utopia_l_french.yml


Localisation_synced

...\localisation_synced\empire_names.yml


Map

...\map\galaxy\base.txt

...\map\setup_scenarios\huge.txt
...\map\setup_scenarios\large.txt
...\map\setup_scenarios\medium.txt
...\map\setup_scenarios\small.txt
...\map\setup_scenarios\tiny.txt


Prescripted Countries

...\common\prescripted_countries\00_top_countries.txt


Sound

...\sound\event\incoming_ex_message_state_1.wav
...\sound\event\incoming_ex_message_state_2.wav
...\sound\event\incoming_ex_message_state_3.wav
...\sound\event\incoming_swarm_message_state_1.wav
...\sound\event\incoming_swarm_message_state_2.wav

...\sound\weapons\distance_plasma_hit_01.wav
...\sound\weapons\energy_lance_hit_01.wavtypes.txt
Last edited by Ewilan; 22 Oct, 2017 @ 1:53am