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what creatures dont, other than the obv ie the titano, giga, bronto, quetz as theyd be too BIG
are there any others we shouldnt expect to see?
Ive seen some creatures spawn outside the dome such as raptors, dillos, gigantopithacus
inside the dome, iv seen moths,spiders,matis,morellatops,Pelagornis, vultures, thorny dragons, carno, sarco, T rex. jug bugs,jerboa, pegos,
anyways my suggestion is
SUGGESTION 1-
I think you should make it EVEN HARDER, MORE DIFFICULT
obviously you dont want to make it impossible
ad like to see some MORE creatures, especially flying creatures as I see the dome much like a giant bird cage
so creatures id like to see...
Argy
Pteranodon
Onyc
dimorphodon (not to many tho)
scorpions alongside spiders
frogs and Kaprosuchus alongside the sarco
maybe a boa
in the water could you add a few piranha and sabre salmon, and some coel just for show
more small dinos, like dodos and lystos and mesopithacus
I think itd be cool to add a few compies(not too many tho)
id also like to see more BIG dinos, as the T Rex is the biggest hing nxt to the carno, so maybe add an baryonyx, an allo or even a spino would be good to see
but you dont want it all to be danger, you also want a sanctatuary, like a secret garden, an eden/paradise, so be good to see some more herbavores such as stego, trile, parasaur, pachy, Iguanodon, and Pachyrhinosaurus
obviously you cant add EVERY creature into the dome, theres just not enough room or spawn points
so onto my next suggestion
SUGGESTION 2
multiple dome islands
you could have dome off the snow biome, on an ice island, full of mammals
Wooly Mamoth, Wooly Rhino, Sabres, Direwolves and direbears,
Megaloceros, yetis, Castoroides, Thylacoleo, penguins,
you could have a swamp dome,
full of boas, frogs, Kaprosuchus, maybe a baryonyx too and have the main BIG dino a spino
a forrest dome, EVEN BIGGER THAN USUAL, big enough to fit redwoods inside
and have forrest creatures inside
Dunno if possible but maybe could add a desert island, as this would add like a new biome to the Island map, and inside the dome, scorpions, direwolves, and aw the scorched earth dinos
Again dunno if poss but
you could have an underwater dome
full of megaladon, ichthy, Manta, Anglers,megaparanha Coel, Dunkleosteus, turtles,
I understand some things like mosa and pleisaur and the giant squid you prob wouldnt fit due to their size
Another idea was a cave inside a dome, with snakes, spiders, bats, scorpions, snails, and all other things youd get inside a cave.
Perhaps could have a dome on a floating island, just to mix it up a bit, so you have to go by air to get there
SUGGESTION 3,
a seperat mod with domes you can build inside of
Suggestion 4.
being able to place objects, even if its just outside the dome, so you can build a base on the island, as many people love spots away from mainland and others, somewhere to call their own.
The mod looks good, just need to maybe work on the textures of the dome, other than that is great.
About dinos, I will publish the list
Suggestion 1: I made several changes, check them :D
Suggestion 2: Jummm, interesting, I don't know, but ... thinking
Suggestion 3: Yes, I will make!
Suggestion 4: Jumm... let me think
About the dinos I made this thread with information about that.
Es muy buena de verdad!, lo voy a hacer, lo pongo en el to-do list, gracias!
Luego lo hare dinamico, por ahora es opcional, si tenias el mod antes tenes que destruir a todos los salvajes (cheat destroywilddinos)
Gracias!
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Hola. Ayer instalé este mod en el server dedicado y mi opinión es que la isla está muy bien en todos los sentidos posibles, además de estar ubicada en el Norte (donde debería estar cualquier isla de semejante dificultad).
Sin embargo, le veo un gran fallo en su jugabilidad...
La jugabilidad del mapa es extremadamente dificil para intentar sobrevivir dentro del domo... ¡es una completa locura! y precisamente eso es lo bonito y lo divertido de este mod, no tengo ninguna objeción al respecto, peeeeero... creo que hay un pequeño detalle que arruina por completo la jugabilidad y la diversión: El Pegomastax
Su supone que el propósito de este mod es que esta nueva "isla de la muerte" sea una especie de lugar donde los jugadores más avanzados (por no decir chetados) o los exploradores más ingenuos se propongan un reto de caza y supervivencia, o que al menos se les de una oportunidad de intentarlo y morir en el intento... pero los spawns del Pegomastax eliminan por completo cualquier posibilidad de salir vivo de ese infierno, ¿por qué?, por que aunque vayas preparado con tus mejores armas de combate estos bichejos te perseguirán y no dejarán de asaltarte encima hasta que acabes desnudo e indefenso... por que te robarán todos los objetos de tu inventario y de tus aliados.
Cuando entré al domo, creo que me "tropecé" con 4 o 5 Pegomastax y todos al mismo tiempo. Son realmente demasiados. Eso ya deja de ser un reto, por que no hay esperanza alguna de supervivencia, es literálmente imposible (a menos que uno vaya con el God Mode ON xD).
Creo que si eliminases los spawns de Pegomastax (o que solamente hicieses 1 solo spawn de ese bicho) sería un buen aliciente para que los jugadores "normales" de los servers quisieran intentar el reto aun sabiendo lo dificil que será (por no decir imposible xD), de lo contrario habiendo tropecientos Pegomastax pululando por ahí dentro dudo mucho que los jugadores vayan a querer ir, y entonces, ¿qué sentido tendría instalar este MOD en un server para proporcionarle "cosas adicionales" a los jugadores que se conecten, si no querrán ir por que les acabarán robando todas las cosas del inventario?.
Esto es solo mi opinión personal, claro está. Por lo demás me parece un MOD genial.
¡Saludos!
Muchas gracias por tu opinion, lo ajustare para la proxima version!
Listo!
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/856564814/133257636773197378/
Revisa ahora please, tambien agregue opciones de "arena".
Saludos
PD: por ahora desde configuracion del mod luego, dinamicamente desde el juego.
Sos un capo! jajaja, gracias por implementar tan rapido los features que te sugieren, ya mismo lo pruebo, ahi ví que ya está el parámetro de construcción, excelente trabajo, gracias.
We are currently using Carno island as a boss area for the Broodmother and Megapithecus but we can't do anything to have a fight with the dragon outside of his original arena, since he flies away instantly when he's being spawned in.
But an empty dome would prevent him from being able to leave and enable us to have a fight with him without going to the arena each time.
There are no simple dome arenas for such purpose in the workshop and we could really use one.
Hi, I understand, I hope in a couple of months I will going to bring just the dome, and you can put it where you want, with differents sizes. No right now, but I will do
hi !
are you able to add another ini option so we can specifiy how fast the crates spawn?
thanks man!