Space Engineers

Space Engineers

Nanobot Build and Repair System
Nozo.tv 31 Jan, 2021 @ 9:20am
BaR dismantle own blocks
We have a bunch of BaR with different areas on the base and partly different settings (i have some as air defense which are above the base and only set to grind.

It was great in the beginning but at the moment it seem the BaR start grinding down stuff when the connection to the base does not exist or is outside of their area and multiple BaR cover the block.
It seem to be related to projected stuff, my ships and base have a projector with keep projection active.

It happens with all three modes weld before grind, grind before weld and grind if weld is stuck.

it does not happen when only one BaR is turned on

Additional info: The base changed ownership twice, once from me to my teammate and later back again.
Last edited by Nozo.tv; 31 Jan, 2021 @ 9:25am
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Showing 1-3 of 3 comments
Nozo.tv 1 Feb, 2021 @ 10:30am 
Update: seems to be okay after the server restarted
Dr_Phil 2 Feb, 2021 @ 8:43pm 
I've seen this off and on for a while and am curious if it relates to enemies being equipped with BaR. I was off in a BaR-equipped ship for a bit, came across an enemy with BaR on their ship (encounters mods). After I took care of that, I came back to my base to find my own BaR systems eating my ships (including the one I was flying -- the cockpit literally vanished as I hopped out in my hangar!). Other times, I've been building for a while, installing BaR systems in a chain at the end of their zones, then suddenly they start destroying random armor blocks in my walls and such.

In general, I love the mod, but don't need my own base turning against me, HAL!
throw a view into the bug reports, there are allready soem posts about it
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