Space Engineers

Space Engineers

Nanobot Build and Repair System
Help, mod not working
I get this message when I start a game.

MOD_CRITICAL_ERROR: Nanobot Build and Repair System, in file: D:\Steam\steamapps\workshop\content\244850\2383019489\Data\CubeBlocks.sbc
MOD PARTIALLY SKIPPED, LOADED ONLY 4/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyCubeBlockDefinition.Init(MyObjectBuilder_DefinitionBase builder)
at Sandbox.Definitions.MyShipToolDefinition.Init(MyObjectBuilder_DefinitionBase builder)
at Sandbox.Definitions.MyShipWelderDefinition.Init(MyObjectBuilder_DefinitionBase builder)
at Sandbox.Definitions.MyDefinitionManager.InitDefinition[T](MyModContext context, MyObjectBuilder_DefinitionBase builder)
at Sandbox.Definitions.MyDefinitionManager.ToDefinitions(MyModContext context, DefinitionDictionary`1 outputDefinitions, DefinitionDictionary`1[] outputCubeBlocks, MyObjectBuilder_CubeBlockDefinition[] cubeBlocks, Boolean failOnDebug)
at Sandbox.Definitions.MyDefinitionManager.LoadPhase3(MyObjectBuilder_Definitions objBuilder, MyModContext context, DefinitionSet definitionSet, Boolean failOnDebug)
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)

Anyone know what I have to do to make it work?