Starbound

Starbound

Ancient Weaponry
Neb  [developer] 15 Feb, 2017 @ 12:43am
Give Me Ideas
Give me ideas to add to the mod and you can make your own description for it and name it. :steamhappy:
Last edited by Neb; 18 Feb, 2017 @ 11:37pm
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Showing 1-10 of 10 comments
Folio 16 Feb, 2017 @ 1:39pm 
Flash Revolver
2-handed, but with no special and 1-handed appearance
Primary Ability- Beam
Shoots a beam of light that hits enemies multiple times. Note: Not like the Aegisalt Pistol. This is a single attack, not a continuous attack.
Neb  [developer] 16 Feb, 2017 @ 9:43pm 
I love that idea
A revolver that shoots a light/laser that hits more than once... easy i willl have to make it piercing tho you need to provide a secondary ability tho otherwise it will crash the game when clicked
Last edited by Neb; 16 Feb, 2017 @ 9:45pm
Folio 17 Feb, 2017 @ 10:31am 
Ah, ok.
Folio 17 Feb, 2017 @ 10:34am 
Also, can you put the weapon id names next to the weapon names in case someone would want/need to spawn them in through admin commands? I really want to see the Labyrinth Blade and Needler, but they won't show up in their respective crafting stations.
Neb  [developer] 17 Feb, 2017 @ 3:11pm 
using the ids would be abuse to the normal game as there would be no point to play the game without spawning them... they hav a dificult crafting recipe even tho you can craft them in admin 4 free
Neb  [developer] 17 Feb, 2017 @ 3:11pm 
currently secondary is a flashhlight
Folio 17 Feb, 2017 @ 3:22pm 
It depends. Actually, a lot of people enjoy playing it the legit way, and using the crafting recipes. Others enjoy using admin mode to spawn them in.
Folio 17 Feb, 2017 @ 3:35pm 
Ok, I have a secondary idea- An altered version of Marked Shot called Guiding Light. Instead of the projectile moving at a normal speed, when Guiding Light is used it moves at an incredibly fast speed, almost guarenteeing a hit.
Neb  [developer] 17 Feb, 2017 @ 4:17pm 
a marked shot that is extreemly fast
and also the gun shoots extreemly fast already...
so i will make it just go at a milion times as fast guarenteeing that shot it will also bounce and pierce because the original bounces too
also the projectile is a faint line that emits a yellow light.... so i hope that works
Folio 24 Feb, 2017 @ 2:33pm 
Ok, before I was trying to give the link to the discussion before, but I found a solution. Copy and paste!


"So, howabout a spear/Staff based weapon that instead has a combo attack on it? For example something like a science based version of the Jingu Bang (weapon that the monkey king uses, magical extending staff).
Basically it'd have the spear stab attack, then it would transition into the broadsword overhead swing, a normal attack version of the spear spin special (a few spins on a single attack) then end with a longer range broadsword strike that would have increased knockback on it, all while, if possible, being aimable.
The Special would be an Empower that doesn't drain as fast as normal empower but each couple of seconds it's left on it would spawn a clone of yourself with weak HP (or just a shadow NPC also wielding the weapon if you can't copy the players looks to the npc) who would be able to use the weapon and attack with you and when it dies it explodes in a poof of smoke that would launch enemies into the air (a trickster dust poof explosion of some kind). Finally ending the empower early will trigger a high damage overhead strike that is very long like the giant sword ability only atleast twice as long range while despawning all your clones.
Although, if you can't get the clones to work I'd say atleast make it have the gaint sword power with extended range."
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