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An artifact can be sold for 500 energy.
The upkeep for a manufactorium district is 30 energy and one artifact (meaning 500 energy) per month.
Yet the district gives only 20 alloys and 20 consumer goods. 1 alloy = 4 energy, and 1 consumer good = 2 energy. So the district gives 120 energy per month.
You're wasting a lot of money each month by building manufactorium districts.
I have 8 of them working away and the tooltip when I hover my mouse over them indicates they are only producing research points. However, somehow my empire is producing 1.3 artifacts a month from Jobs, but I'm not sure if this is coming from somewhere else.
The other two districts look cool but the UI is so bad about fractions that I just can't manage them well, and I have a lot of other options for alloy production in the game.
Just to be clear they are not the blockers that "Aechaeological District" add.
planet_class pc_????
planet_class pc_gpm_precursor_tomb
Mb it would be better to reduce science output from them, anyway we need them mostly for small artifacts.