Garry's Mod

Garry's Mod

NPC Reinforcements [Discontinued]
 This topic has been pinned, so it's probably important
konnichiwah3000  [developer] 17 Feb, 2017 @ 9:12pm
Post Suggestions Here
Any suggestions would be nice, ex: paratroopers, teleporting friendlies, etc..
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Showing 1-15 of 189 comments
Zulu Γulu 17 Feb, 2017 @ 11:10pm 
Hey you should add combine reinforcement too, it would be awesome if you did, thanks.:steamhappy:
Zulu Γulu 17 Feb, 2017 @ 11:34pm 
Also if you can, could you improve the npc ai because they just stand there and dont move but just shoot and they dont chase their enemies and it would be awesome if you could do that. Your addon is still awesome and thanks again.:steamhappy:
Last edited by Zulu Γulu; 17 Feb, 2017 @ 11:34pm
Hq-Maniac 18 Feb, 2017 @ 2:08am 
i have some suggestions :
1. What about a VJ base " contract "
2. Odst Snpcs
3. Ai nodes
4. And ..can u make the pods to not dissappear ?
Ghostface 18 Feb, 2017 @ 8:30am 
how about making a ODST rebel npc? like how filzo did his global defence forces and sparbines?
also how about combine reinforcement
and NPCs can call in reinforcement?
ufool 18 Feb, 2017 @ 2:16pm 
how about making another version of this but with headcrabs?
pillar 18 Feb, 2017 @ 6:11pm 
it's just a small suggestion, but could you make it so the pods don't spawn inside of the skybox? because custom maps, e.x.:combine survival maps, the pods just spawn in the skybox and just hover there, you have to drive them out just for them to actually be reinforcements
Last edited by pillar; 18 Feb, 2017 @ 7:24pm
pillar 18 Feb, 2017 @ 6:12pm 
and, if you would, could you make it so you can hold multiple grenades?
Slend 18 Feb, 2017 @ 7:08pm 
We should have different reinforcement delivery types. Like through combine dropship or through a teleporting machine.
Forte58 18 Feb, 2017 @ 7:54pm 
is there any way you could add some sort of way to have multiple NPCs come from the same drop pod so we don't have to drop sooo many? Maybe make a big drop pod with a different model that holds like 4-6?
ufool 18 Feb, 2017 @ 9:04pm 
You should make more grenades for this, like one that can make 3 pods land near each other, or 5 pods that land near each other.
Rocketman_02 18 Feb, 2017 @ 9:39pm 
Have A C-130 fly over and paradrop reinforcements (should only work on large maps like gm_flatgrass etc.)
Legion 18 Feb, 2017 @ 10:08pm 
An NPC Reinforcement Grenade.
You can roll it or throw it.
Works indoors.
Teleports selected NPCs in the 'explosion radius' of the grenade.
Basically like the Synth Relay Grenade from Fallout 4.
Technic 18 Feb, 2017 @ 10:50pm 
maybe even try having AI pelican (from halo) delivery?
jan Okisi 19 Feb, 2017 @ 1:07am 
1: Support of CUP (Combine Units Plus)
2: Headcrab bomb, as seen in HL2.
3: Non-NPC reinforcements, such as a stationary LMG dropping from the sky that can be used (As seen in HL2, but drops from the sky)
GenStone 19 Feb, 2017 @ 3:40am 
-Customizable weaponry for the NPCS
-Option for permanent pods
-Option to assign pods to a squad
-Customizable payloads such as supply drops (Like health or ammo) or turret drops, etc.
-Maybe an option for mine planting?
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