ARK: Survival Evolved

ARK: Survival Evolved

HoloScuba
-=SpAwN=- 4 Aug, 2019 @ 4:18pm
crashing due to mod ?
weve been using this for a very long time with out issue , but in the last two days ive been crashing , here is the crashstack :

Ensure condition failed: false [File:H:\Trunk\Engine\Source\Runtime\CoreUObject\Private\UObject\Obj.cpp] [Line: 688]
Unsupported context object of class PrimalItemArmor_ScubaHelmet_Goggles_Free_C (SuperClass(es) - PrimalItemArmor_BaseHelmet_C, PrimalItemArmorGeneric_C, PrimalItem_Base_C, PrimalItem, Object). You must add a way to retrieve a UWorld context for this class.




VERSION: 297.64
ShooterGame.exe!FRotator::Quaternion() (0x00007ff751b1aa94) + 23 bytes [h:\trunk\engine\source\runtime\core\private\math\unrealmath.cpp:295]
ShooterGame.exe!USceneComponent::AddLocalRotation() (0x00007ff75250c81b) + 0 bytes [h:\trunk\engine\source\runtime\engine\private\scenecomponent.cpp:357]
ShooterGame.exe!AShooterProjectile::Tick() (0x00007ff75111f9d9) + 0 bytes [h:\trunk\projects\shootergame\source\shootergame\private\shooterprojectile.cpp:244]
ShooterGame.exe!AActor::TickActor() (0x00007ff75226280e) + 0 bytes [h:\trunk\engine\source\runtime\engine\private\actor.cpp:769]
ShooterGame.exe!TGraphTask<FTickTaskSequencer::FTickFunctionTask>::ExecuteTask() (0x00007ff752646000) + 30 bytes [h:\trunk\engine\source\runtime\core\public\async\taskgraphinterfaces.h:871]
ShooterGame.exe!FNamedTaskThread::ProcessTasksNamedThread() (0x00007ff751ac1908) + 0 bytes [h:\trunk\engine\source\runtime\core\private\async\taskgraph.cpp:939]
ShooterGame.exe!FNamedTaskThread::ProcessTasksUntilQuit() (0x00007ff751ac0abd) + 0 bytes [h:\trunk\engine\source\runtime\core\private\async\taskgraph.cpp:680]
ShooterGame.exe!FTaskGraphImplementation::WaitUntilTasksComplete() (0x00007ff751ac35c0) + 0 bytes [h:\trunk\engine\source\runtime\core\private\async\taskgraph.cpp:1777]
ShooterGame.exe!FTaskGraphInterface::WaitUntilTaskCompletes() (0x00007ff751b71602) + 0 bytes [h:\trunk\engine\source\runtime\core\public\async\taskgraphinterfaces.h:320]
ShooterGame.exe!FTickTaskSequencer::ReleaseTickGroup() (0x00007ff75260a2e4) + 298 bytes [h:\trunk\engine\source\runtime\engine\private\ticktaskmanager.cpp:188]
ShooterGame.exe!FTickTaskManager::RunTickGroup() (0x00007ff75260ec0c) + 0 bytes [h:\trunk\engine\source\runtime\engine\private\ticktaskmanager.cpp:867]
ShooterGame.exe!UWorld::RunTickGroup() (0x00007ff75244a06b) + 0 bytes [h:\trunk\engine\source\runtime\engine\private\leveltick.cpp:697]
ShooterGame.exe!UWorld::Tick() (0x00007ff75244b4f5) + 0 bytes [h:\trunk\engine\source\runtime\engine\private\leveltick.cpp:1207]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff752374052) + 0 bytes [h:\trunk\engine\source\runtime\engine\private\gameengine.cpp:1170]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff750af9605) + 0 bytes [h:\trunk\engine\source\runtime\launch\private\launchengineloop.cpp:2421]
ShooterGame.exe!GuardedMain() (0x00007ff750af3a3c) + 0 bytes [h:\trunk\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff750afab6a) + 5 bytes [h:\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff750afac98) + 8 bytes [h:\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff753683f71) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007fffd3884034) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fffd6453691) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fffd6453691) + 0 bytes [UnknownFile:0]