Men of War: Assault Squad 2

Men of War: Assault Squad 2

Red Frog mod
Der Gewehrschütze  [developer] 22 Feb, 2017 @ 5:01am
Any bugs you find?
If you find any bugs,just type here and i'll try to fix it in the next verion.
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Showing 1-15 of 121 comments
Flashpoint 22 Feb, 2017 @ 8:37am 
- MSTA can't reload new shells
- AI Stops spawning after a certain time ( Valour mod made great adjustments to AI, maybe you can ask them ? )
Der Gewehrschütze  [developer] 22 Feb, 2017 @ 3:53pm 
Originally posted by Flashpoint:
- MSTA can't reload new shells
- AI Stops spawning after a certain time ( Valour mod made great adjustments to AI, maybe you can ask them ? )
OK,thank you for that.i'll fix them next verion.
Defender 22 Feb, 2017 @ 6:02pm 
ATGM jeeps can't fire their missiles
Der Gewehrschütze  [developer] 22 Feb, 2017 @ 7:29pm 
Originally posted by Phuripat:
ATGM jeeps can't fire their missiles
Which one?I have no this problem here.
Defender 22 Feb, 2017 @ 7:59pm 
Originally posted by HANNebel Richtofen:
Originally posted by Phuripat:
ATGM jeeps can't fire their missiles
Which one?I have no this problem here.
The Mitsubishi MAT
Der Gewehrschütze  [developer] 22 Feb, 2017 @ 8:14pm 
Originally posted by Phuripat:
Originally posted by HANNebel Richtofen:
Which one?I have no this problem here.
The Mitsubishi MAT
I just lest it and it works good.Did you have a gunner on that car?
Defender 22 Feb, 2017 @ 9:38pm 
It worked now
Flashpoint 23 Feb, 2017 @ 12:49am 
If you call in mechanized group for any country, they dont unload their transports upon enemy contact, they stay in their vehicles. and if you press the unload button the whole crew unloads, also the driver and gunner

It should only be the soldiers and the driver and gunner should stay inside.

The AI sends transports full of infantry but they never unload so when you hit the transport everyone inside always dies.
Der Gewehrschütze  [developer] 23 Feb, 2017 @ 1:18am 
Originally posted by Flashpoint:
If you call in mechanized group for any country, they dont unload their transports upon enemy contact, they stay in their vehicles. and if you press the unload button the whole crew unloads, also the driver and gunner

It should only be the soldiers and the driver and gunner should stay inside.

The AI sends transports full of infantry but they never unload so when you hit the transport everyone inside always dies.
ok i see that.thank you for reply.
Jarda 23 Feb, 2017 @ 10:57am 
I've got two problems. First is with M60 Patton. When it explodes game will crash and the second problem is spotting enemies. When me and my friend playing, our tanks can't see the other one. One of us must go closer aprox. to 15 meters. Finally there we can see the other one. I can hear engine I'm looking that way i see the bushes and tress going down I can even see the tracks on the ground aproaching to me but no visual contact with the enemy armour :/
Last edited by Jarda; 23 Feb, 2017 @ 11:09am
Der Gewehrschütze  [developer] 23 Feb, 2017 @ 6:31pm 
Originally posted by Mr.Tea:
I've got two problems. First is with M60 Patton. When it explodes game will crash and the second problem is spotting enemies. When me and my friend playing, our tanks can't see the other one. One of us must go closer aprox. to 15 meters. Finally there we can see the other one. I can hear engine I'm looking that way i see the bushes and tress going down I can even see the tracks on the ground aproaching to me but no visual contact with the enemy armour :/
In fact it have little probability to crash when vehicle explodes.i still can't find out the problem.
about visual field,tank's visual field is always bad so it needs infantary to cover the tanks.
Jarda 23 Feb, 2017 @ 11:54pm 
Ok. Anyway I'm glad you know about it and trying to fix it. And the second problem I have I probably solved. It needs to get officer or snipers to some viewpoint but anyway this mod is probably one of the best mods on wokshop for Men of War because all units are processed into every detail and the units description is very good too. I love this mod :)
Pixel 24 Feb, 2017 @ 5:28pm 
All of the mounted guns on the tanks jeeps etc. etc. dont move or only have a 45 degree turn radius, this maybe a problem with the modles sine they are ALL imports from WARGAME:RED DARGON.
Scarnie ? 25 Feb, 2017 @ 8:26pm 
M60A1 ERA and M60A3 have caused crashes when doing critical damage (explosion of ammo inside tank).
Snake159 26 Feb, 2017 @ 1:26am 
BUG! ARTILLERY RUSSIAN SPG2S19 fires its first 6 rounds then stops firing. The ammo truck tries to load the 125mm he(42) 10008kg and NOT the correct ammo which should be 152MM 2A64. The vehicle appears to have the wrong ammo for it. URGENTLY needs to be corrected. Also the top view drawing shown an MBT (T72?) not the proper profile of the of the actual vehicle selected.
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