Sid Meier's Civilization VI

Sid Meier's Civilization VI

R.E.D. Modpack
DesertShadow 28 Jan, 2018 @ 11:51am
Mod Description Unclear
Please add a better mod description - not clear what "rescaling" means -- just sounds like it makes the units visually bigger. Does it affect gameplay?
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Showing 1-5 of 5 comments
Gedemon  [developer] 28 Jan, 2018 @ 12:40pm 
it's upscaling for "bigger"

but you're right I'll use downscaling for those who don't have access to the screenshots.

and no, changing visual representation of units doesn't affect gameplay.
Mithix 1 Feb, 2018 @ 9:01pm 
Originally posted by Gedemon:
it's upscaling for "bigger"

but you're right I'll use downscaling for those who don't have access to the screenshots.

and no, changing visual representation of units doesn't affect gameplay.

I think the confusing part is that the name of it is called a 'modpack', yet it seems to only have one function, that is reducing the size of units.
People like specificity; I'm not saying its a bad mod, it seems really interesting, just a very clear description is preferred.
Gedemon  [developer] 1 Feb, 2018 @ 11:22pm 
Originally posted by Mithix:
Originally posted by Gedemon:
it's upscaling for "bigger"

but you're right I'll use downscaling for those who don't have access to the screenshots.

and no, changing visual representation of units doesn't affect gameplay.

I think the confusing part is that the name of it is called a 'modpack', yet it seems to only have one function, that is reducing the size of units.
People like specificity; I'm not saying its a bad mod, it seems really interesting, just a very clear description is preferred.
It's an adaptation of my civ5 mod of the same name (which was an adaptation of my civ4 mod)

Sadly the civ6 modfing tools, while being better than civ5 in some case are worst in some other, and the "modpack" part (ie including ethnic units from other mods) is not possible without complicated coding ATM, and requires multiple compatibility components while everything could be kept under one mod for civ5

I'm still hoping to do it if Firaxis give us better tools.
N8troDomuS 13 Feb, 2019 @ 7:36am 
just as a follow up - if you have the mod packs - they dont include the individuals i.e. "R.E.D. for DLC..." Correct?
Gedemon  [developer] 13 Feb, 2019 @ 8:14am 
yes sadly you need one mod per item for compatibility, I can't regroup multiple compatibility mods in a single pack with the current modding tools.

but they are in the collection for easier downloading.
Last edited by Gedemon; 13 Feb, 2019 @ 8:15am
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