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http://community.playstarbound.com/resources/unofficial-modding-ebook-2-0.2930/
As for the compatibility issue, you need to do several things.
First you should delete all files that you don't modify. Those files are:
scripts/pathing.lua
scripts/stateMachine.lua
scripts/vec2.lua
monsters/generated/skills/ranged/plasmaTorpedoAttack.monsterskill
monsters/generated/skills/ranged/shockingBoltAttack.monsterskill
monsters/generated/skills/ranged/shockingWaveAttack.monsterskill
Second you should move these, from here to there (or anywhere else that don't replace vanilla files)
scripts/idleState.lua >>>>>>> scripts/defenderdrone/idleState.lua
scripts/wanderState.lua >>>> scripts/defenderdrone/wanderState.lua
scripts/util.lua >>>>>>>>>>> scripts/defenderdrone/util.lua
Third you should rename these files, for example to these
bubbleBlastAttack.monsterskil >>>>>> droneBubbleBlastAttack.monsterskill
burninghaloAttack.monsterskil >>>>>> droneBurninghaloAttack.monsterskill
eyeballSprayAttack.monsterskill >>>> droneEyeballSprayAttack.monsterskill
gasBelchAttack.monsterskill >>>>>>> droneGasBelchAttack.monsterskill
rainbowVomitAttack.monsterskill >>>> droneRainbowVomitAttack.monsterskill
staticDischarge.monsterskill >>>>>>> droneStaticDischarge.monsterskill
waterGunAttack.monsterskill >>>>>>> droneWaterGunAttack.monsterskill
Fixing the compatibility issue is important to make sure your mod will be compatible with other mods and the Starbound's future updates.
I'd really suggest to read the modding ebook for more basic explanations. :)
thanks for helping me fixing those issues. (still the waterdrone spawner is invisible)
howerver, i can't update the mod until i obtain some of the lost files and get into modding again.
when ever i can, the update will be given, but for now its only to wait