Sid Meier's Civilization VI

Sid Meier's Civilization VI

Real Tech Tree
infixo  [developer] 12 Mar, 2019 @ 3:33am
To All: Affects Save Files yes / no - what is your preference?
Dear All, I would like to ask for your preference
Recently I have received a request to change the "Affects Save Files" flag into YES. Currently the flag is set to NO, because in fact this mod does not affect save files, only changes game config which is not stored in the save file. You can load the game with the mod or without it and still continue to play. When the flag is set to YES, once the game starts with the mod, it will be registered in the save file and loaded automatically later. You won't be able to continue playing without the mod.
The YES setting is helpful for MP games, where it ensures (to some extent) that all players use the agreed mods. The NO setting is probably better for SP games, where you have flexibility to use the mod whenever you want.
If you have an opinion on this, please let me know what setting would you prefer.
Last edited by infixo; 12 Mar, 2019 @ 4:15am
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Showing 1-4 of 4 comments
DB 12 Mar, 2019 @ 4:05am 
I vote yes. Thanks for taking a poll.

Kind regards,
DB
Funhaver 27 Mar, 2019 @ 9:22am 
You mean "Affects Saved Games," right? That's a hard YES for any mod that affects gameplay, such as this one. I do play-by-cloud with DB, and it's a factor there.

Thanks for making this mod!
infixo  [developer] 24 Jun, 2019 @ 6:38am 
The flag is now (v3.1) set to 1.
DB 24 Jun, 2019 @ 7:23am 
Big thank you!
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Showing 1-4 of 4 comments
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