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Any ideas? Any other info I can gather to help figure it out? I have the game saved on the turn previous to the crash so I can easily reproduce.
Seems to crash on a city capture, so I don't think it's map related.
Wish I could understand the logs properly. Thank you so much for your time!
1/ GameCore::AI::BehaviorTree::OperationAttackCityNode
2/ GameCore::AI::Tactical::ExecuteAttack
3/ GameCore::Unit::Operations::Manager::Add
4/ GameCore::Unit::Operations::Manager::Start
5/ GameCore::Unit::Operations::MoveTo
6/ GameCore::Combat::Manager::AttackInto
7/ GameCore::Combat::Manager::ResolveCombat
8/ GameCore::Combat::Manager::ResolveMeleeUnitVsDistrictCombat
9/ GameCore::Combat::Manager::Capture
10/ GameCore::Context::Achievements::OnPreCityConquered
11/ crash