Sid Meier's Civilization VI

Sid Meier's Civilization VI

Yet (not) Another Maps Pack
Giant earth stuck at loading after first turn
I made a game on giant earth with every Civ and 10 city states except both Eleanors as Ottomans and when I do that I get a notification that says “an unmet Civ has been defeated.” And then the game loads forvever after that. The only fix that I found was remove Sweden and Chandrangupta and reduce the numbers of city states to 0. If there’s a fix to this other than just removing civs and city states I’d really like to know it. Thanks in advance.
Last edited by The Dragon of Dorya; 21 Feb, 2019 @ 6:47am
< >
Showing 1-7 of 7 comments
TheChaserG 23 Feb, 2019 @ 4:22pm 
Did you have Enforce TSL on?
The Dragon of Dorya 24 Feb, 2019 @ 12:05am 
Originally posted by TheChaserG:
Did you have Enforce TSL on?
Yes I did
Gedemon  [developer] 24 Feb, 2019 @ 8:50am 
post your lua log please.
TheChaserG 24 Feb, 2019 @ 9:48am 
The game will try to force the Maori to settle their city causing the settler to get deleted without settling which causes the the game to infinitely wait for the turn to end. If you try to play as the Maori with that setting on the game will just crash right away. Turning that off fixes that issue.
Last edited by TheChaserG; 24 Feb, 2019 @ 9:48am
The Dragon of Dorya 24 Feb, 2019 @ 10:59am 
Originally posted by Gedemon:
post your lua log please.
https://pastebin.com/nDSW7HHA
Gedemon  [developer] 24 Feb, 2019 @ 11:56pm 
Thanks for the log, confirmed bug with Maori and enforce TSL, will be fixed in next release.
The Dragon of Dorya 24 Feb, 2019 @ 11:58pm 
Originally posted by Gedemon:
Thanks for the log, confirmed bug with Maori and enforce TSL, will be fixed in next release.
Thank you :)
< >
Showing 1-7 of 7 comments
Per page: 1530 50