Sid Meier's Civilization VI

Sid Meier's Civilization VI

Yet (not) Another Maps Pack
Varenyky 15 Feb, 2019 @ 9:58am
Giant Earth TSL crashes during launch
Is anybody able to get Giant Earth map launched? It crashes before "Start Game" button appears.
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Showing 1-15 of 17 comments
Brahlaf 17 Feb, 2019 @ 12:04am 
DebugHotloadCache: GameDebug initialized!
Test: Test.LUA loaded!
JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
LoadScreen: true
LoadScreen: false
YnAMP_Script: Yet (not) Another Maps Pack version Beta .7.3.11 (2016-2018) by Gedemon
YnAMP_Script: loading YnAMP_Script.lua
YnAMP_Script: Map Name = nil
WorldCongress: Initializing World Congress Lua
InGame: Loading InGame UI - C:/Program Files (x86)/Steam/steamapps/workshop/content/289070/871861883/Scripts/YnAMP_InGame
YnAMP_InGame: Yet (not) Another Maps Pack version Beta .7.3.11 (2016-2018) by Gedemon
YnAMP_InGame: loading YnAMP_InGame.lua
YnAMP_InGame: Active mods:
YnAMP_InGame: - DLC: Australia Civilization Pack
YnAMP_InGame: - DLC: Aztec Civilization Pack
YnAMP_InGame: - Expansion: Rise and Fall
YnAMP_InGame: - Expansion: Gathering Storm
YnAMP_InGame: - DLC: Nubia Civilization Pack
YnAMP_InGame: - DLC: Vikings Content
YnAMP_InGame: - Yet (not) Another Maps Pack
YnAMP_InGame: Map Name = nil
InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/DedicationPopup
InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/DisloyalCityChooser
InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/EraProgressPanel
InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/EraReviewPopup
InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/ExpansionIntro
InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/GovernorAssignmentChooser
InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/GovernorPanel
InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/HistoricMoments
InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/WorldCrisisPopup
TutorialUIRoot: Tutorial: Firaxis in game tutorial prompts.
TutorialUIRoot: Version: 1
TutorialUIRoot: Loading bank of items for tutorial scenario: 'BASE'

Just this mod enabled. I played this game for a couple of hours, then i got crashes and now i am unable to press "start game". Hope this helps.
小楼春雨 17 Feb, 2019 @ 12:16am 
DebugHotloadCache: GameDebug initialized!
Test: Test.LUA loaded!
JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
AdvancedSetup: loading AdvancedSetup for Yet (not) Another Maps Pack
AdvancedSetup: There are 6 participating players.
AdvancedSetup: Building Game Setup
AdvancedSetup: Player Count Changed
AdvancedSetup: There are 6 participating players.
AdvancedSetup: Player Count Changed
AdvancedSetup: There are 6 participating players.
JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
AdvancedSetup: Hiding Game Setup
JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
AdvancedSetup: There are 6 participating players.
AdvancedSetup: Building Game Setup
AdvancedSetup: YnAMP check for players limit on Start
AdvancedSetup: num players = 6, num CS = 9
JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
AdvancedSetup: Hiding Game Setup
LoadScreen: true
LoadScreen: false
LoadScreen: true
Map Script: loading modded AssignStartingPlots
Map Script: Yet (not) Another Maps Pack version Beta .7.3.11 (2016-2018) by Gedemon
Map Script: Setting YnAMP globals and cache...
Map Script: Map Name = LargestEarthCustom
Map Script: Reference Map = GiantEarth
Map Script: YnAMP Options:
Map Script: - Culturally Linked = false, TSL = true, Exclusion Zones = true, Requested Resources = true, Real Deposits = false, Place All Luxuries = false
Map Script: Loading YnAMP functions ...
Map Script: Replacing ResourceBuilder.CanHaveResource by YnAMP_CanHaveResource...
Map Script: Loading Largest Earth (Customizable) script
GenerateRandomMap: Map Seed = 1933713681
Map Script: Calling Map Generator
Map Script: bUseOffset false
Map Script: StartX 0
Map Script: EndX 229
Map Script: StartY 0
Map Script: EndY 115
Map Script: g_UncutMapWidth 230
Map Script: g_UncutMapHeight 116
Map Script: g_iW 230
Map Script: g_iH 116
Map Script: Map.GetGridSize() 230 116
Map Script: g_MaxStartDistanceMajor = 66.683331250521
Map Script: g_MinStartDistanceMajor = 22.227777083507
Map Script: Importing Map Data (Civ5 = false)
Map Script: Current timer at beginning of Map creation (Map script is loaded) = 0 seconds
Map Script: Features placement = PLACEMENT_IMPORT
Map Script: Rivers Placement = PLACEMENT_IMPORT
Map Script: Resource placement = PLACEMENT_DEFAULT
Map Script: Natural Wonders placement = PLACEMENT_IMPORT
Map Script: Continents naming = nil
Map Script: Importing Civ6 Map ( Terrain = true, Rivers = false, Features = true, Resources = false, Continents = false)
Map Script: Placed terrain on 26680 tiles
Map Script: Intermediate timer = 1 seconds
Map Script: After Adding Hills: 6316
Map Script: Intermediate timer = 1 seconds
Map Script: YnAMP Natural Wonders placement...
Map Script: - Skipping FEATURE_BARRIER_REEF position from the DB, has position already set in MapScript
Map Script: - Skipping FEATURE_BARRIER_REEF position from the DB, has position already set in MapScript
Map Script: - Skipping FEATURE_CLIFFS_DOVER position from the DB, has position already set in MapScript
Map Script: - Skipping FEATURE_CLIFFS_DOVER position from the DB, has position already set in MapScript
Map Script: - Skipping FEATURE_CRATER_LAKE position from the DB, has position already set in MapScript
Map Script: - Skipping FEATURE_DEAD_SEA position from the DB, has position already set in MapScript
Map Script: - Skipping FEATURE_DEAD_SEA position from the DB, has position already set in MapScript
Map Script: - Skipping FEATURE_EVEREST position from the DB, has position already set in MapScript
Map Script: - Skipping FEATURE_EVEREST position from the DB, has position already set in MapScript
Map Script: - Skipping FEATURE_EVEREST position from the DB, has position already set in MapScript
Map Script: - Skipping FEATURE_GALAPAGOS position from the DB, has position already set in MapScript
Map Script: - Skipping FEATURE_GALAPAGOS position from the DB, has position already set in MapScript
Map Script: - Skipping FEATURE_KILIMANJARO position from the DB, has position already set in MapScript
Map Script: - Skipping FEATURE_PANTANAL position from the DB, has position already set in MapScript
Map Script: - Skipping FEATURE_PANTANAL position from the DB, has position already set in MapScript
Map Script: - Skipping FEATURE_PANTANAL position from the DB, has position already set in MapScript
Map Script: - Skipping FEATURE_PANTANAL position from the DB, has position already set in MapScript
Map Script: - Skipping FEATURE_PIOPIOTAHI position from the DB, has position already set in MapScript
Map Script: - Skipping FEATURE_PIOPIOTAHI position from the DB, has position already set in MapScript
Map Script: - Skipping FEATURE_PIOPIOTAHI position from the DB, has position already set in MapScript
Map Script: - Skipping FEATURE_TORRES_DEL_PAINE position from the DB, has position already set in MapScript
Map Script: - Skipping FEATURE_TORRES_DEL_PAINE position from the DB, has position already set in MapScript
Map Script: - Skipping FEATURE_TSINGY position from the DB, has position already set in MapScript
Map Script: - Skipping FEATURE_YOSEMITE position from the DB, has position already set in MapScript
Map Script: - Skipping FEATURE_YOSEMITE position from the DB, has position already set in MapScript
Map Script: - Skipping FEATURE_EYJAFJALLAJOKULL position from the DB, has position already set in MapScript
Map Script: - Skipping FEATURE_EYJAFJALLAJOKULL position from the DB, has position already set in MapScript
Map Script: - Skipping FEATURE_LYSEFJORDEN position from the DB, has position already set in MapScript
Map Script: - Skipping FEATURE_LYSEFJORDEN position from the DB, has position already set in MapScript
Map Script: - Skipping FEATURE_LYSEFJORDEN position from the DB, has position already set in MapScript
Map Script: - Skipping FEATURE_GIANTS_CAUSEWAY position from the DB, has position already set in MapScript
Map Script: - Skipping FEATURE_GIANTS_CAUSEWAY position from the DB, has position already set in MapScript
Map Script: - Skipping FEATURE_ULURU position from the DB, has position already set in MapScript
Map Script: - Loading FEATURE_HA_LONG_BAY position from the DB
Map Script: Multiplots NW, first plot at 104 56 new plot at 105 57 table: 00000000984F1320
Map Script: - Loading FEATURE_RORAIMA position from the DB
Map Script: Multiplots NW, first plot at 214 43 new plot at 215 44 table: 0000000098440960
Map Script: Multiplots NW, first plot at 214 43 new plot at 214 44 table: 00000000984408C0
Map Script: Multiplots NW, first plot at 214 43 new plot at 215 45 table: 0000000098449920
Map Script: - Loading FEATURE_ZHANGYE_DANXIA position from the DB
Map Script: Multiplots NW, first plot at 94 72 new plot at 95 72 table: 00000000985C7AE0
Map Script: Multiplots NW, first plot at 94 72 new plot at 96 72 table: 00000000985C7B80
Map Script: - Loading FEATURE_UBSUNUR_HOLLOW position from the DB
Map Script: Multiplots NW, first plot at 93 90 new plot at 94 90 table: 000000009820A770
Map Script: Multiplots NW, first plot at 93 90 new plot at 93 91 table: 00000000982022F0
Map Script: Multiplots NW, first plot at 93 90 new plot at 94 91 table: 0000000098202390
Map Script: - Loading FEATURE_LAKE_RETBA position from the DB
Map Script: Multiplots NW, first plot at 5 48 new plot at 6 48 table: 000000009845C630
Map Script: - Loading FEATURE_MATTERHORN position from the DB
Map Script: - Loading FEATURE_DELICATE_ARCH position from the DB
Map Script: - Loading FEATURE_EYE_OF_THE_SAHARA position from the DB
Map Script: - Trying to place FEATURE_BARRIER_REEF at (134, 28)
Map Script: ref map position: 134 28 check back ref map from x,y: 101 23
Map Script: - Preparing position...
Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
Map Script: - Trying Direct Placement...
Map Script: - Using plot list for placement
Map Script: - Success : plot is now a natural wonder !
Map Script: - Trying to place FEATURE_CLIFFS_DOVER at (15, 89)
Map Script: ref map position: 15 89 check back ref map from x,y: 12 72
Map Script: - Preparing position...
Map Script: - Trying Direct Placement...
Map Script: - Success : plot is now a natural wonder !
Map Script: - Trying to place FEATURE_CRATER_LAKE at (176, 80)
Map Script: ref map position: 176 80 check back ref map from x,y: 132 64
Map Script: - Trying Direct Placement...
Map Script: - Success : plot is now a natural wonder !
Map Script: - Trying to place FEATURE_DEAD_SEA at (47, 62)
Map Script: ref map position: 47 62 check back ref map from x,y: 36 50
Map Script: - Preparing position...
Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
Map Script: - Trying Direct Placement...
Map Script: - Using plot list for placement
Map Script: - Success : plot is now a natural wonder !
Map Script: - Trying to place FEATURE_EVEREST at (87, 67)
Map Script: ref map position: 87 67 check back ref map from x,y: 66 54
Map Script: - Preparing position...
Map Script: - Trying Direct Placement...
Map Script: - Success : plot is now a natural wonder !
Map Script: - Trying to place FEATURE_GALAPAGOS at (192, 44)
Map Script: ref map position: 192 44 check back ref map from x,y: 144 36
Map Script: - Preparing position...
Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
Map Script: - Using plot list for placement
Map Script: - Success : plot is now a natural wonder !
Map Script: - Trying to place FEATURE_KILIMANJARO at (45, 36)
Map Script: ref map position: 45 36 check back ref map from x,y: 34 29
Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
Map Script: - Trying Direct Placement...
Map Script: - Success : plot is now a natural wonder !
Map Script: - Trying to place FEATURE_PANTANAL at (212, 34)
Map Script: ref map position: 212 34 check back ref map from x,y: 159 28
Map Script: - Preparing position...
Map Script: - Trying Direct Placement...
Map Script: - Success : plot is now a natural wonder !
Map Script: - Trying to place FEATURE_PIOPIOTAHI at (143, 4)
Map Script: ref map position: 143 4 check back ref map from x,y: 108 4
Map Script: - Preparing position...
Map Script: - Trying Direct Placement...
Map Script: - Success : plot is now a natural wonder !
Map Script: - Trying to place FEATURE_TORRES_DEL_PAINE at (205, 8)
Map Script: ref map position: 205 8 check back ref map from x,y: 154 7
Map Script: - Preparing position...
Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
Map Script: - Trying Direct Placement...
Map Script: - Using plot list for placement
Map Script: - Success : plot is now a natural wonder !
Map Script: - Trying to place FEATURE_TSINGY at (47, 22)
Map Script: ref map position: 47 22 check back ref map from x,y: 36 18
Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
Map Script: - Trying Direct Placement...
Map Script: - Success : plot is now a natural wonder !
Map Script: - Trying to place FEATURE_YOSEMITE at (176, 76)
Map Script: ref map position: 176 76 check back ref map from x,y: 132 61
Map Script: - Preparing position...
Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
Map Script: - Trying Direct Placement...
Map Script: - Using plot list for placement
Map Script: - Success : plot is now a natural wonder !
Map Script: - Trying to place FEATURE_HA_LONG_BAY at (104, 56)
Map Script: ref map position: 78 45 check back ref map from x,y: 78 45
Map Script: - Using plot list for placement
Map Script: - Success : plot is now a natural wonder !
Map Script: - Trying to place FEATURE_EYJAFJALLAJOKULL at (3, 104)
Map Script: ref map position: 3 104 check back ref map from x,y: 3 84
Map Script: - Preparing position...
Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
Map Script: - Trying Direct Placement...
Map Script: - Using plot list for placement
Map Script: - Success : plot is now a natural wonder !
Map Script: - Trying to place FEATURE_LYSEFJORDEN at (23, 100)
Map Script: ref map position: 23 100 check back ref map from x,y: 18 80
Map Script: - Preparing position...
Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
Map Script: - Using plot list for placement
Map Script: - Success : plot is now a natural wonder !
Map Script: - Trying to place FEATURE_GIANTS_CAUSEWAY at (7, 97)
Map Script: ref map position: 7 97 check back ref map from x,y: 6 78
Map Script: - Preparing position...
Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
Map Script: - Using plot list for placement
Map Script: - Success : plot is now a natural wonder !
Map Script: - Trying to place FEATURE_ULURU at (124, 20)
Map Script: ref map position: 124 20 check back ref map from x,y: 93 16
Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
Map Script: - Trying Direct Placement...
Map Script: - Success : plot is now a natural wonder !
Map Script: - Trying to place FEATURE_DELICATE_ARCH at (181, 76)
Map Script: ref map position: 136 61 check back ref map from x,y: 136 61
Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
Map Script: - Trying Direct Placement...
Map Script: - Success : plot is now a natural wonder !
Map Script: - Trying to place FEATURE_EYE_OF_THE_SAHARA at (10, 53)
Map Script: ref map position: 8 43 check back ref map from x,y: 8 43
Map Script: - Trying Direct Placement...
Map Script: - Success : plot is now a natural wonder !
Map Script: - Trying to place FEATURE_LAKE_RETBA at (5, 48)
Map Script: ref map position: 4 39 check back ref map from x,y: 4 39
Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
Map Script: - Using plot list for placement
Map Script: - Success : plot is now a natural wonder !
Map Script: - Trying to place FEATURE_MATTERHORN at (22, 80)
Map Script: ref map position: 17 64 check back ref map from x,y: 17 64
Map Script: - Trying Direct Placement...
Map Script: - Success : plot is now a natural wonder !
Map Script: - Trying to place FEATURE_RORAIMA at (214, 43)
Map Script: ref map position: 161 35 check back ref map from x,y: 161 35
Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
Map Script: - Using plot list for placement
Map Script: - Success : plot is now a natural wonder !
Map Script: - Trying to place FEATURE_UBSUNUR_HOLLOW at (93, 90)
Map Script: ref map position: 70 72 check back ref map from x,y: 70 72
Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
Map Script: - Using plot list for placement
Map Script: - Success : plot is now a natural wonder !
Map Script: - Trying to place FEATURE_ZHANGYE_DANXIA at (94, 72)
Map Script: ref map position: 71 58 check back ref map from x,y: 71 58
Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
Map Script: - Using plot list for placement
Map Script: - Success : plot is now a natural wonder !
Map Script: Intermediate timer = 1 seconds
Map Script: Importing Civ6 Map ( Terrain = false, Rivers = true, Features = false, Resources = false, Continents = false)
Map Script: Placed terrain on 0 tiles
Map Script: Set rivers IDs...
Map Script: Added ID to 275 rivers
Map Script: Generate Floodplains...
小楼春雨 17 Feb, 2019 @ 12:17am 
Map Script: Intermediate timer before AreaBuilder.Recalculate() = 1 seconds
Map Script: Intermediate timer before TerrainBuilder.StampContinents() = 1 seconds
Map Script: Map Generation - Marking Coastal Lowlands
Map Script: 586 Coastal Lowland tiles added
Map Script: 3510073567010f eligible coastal tiles
Map Script: Intermediate timer = 1 seconds
Map Script: Building Region Exclusion list for GiantEarth...
Map Script: - Exclusion list for GROENLAND
Map Script: - Exclusion list for NORTH_AMERICA
Map Script: - Exluded resources :
Map Script: RESOURCE_RICE
Map Script: RESOURCE_CITRUS
Map Script: - Exlusive resources :
Map Script: RESOURCE_TOBACCO
Map Script: - Exclusion list for ARCTIC_AMERICA
Map Script: - Exluded resources :
Map Script: RESOURCE_HORSES
Map Script: RESOURCE_MARBLE
Map Script: RESOURCE_SPICES
Map Script: RESOURCE_SILK
Map Script: RESOURCE_COTTON
Map Script: RESOURCE_WINE
Map Script: RESOURCE_INCENSE
Map Script: RESOURCE_PEARLS
Map Script: RESOURCE_CITRUS
Map Script: RESOURCE_TRUFFLES
Map Script: - Exlusive resources :
Map Script: RESOURCE_JADE
Map Script: - Exclusion list for CENTRAL_AMERICA
Map Script: - Exlusive resources :
Map Script: RESOURCE_COCOA
Map Script: RESOURCE_TOBACCO
Map Script: RESOURCE_JADE
Map Script: - Exclusion list for SOUTH_AMERICA_WEST
Map Script: - Exlusive resources :
Map Script: RESOURCE_COCOA
Map Script: RESOURCE_TOBACCO
Map Script: - Exclusion list for SOUTH_AMERICA_EAST
Map Script: - Exlusive resources :
Map Script: RESOURCE_COCOA
Map Script: RESOURCE_TOBACCO
Map Script: - Exclusion list for ANTARCTIC_AMERICA
Map Script: - Exluded resources :
Map Script: RESOURCE_HORSES
Map Script: RESOURCE_IVORY
Map Script: RESOURCE_PEARLS
Map Script: RESOURCE_MARBLE
Map Script: RESOURCE_SPICES
Map Script: RESOURCE_SILK
Map Script: RESOURCE_COTTON
Map Script: RESOURCE_WINE
Map Script: RESOURCE_INCENSE
Map Script: RESOURCE_CITRUS
Map Script: RESOURCE_TRUFFLES
Map Script: - Exclusion list for AUSTRALIA
Map Script: - Exclusion list for OCEANIA
Map Script: - Exlusive resources :
Map Script: RESOURCE_JADE
Map Script: - Exclusion list for SOUTH_ASIA
Map Script: - Exlusive resources :
Map Script: RESOURCE_TEA
Map Script: RESOURCE_IVORY
Map Script: RESOURCE_JADE
Map Script: - Exclusion list for CENTRAL_ASIA
Map Script: - Exlusive resources :
Map Script: RESOURCE_TEA
Map Script: RESOURCE_JADE
Map Script: - Exclusion list for EAST_ASIA
Map Script: - Exlusive resources :
Map Script: RESOURCE_TEA
Map Script: RESOURCE_JADE
Map Script: - Exclusion list for NORTH_ASIA
Map Script: - Exluded resources :
Map Script: RESOURCE_CITRUS
Map Script: - Exlusive resources :
Map Script: RESOURCE_JADE
Map Script: - Exclusion list for MIDDLE_EAST
Map Script: - Exlusive resources :
Map Script: RESOURCE_COFFEE
Map Script: - Exclusion list for TURKEY
Map Script: - Exclusion list for MEDITERRANEAN
Map Script: - Exclusion list for SOUTH_EUROPA
Map Script: - Exclusion list for WEST_EUROPA
Map Script: - Exluded resources :
Map Script: RESOURCE_RICE
Map Script: - Exclusion list for NORTH_EUROPA
Map Script: - Exluded resources :
Map Script: RESOURCE_RICE
Map Script: RESOURCE_CITRUS
Map Script: - Exclusion list for EAST_EUROPA
Map Script: - Exluded resources :
Map Script: RESOURCE_RICE
Map Script: - Exclusion list for NORTH_AFRICA
Map Script: - Exlusive resources :
Map Script: RESOURCE_IVORY
Map Script: - Exclusion list for CENTRAL_AFRICA
Map Script: - Exlusive resources :
Map Script: RESOURCE_IVORY
Map Script: RESOURCE_COFFEE
Map Script: - Exclusion list for SOUTH_AFRICA
Map Script: - Exclusion list for MADAGASCAR
Map Script: - Exclusion list for MIDDLE_EAST_OIL
Map Script: - Exclusion list for CASPIEN_OIL
Map Script: - Exclusion list for OURAL_OIL
Map Script: - Exclusion list for SIBERIAN_OIL
Map Script: - Exclusion list for SONGLIAO_OIL
Map Script: - Exclusion list for NIGER_OIL
Map Script: - Exclusion list for ANGOLA_OIL
Map Script: - Exclusion list for ORIENTAL_ERG_OIL
Map Script: - Exclusion list for NORTH_AFRICA_OIL
Map Script: - Exclusion list for NORTH_SEA_OIL
Map Script: - Exclusion list for ROMANIA_OIL
Map Script: - Exclusion list for PERUVIAN_OIL
Map Script: - Exclusion list for VENEZUELA_OIL
Map Script: - Exclusion list for BRAZIL_OIL
Map Script: - Exclusion list for GULF_OF_MEXICO_OIL
Map Script: - Exclusion list for MIDCONTINENT_US_OIL
Map Script: - Exclusion list for WCSB_OIL
Map Script: - Exclusion list for CALIFORNIA_OIL
Map Script: - Exclusion list for ALASKA_OIL
Map Script: - Exclusion list for ARCTIC_OIL
Map Script: - Exclusion list for US_COAL
Map Script: - Exclusion list for CHINA_COAL
Map Script: - Exclusion list for SIBERIA_COAL
Map Script: - Exclusion list for RUSSIA_COAL
Map Script: - Exclusion list for INDIA_COAL
Map Script: - Exclusion list for AUSTRALIA_COAL
Map Script: - Exclusion list for SOUTH_AFRICA_COAL
Map Script: - Exclusion list for UKRAINE_COAL
Map Script: - Exclusion list for KAZAKSTAN_COAL
Map Script: - Exclusion list for POLAND_COAL
Map Script: - Exclusion list for GERMAN_COAL
Map Script: - Exclusion list for INDONESIA_COAL
Map Script: - Exclusion list for ENGLAND_COAL
Map Script: Placing Exclusive resources...
Map Script: -------------------------------
Map Script: Trying to place RESOURCE_JADE in ARCTIC_AMERICA
Map Script: Trying to place RESOURCE_TOBACCO in NORTH_AMERICA
Map Script: Trying to place RESOURCE_COCOA in CENTRAL_AMERICA
Map Script: Trying to place RESOURCE_TOBACCO in CENTRAL_AMERICA
Map Script: Trying to place RESOURCE_JADE in CENTRAL_AMERICA
Map Script: Trying to place RESOURCE_COCOA in SOUTH_AMERICA_WEST
Map Script: Trying to place RESOURCE_TOBACCO in SOUTH_AMERICA_WEST
Map Script: Trying to place RESOURCE_COCOA in SOUTH_AMERICA_EAST
Map Script: Trying to place RESOURCE_TOBACCO in SOUTH_AMERICA_EAST
Map Script: Trying to place RESOURCE_JADE in OCEANIA
Map Script: Trying to place RESOURCE_TEA in SOUTH_ASIA
Map Script: Trying to place RESOURCE_IVORY in SOUTH_ASIA
Map Script: Trying to place RESOURCE_JADE in SOUTH_ASIA
Map Script: Trying to place RESOURCE_TEA in CENTRAL_ASIA
Map Script: Trying to place RESOURCE_JADE in CENTRAL_ASIA
Map Script: Trying to place RESOURCE_TEA in EAST_ASIA
Map Script: Trying to place RESOURCE_JADE in EAST_ASIA
Map Script: Trying to place RESOURCE_JADE in NORTH_ASIA
Map Script: Trying to place RESOURCE_COFFEE in MIDDLE_EAST
Map Script: Trying to place RESOURCE_IVORY in NORTH_AFRICA
Map Script: Trying to place RESOURCE_IVORY in CENTRAL_AFRICA
Map Script: Trying to place RESOURCE_COFFEE in CENTRAL_AFRICA
Map Script: -------------------------------
Map Script: In ResourceGenerator.Create()
Map Script: Placing resources
Map Script: -------------------------------
Map Script: Checking for extra placement...
Map Script: - Trying to place TERRAIN_GRASS_HILLS at 41,73
Map Script: - Trying to place FEATURE_MARSH at 13,83
Map Script: - Trying to place RESOURCE_STONE at 13,91
Map Script: - Trying to place RESOURCE_DEER at 44,70
Map Script: - Trying to place RESOURCE_CATTLE at 38,20
Map Script: - Trying to place TERRAIN_DESERT_HILLS at 41,51
Map Script: - Removing current feature at 41,51
Map Script: Intermediate timer before TerrainBuilder.AnalyzeChokepoints() = 4 seconds
Map Script: Intermediate timer = 266 seconds
Map Script: Creating start plot database.
Map Script: ------------------------------------------------------------------------------
Map Script: Building TSL list for GiantEarth...
Map Script: - Checking generic civilization TSL for LEADER_PEDRO of CIVILIZATION_BRAZIL at 167,22
Map Script: - Reserving TSL at 222,27
Map Script: - Checking Leader specific TSL for LEADER_QIN of CIVILIZATION_CHINA at 78,60
Map Script: - Reserving TSL at 104,75
Map Script: - Checking Leader specific TSL for LEADER_CLEOPATRA of CIVILIZATION_EGYPT at 29,49
Map Script: - Reserving TSL at 38,61
Map Script: - Checking generic civilization TSL for LEADER_VICTORIA of CIVILIZATION_ENGLAND at 12,72
Map Script: - Reserving TSL at 16,90
Map Script: - Checking generic civilization TSL for LEADER_ELEANOR_FRANCE of CIVILIZATION_FRANCE at 13,67
Map Script: - Reserving TSL at 17,83
Map Script: - Checking generic civilization TSL for LEADER_KRISTINA of CIVILIZATION_SWEDEN at 24,79
Map Script: - Reserving TSL at 32,98
Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_BOLOGNA of CIVILIZATION_BOLOGNA at 19,61
Map Script: - Reserving TSL at 25,76
Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_RAPA_NUI of CIVILIZATION_RAPA_NUI at 7,49
Map Script: - Reserving TSL at 9,61
Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_BABYLON of CIVILIZATION_BABYLON at 40,51
Map Script: - Reserving TSL at 53,63
Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_BUENOS_AIRES of CIVILIZATION_BUENOS_AIRES at 159,15
Map Script: - Reserving TSL at 212,18
Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_HONG_KONG of CIVILIZATION_HONG_KONG at 84,48
Map Script: - Reserving TSL at 112,60
Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_KABUL of CIVILIZATION_KABUL at 53,55
Map Script: - Reserving TSL at 70,68
Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_LISBON of CIVILIZATION_LISBON at 4,56
Map Script: - Reserving TSL at 5,70
Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_YEREVAN of CIVILIZATION_YEREVAN at 43,58
Map Script: - Reserving TSL at 57,72
Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_ANTANANARIVO of CIVILIZATION_ANTANANARIVO at 37,17
Map Script: - Reserving TSL at 49,21
Map Script: WARNING : no starting position reserved for nil of nil
Map Script: WARNING : no starting position reserved for nil of nil
小楼春雨 17 Feb, 2019 @ 12:17am 
Map Script: Intermediate timer before AssignStartingPlots.Create(args) = 266 seconds
Map Script: -------------------------------------------------------
Map Script: Beginning True Starting Location placement for GiantEarth
Map Script: - CIVILIZATION_CHINA at 104,75
Map Script: - CIVILIZATION_FRANCE at 17,83
Map Script: - CIVILIZATION_SWEDEN at 32,98
Map Script: - CIVILIZATION_EGYPT at 38,61
Map Script: - CIVILIZATION_BRAZIL at 222,27
Map Script: - CIVILIZATION_ENGLAND at 16,90
Map Script: - CIVILIZATION_ANTANANARIVO at 49,21
Map Script: - CIVILIZATION_BOLOGNA at 25,76
Map Script: - CIVILIZATION_BABYLON at 53,63
Map Script: - CIVILIZATION_YEREVAN at 57,72
Map Script: - CIVILIZATION_RAPA_NUI at 9,61
Map Script: - CIVILIZATION_BUENOS_AIRES at 212,18
Map Script: - CIVILIZATION_HONG_KONG at 112,60
Map Script: - CIVILIZATION_LISBON at 5,70
Map Script: - CIVILIZATION_KABUL at 70,68
Map Script: -----------------------------------------
Map Script: -- Adding requested resources for civs...
Map Script: -----------------------------------------
Map Script: - Placement failed after two passes for CIVILIZATION_SWEDEN requesting RESOURCE_IRON
Map Script: - Placement failed after two passes for CIVILIZATION_SWEDEN requesting RESOURCE_SILVER
Map Script: - WARNING : can't find RESOURCE_GOLD in Resources
Map Script: - Placement failed after two passes for CIVILIZATION_BRAZIL requesting RESOURCE_SILVER
Map Script: - Placement failed after two passes for CIVILIZATION_ENGLAND requesting RESOURCE_SILVER
Map Script: - Placement failed after two passes for CIVILIZATION_ENGLAND requesting RESOURCE_COAL
Map Script: -------------------------------
Map Script: Intermediate timer = 266 seconds
Map Script: ------------------------------------
Map Script: -- Resources Placement Statistics --
Map Script: ------------------------------------
Map Script: -- Total plots on map = 26680
Map Script: ------------------------------------
Map Script: Resource = RESOURCE_BANANAS placed = 94 (0.8610073567010f land) frequency = 4 ratio = 22
Map Script: Resource = RESOURCE_CATTLE placed = 226 (2.0610073567010f land) frequency = 6 ratio = 34
Map Script: Resource = RESOURCE_COPPER placed = 101 (0.9210073567010f land) frequency = 4 ratio = 23
Map Script: Resource = RESOURCE_DEER placed = 104 (0.9510073567010f land) frequency = 4 ratio = 24
Map Script: Resource = RESOURCE_RICE placed = 46 (0.4210073567010f land) frequency = 6 ratio = 7
Map Script: Resource = RESOURCE_SHEEP placed = 97 (0.8910073567010f land) frequency = 4 ratio = 22
Map Script: Resource = RESOURCE_STONE placed = 211 (1.9310073567010f land) frequency = 10 ratio = 19
Map Script: Resource = RESOURCE_WHEAT placed = 224 (2.0510073567010f land) frequency = 10 ratio = 20
Map Script: Resource = RESOURCE_CITRUS placed = 19 (0.1710073567010f land) frequency = 2 ratio = 9
Map Script: Resource = RESOURCE_COCOA placed = 12 (0.1110073567010f land) frequency = 2 ratio = 6
Map Script: Resource = RESOURCE_COFFEE placed = 19 (0.1710073567010f land) frequency = 2 ratio = 9
Map Script: Resource = RESOURCE_COTTON placed = 71 (0.6510073567010f land) frequency = 2 ratio = 33
Map Script: Resource = RESOURCE_DIAMONDS placed = 40 (0.3710073567010f land) frequency = 2 ratio = 19
Map Script: Resource = RESOURCE_DYES placed = 30 (0.2710073567010f land) frequency = 2 ratio = 14
Map Script: Resource = RESOURCE_FURS placed = 9 (0.0810073567010f land) frequency = 2 ratio = 4
Map Script: Resource = RESOURCE_GYPSUM placed = 37 (0.3410073567010f land) frequency = 2 ratio = 17
Map Script: Resource = RESOURCE_INCENSE placed = 23 (0.2110073567010f land) frequency = 2 ratio = 11
Map Script: Resource = RESOURCE_IVORY placed = 19 (0.1710073567010f land) frequency = 2 ratio = 9
Map Script: Resource = RESOURCE_JADE placed = 55 (0.510073567010f land) frequency = 2 ratio = 25
Map Script: Resource = RESOURCE_MARBLE placed = 33 (0.310073567010f land) frequency = 2 ratio = 15
Map Script: Resource = RESOURCE_MERCURY placed = 13 (0.1210073567010f land) frequency = 2 ratio = 6
Map Script: Resource = RESOURCE_SALT placed = 29 (0.2610073567010f land) frequency = 2 ratio = 13
Map Script: Resource = RESOURCE_SILK placed = 30 (0.2710073567010f land) frequency = 2 ratio = 14
Map Script: Resource = RESOURCE_SILVER placed = 13 (0.1210073567010f land) frequency = 2 ratio = 6
Map Script: Resource = RESOURCE_SPICES placed = 13 (0.1210073567010f land) frequency = 2 ratio = 6
Map Script: Resource = RESOURCE_SUGAR placed = 29 (0.2610073567010f land) frequency = 2 ratio = 13
Map Script: Resource = RESOURCE_TEA placed = 24 (0.2210073567010f land) frequency = 2 ratio = 11
Map Script: Resource = RESOURCE_TOBACCO placed = 19 (0.1710073567010f land) frequency = 2 ratio = 9
Map Script: Resource = RESOURCE_TRUFFLES placed = 11 (0.110073567010f land) frequency = 2 ratio = 5
Map Script: Resource = RESOURCE_WINE placed = 9 (0.0810073567010f land) frequency = 2 ratio = 4
Map Script: Resource = RESOURCE_ALUMINUM placed = 68 (0.6210073567010f land) frequency = 7 ratio = 9
Map Script: Resource = RESOURCE_COAL placed = 92 (0.8410073567010f land) frequency = 10 ratio = 8
Map Script: Resource = RESOURCE_HORSES placed = 98 (0.8910073567010f land) frequency = 11 ratio = 8
Map Script: Resource = RESOURCE_IRON placed = 95 (0.8710073567010f land) frequency = 10 ratio = 9
Map Script: Resource = RESOURCE_NITER placed = 94 (0.8610073567010f land) frequency = 10 ratio = 9
Map Script: Resource = RESOURCE_OIL placed = 158 (1.4410073567010f land) frequency = 10 ratio = 14
Map Script: Resource = RESOURCE_URANIUM placed = 44 (0.410073567010f land) frequency = 5 ratio = 8
Map Script: Resource = RESOURCE_AMBER placed = 43 (0.3910073567010f land) frequency = 2 ratio = 20
Map Script: Resource = RESOURCE_OLIVES placed = 29 (0.2610073567010f land) frequency = 2 ratio = 13
Map Script: ------------------------------------
Map Script: All #6 major civilizations placed !
Map Script: All #9 minor civilizations placed !
Map Script: -----------------------------------------
Map Script: -- Adding requested resources for civs...
Map Script: -----------------------------------------
Map Script: - Placement failed after two passes for CIVILIZATION_SWEDEN requesting RESOURCE_IRON
Map Script: - Placement failed after two passes for CIVILIZATION_SWEDEN requesting RESOURCE_SILVER
Map Script: - WARNING : can't find RESOURCE_GOLD in Resources
Map Script: - Placement failed after two passes for CIVILIZATION_BRAZIL requesting RESOURCE_SILVER
Map Script: - Placement failed after two passes for CIVILIZATION_ENGLAND requesting RESOURCE_SILVER
Map Script: - Placement failed after two passes for CIVILIZATION_ENGLAND requesting RESOURCE_IRON
Map Script: - Placement failed after two passes for CIVILIZATION_ENGLAND requesting RESOURCE_COAL
Map Script: -------------------------------
Map Script: Intermediate timer before balancing TSL = 266 seconds
Map Script: Intermediate timer = 266 seconds
Map Script: -------------------------------
Map Script: Map Generation - Adding Goodies
Map Script: -------------------------------
Map Script: Total time for Map creation = 266 seconds
gmnowels 17 Feb, 2019 @ 12:50am 
LUA log not loading:

https://pastebin.com/nxifLew1
Last edited by gmnowels; 17 Feb, 2019 @ 1:01am
I cannot load in to the game with this one:


https://pastebin.com/pv0dRHXU
And This one allows me to play for 1 turn and then CTD:

https://pastebin.com/AMdQ1jit
星屑 17 Feb, 2019 @ 5:55am 
I can't load a huge earth:
https://pastebin.com/rysQqYdZ
Last edited by 星屑; 17 Feb, 2019 @ 6:06am
https://pastebin.com/kE9p3Fux
Post crash Giant Earth 20 civs, 16 city states, 40 turns in and it was going great, just randomly crashed.
Last edited by DeanMoriartysGhost; 17 Feb, 2019 @ 8:27am
Loading it back up, i'll keep you posted as this seems like a more complex crash than the start up ones.
edit: Seems to be stuck on turn 40, crashes loading the civs. Possibly a problem with Mali?
Last edited by DeanMoriartysGhost; 17 Feb, 2019 @ 8:34am
PUFFIN ON ZOOTIES 17 Feb, 2019 @ 8:31am 
turn 1 crash for me too, with every civ on and 30 city states;
https://pastebin.com/MBH5GFpY
1ghJ78 17 Feb, 2019 @ 8:38am 
crash with just 20 civ and 10 city states


Map Script: -- Adding requested resources for civs...
Map Script: -----------------------------------------
Map Script: - Placement failed after two passes for CIVILIZATION_ENGLAND requesting RESOURCE_SILVER
Map Script: - Placement failed after two passes for CIVILIZATION_ENGLAND requesting RESOURCE_IRON
Map Script: - Placement failed after two passes for CIVILIZATION_ENGLAND requesting RESOURCE_COAL
Map Script: - Placement failed after two passes for CIVILIZATION_SWEDEN requesting RESOURCE_IRON
Map Script: - Placement failed after two passes for CIVILIZATION_SWEDEN requesting RESOURCE_SILVER
Map Script: - WARNING : can't find RESOURCE_GOLD in Resources
Map Script: - Placement failed after two passes for CIVILIZATION_GERMANY requesting RESOURCE_IRON
Map Script: -------------------------------
Map Script: Intermediate timer = 144 seconds
Map Script: ------------------------------------
Map Script: -- Resources Placement Statistics --
Map Script: ------------------------------------
Map Script: -- Total plots on map = 16920
Map Script: ------------------------------------

Map Script: ------------------------------------
Map Script: All #20 major civilizations placed !
Map Script: All #10 minor civilizations placed !
Map Script: -----------------------------------------
Map Script: -- Adding requested resources for civs...
Map Script: -----------------------------------------
Map Script: - Placement failed after two passes for CIVILIZATION_ENGLAND requesting RESOURCE_SILVER
Map Script: - Placement failed after two passes for CIVILIZATION_ENGLAND requesting RESOURCE_IRON
Map Script: - Placement failed after two passes for CIVILIZATION_ENGLAND requesting RESOURCE_COAL
Map Script: - Placement failed after two passes for CIVILIZATION_SWEDEN requesting RESOURCE_IRON
Map Script: - Placement failed after two passes for CIVILIZATION_SWEDEN requesting RESOURCE_SILVER
Map Script: - WARNING : can't find RESOURCE_GOLD in Resources
Map Script: - Placement failed after two passes for CIVILIZATION_GERMANY requesting RESOURCE_IRON
Map Script: - Placement failed after two passes for CIVILIZATION_POLAND requesting RESOURCE_IRON
Map Script: - Placement failed after two passes for CIVILIZATION_AMERICA requesting RESOURCE_ALUMINUM
Map Script: -------------------------------
Map Script: Intermediate timer before balancing TSL = 144 seconds
Map Script: Intermediate timer = 144 seconds
Map Script: -------------------------------
Map Script: Map Generation - Adding Goodies
Map Script: ** The game specified NO GOODY HUTS
Map Script: Total time for Map creation = 144 seconds
Map Script: Handle Nile delta flow direction...
Map Script: Handle source of the Nile flow direction...
Map Script: Handle Volga flow direction...
Map Script: Handle Svir flow direction...
https://pastebin.com/JY1Q5L4w
Second try, did 40 turns without Mali, still crashed.
My next attempt will be without any of the new civs and with map generated rivers.
Last edited by DeanMoriartysGhost; 17 Feb, 2019 @ 9:31am
DeanMoriartysGhost 17 Feb, 2019 @ 10:08am 
https://pastebin.com/wr7FNLmY
Third attempt and i didn't even make it past the loading screen, no new civs, now its saying resources not spawning is the problem, i dont even know anymore.
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