Team Fortress 2

Team Fortress 2

The S4P-TP (remastered)
5T4T5
Spy could use some new sappers.
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Showing 1-15 of 36 comments
+100% damage vulnerability on sapped buildings
-100% damage penalty
nice, sounds good.
Shamershon 26 Feb, 2017 @ 12:09pm 
it should be a reskin for the stock sapper we would need some voice lines though. but it should be called the clap sap
Chaboof 26 Feb, 2017 @ 1:05pm 
Sapper explodes on destruction, dealing explosive damage and disabling all buidings in the blast radius for 3 seconds
-50% damage penalty
Can be removed by all forms of damage
Nica102us 26 Feb, 2017 @ 1:34pm 
Interesting ideas!
Testsubject276 26 Feb, 2017 @ 2:57pm 
Originally posted by A Lovely Little Mochi:
+100% damage vulnerability on sapped buildings
-100% damage penalty
So, it makes Sentries vulnerable to damage, but doesn't actually hurt it by itself, interesting, i think an added "Buildings are not disabled when attached" attribute would make it quite the support item.
Nica102us 26 Feb, 2017 @ 4:43pm 
Originally posted by Testsubject276:
Originally posted by A Lovely Little Mochi:
+100% damage vulnerability on sapped buildings
-100% damage penalty
So, it makes Sentries vulnerable to damage, but doesn't actually hurt it by itself, interesting, i think an added "Buildings are not disabled when attached" attribute would make it quite the support item.

I think that would make it underpowered
Nica102us 26 Feb, 2017 @ 4:44pm 
Originally posted by Testsubject276:
Originally posted by A Lovely Little Mochi:
+100% damage vulnerability on sapped buildings
-100% damage penalty
So, it makes Sentries vulnerable to damage, but doesn't actually hurt it by itself, interesting, i think an added "Buildings are not disabled when attached" attribute would make it quite the support item.
Perhaps a better draw back would be it only take one hit to remove it (-50% sapper durability?)
Last edited by Nica102us; 26 Feb, 2017 @ 4:45pm
Stewartsaurus 26 Feb, 2017 @ 5:59pm 
as much as I want this to have stats, it makes more sense to be a reskin like the Ap-Sap. if it does have stats, maybe it would annoy the engineer that built what you're sapping and slow them down a bit?
Testsubject276 26 Feb, 2017 @ 5:59pm 
Originally posted by nica102us:
Originally posted by Testsubject276:
So, it makes Sentries vulnerable to damage, but doesn't actually hurt it by itself, interesting, i think an added "Buildings are not disabled when attached" attribute would make it quite the support item.
Perhaps a better draw back would be it only take one hit to remove it (-50% sapper durability?)
Even better
Lerox 26 Feb, 2017 @ 9:39pm 
Borderlands 2 style!I want the famous line to be changed "Engis?! NOOOOOOOOOOOOOOO!!!!" lol
Mistah J 27 Feb, 2017 @ 8:43am 
I'd like to see a new sapper; one that's NOT a reskin, because all the spy has is the stock (w/reskin) and the Red Tape Recorder...
With this "Clap Sap" (@shamWoW_guy: great name for it!), I'd like to see it destroy the buildings faster but the durability is weakened (so one hit by wrench- two by Jag).
So: +75% sapper strength
-100% sapper durability
✞Owenabc✞ 27 Feb, 2017 @ 5:52pm 
Valve... please add this!
Valentine 1 Mar, 2017 @ 11:53am 
Originally posted by Testsubject276:
Originally posted by A Lovely Little Mochi:
+100% damage vulnerability on sapped buildings
-100% damage penalty
So, it makes Sentries vulnerable to damage, but doesn't actually hurt it by itself, interesting, i think an added "Buildings are not disabled when attached" attribute would make it quite the support item.
good but 100% invunribilitily
Valentine 1 Mar, 2017 @ 11:54am 
apsaptrap
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