ARK: Survival Evolved

ARK: Survival Evolved

Capitalism NPC Trader [OPEN SOURCE] (Discontinued)
Local Chost Error
Help! Error

Assertion failed: Object [File:G:\SVN_Ark\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp] [Line: 2872]
VERSION: 272.35
KERNELBASE.dll!UnknownFunction (0x00007ff930d49e08) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff64f9f9638) + 159 bytes [g:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
ShooterGame.exe!FDebug::AssertFailed() (0x00007ff64f9f9bd5) + 178 bytes [g:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
ShooterGame.exe!ULinkerLoad::Preload() (0x00007ff64fa94400) + 37 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2872]
ShooterGame.exe!UStructProperty::LinkInternal() (0x00007ff64fac7bac) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\propertystruct.cpp:40]
ShooterGame.exe!UStruct::Link() (0x00007ff64fa74ea8) + 6 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\class.cpp:499]
ShooterGame.exe!UFunction::Link() (0x00007ff64fa809fe) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\class.cpp:3879]
ShooterGame.exe!UStruct::Serialize() (0x00007ff64fa78c52) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\class.cpp:1485]
ShooterGame.exe!UFunction::Serialize() (0x00007ff64fa8070a) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\class.cpp:3810]
ShooterGame.exe!ULinkerLoad::Preload() (0x00007ff64fa946c8) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2930]
ShooterGame.exe!UStruct::Link() (0x00007ff64fa74b1d) + 12 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\class.cpp:463]
ShooterGame.exe!UClass::Link() (0x00007ff64fa7e460) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\class.cpp:2862]
ShooterGame.exe!UClass::Serialize() (0x00007ff64fa7ed9e) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\class.cpp:3027]
ShooterGame.exe!ULinkerLoad::Preload() (0x00007ff64fa946c8) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2930]
ShooterGame.exe!ULinkerLoad::CreateExportAndPreload() (0x00007ff64fa9427d) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2580]
ShooterGame.exe!ULinkerLoad::LoadAllObjects() (0x00007ff64fa94313) + 14 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2674]
ShooterGame.exe!LoadPackage() (0x00007ff64fadfe0f) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:844]
ShooterGame.exe!ULinkerLoad::VerifyImportInner() (0x00007ff64fa9364d) + 143 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2278]
ShooterGame.exe!ULinkerLoad::VerifyImport() (0x00007ff64fa92e1d) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2078]
ShooterGame.exe!ULinkerLoad::VerifyImportInner() (0x00007ff64fa937ca) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2320]
ShooterGame.exe!ULinkerLoad::VerifyImport() (0x00007ff64fa92e1d) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2078]
ShooterGame.exe!ULinkerLoad::CreateImport() (0x00007ff64fa96242) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3617]
ShooterGame.exe!ULinkerLoad::IndexToObject() (0x00007ff64fa963d5) + 52 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3659]
ShooterGame.exe!ULinkerLoad::CreateExport() (0x00007ff64fa951c7) + 11 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3120]
ShooterGame.exe!ULinkerLoad::IndexToObject() (0x00007ff64fa96362) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3665]
ShooterGame.exe!ULinkerLoad::CreateExport() (0x00007ff64fa955fe) + 11 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3211]
ShooterGame.exe!ULinkerLoad::CreateExportAndPreload() (0x00007ff64fa9422b) + 5 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2574]
ShooterGame.exe!ULinkerLoad::LoadAllObjects() (0x00007ff64fa94313) + 14 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2674]
ShooterGame.exe!LoadPackage() (0x00007ff64fadfe0f) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:844]
ShooterGame.exe!ULinkerLoad::VerifyImportInner() (0x00007ff64fa9364d) + 143 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2278]
ShooterGame.exe!ULinkerLoad::VerifyImport() (0x00007ff64fa92e1d) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2078]
ShooterGame.exe!ULinkerLoad::VerifyImportInner() (0x00007ff64fa937ca) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2320]
ShooterGame.exe!ULinkerLoad::VerifyImport() (0x00007ff64fa92e1d) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2078]
ShooterGame.exe!ULinkerLoad::CreateImport() (0x00007ff64fa96242) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3617]
ShooterGame.exe!FAsyncPackage::CreateImports() (0x00007ff64fa6ed78) + 0 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:957]
ShooterGame.exe!FAsyncPackage::Tick() (0x00007ff64fa6d74a) + 8 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:284]
ShooterGame.exe!ProcessAsyncLoading() (0x00007ff64fa705c8) + 24 bytes [g:\svn_ark\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1580]
ShooterGame.exe!UShooterEngine::LoadGameMods() (0x00007ff64f0f5f82) + 0 bytes [g:\svn_ark\projects\shootergame\source\shootergame\private\shooterengine.cpp:887]
ShooterGame.exe!UEngine::LoadMap() (0x00007ff65049f121) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:9410]
ShooterGame.exe!UEngine::Browse() (0x00007ff65049b592) + 38 bytes [g:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:8620]
ShooterGame.exe!UEngine::TickWorldTravel() (0x00007ff65049c270) + 68 bytes [g:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:8792]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff6501eae1f) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:1132]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff64ed411f4) + 0 bytes [g:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2418]
ShooterGame.exe!GuardedMain() (0x00007ff64ed3b48c) + 0 bytes [g:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff64ed4262a) + 5 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff64ed42758) + 8 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff651438d71) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ff9335c2774) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff934360d51) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff934360d51) + 0 bytes [UnknownFile:0]