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Your defending strat is not going to work very well. If you load it with actually good troops, it'll run a bazillion denars a paycheck for a lot of guys who aren't doing anything.
The strongest defense strategy is to lead the marshal host to the siege of your friendly fief, then wait for the enemy to actually assault it. Their whole field army will pile in. Then you pounce with yours (obviously you must intervene faster than the enemy can wipe the garrison). Your whole host will join the defense and, unless you're inexplicably without a good bow or crossbow or you're still ridiculously outgunned, crush the enemy invasion.
With their field army thus destroyed and your own mostly intact, you can reverse the polarity of the war and go on an unchallenged offensive. This should buy you enough time to seize 1-3 fiefs before the enemy can retake the initiative.
I recommend for this a garrison of 200-300 with a comp of 40% ranged and 60% infantry, with these being high grade commoner troops. Everything else (rare and noble troops, all cavalry) you're going to want to conserve for decisive field battle and assaults on enemy fiefs.