Mount & Blade: Warband

Mount & Blade: Warband

Prophesy of Pendor v3.9.5
MiKye200 14 Jan, 2020 @ 3:07pm
Enemy sallying from castle ruins sieges
Reducing ammunition to 3 shots, while sallying hordes of enemy archers have full ammo is a crazy design decision and ruins the mod.
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Showing 1-5 of 5 comments
Wimpypumpkin 14 Jan, 2020 @ 7:57pm 
Ive never really had any ground breaking flaws with this. The defending force having more arrows makes sense to me.
GigaBread 15 Jan, 2020 @ 3:56pm 
In real life Fortresses, they would stockpile ammunition for sieges. Sieges would last years, so you'd need a fair few of them.

Obviously, in a game, being turned into a Porcupine isn't fun. But balancing realism and fun is always the challenge of game design.

Also, imagine how people felt being shot by H'wacha's .... :steamsad:
Hurkaleez 24 Jan, 2020 @ 6:32pm 
But 3 arrows? ridiculous. They should get a full quiver.
I think the mod authors should at least let the decision to the player if he wants that nerf for siegeing parties. I think its absolutely stupid. When sieging a castle with superior numbers you are better off doing autoresolve battle instead of playing it yourself, because autocalc doesnt involve that stupid nerf
Kill7X 12 Feb, 2020 @ 8:20pm 
I haven't had a sally in this version. That's incredibly dumb, though. Every player is instantly going to know, "there is no reason my troops and I would have near empty quivers right now."
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