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报告翻译问题
I'll list the steps below:
1) Open simple_triggers.txt (the one in the actual PoP folder!)
2) Find the piece of code "110 1 144115188075855884" (currently there is only one such combination of numbers in the entire file).
3) Add 31 2 1 0 (with the spaces) right before it.
4) Find the beginning of the line (which is also the beginning of this trigger), just head backwards following the digits until you hit the sequence 1.000000, that's where the line begins. A three digit number immediately follows it, it should be 101 or 102, it changes depending on your version. Whatever it is, increase that number by 1.
This should prevent companions from ever starting the "i'm leaving" conversation.
Going to test this now for the evening, going to announce if it worked for me or not back here.
Edit: Works pretty well, i am running around with 20 companions on a save that i had before i did the tweak, meaning it works on existing and old saves (had to go to the workshop folder not the regular modules forlder and then there's two sets that is called simple_triggers.txt, only one had that line of code)
Better to get e.g. 10, train them, make them lords later on then get another 10 and repeat. (10 as an example, depends on likes/dislikes).
But if you dont tell them to equip any items you will still get the same loot if you have 20 or 10, right?
I don't remember for sure, but common soldiers in player's army may take loot before player as well (but much smaller than companions). Don't quote me on this.