Mount & Blade: Warband

Mount & Blade: Warband

Prophesy of Pendor v3.9.5
Dzemoglowy 9 Mar, 2019 @ 3:17pm
Cannonical game/roleplay and some questions
The first question is how to play cannonical, in other words how to be a man from prophecy? Form kingdom with pendor culture, have pendor troops or maybe noldor recruits(cause noldor is a remnant of old Pendor)? Or fight side by side with exist faction to dominate all Pendor?

And some other questions:
1. It is possible when I'm king to unify all orders to one?
2. When I'm king and when I have positive relations for example with mystmountain bandits will they not attack my troops and troops of my lords and villagers from my kingdom?
3. How to create Order of my Kingdom? It is big difference if I create new order or reactivate Griffons? Griffons are the order of old Pendor Empire?
4. What is a order's chapter in game? It's a castle or stronghold?
5.When I have my kingdom, Noldor is still exist and they are my friends or I have to destroy them?
5. It is possible to have (on late game) no more wars and conflicts with hero spawns, orders and bandits?
6. What is a difference (in game) between obliberate or destroy faction? In my native language (polish) words obliberate and destroy are very simillar and I don't understand diffrence between them.

Thanks for any good answers.
Last edited by Dzemoglowy; 9 Mar, 2019 @ 3:18pm
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IconracI  [developer] 11 Mar, 2019 @ 5:21pm 
Witam. Radziłbym zapoznać się z POP WIKI (https://pop3.fandom.com/wiki/Prophesy_of_Pendor_3_Wiki) a pytania raczej zadawać na TW forum w sekcji QE (https://forums.taleworlds.com/index.php?topic=381928.0)

In order to win the game whole Pendor must be united under one ruler, but it is not required that player is this ruler (player may join existing kingdom as a lord). I would say that more canonical would be when player resurrect old Pendor kingdom and unite the island in this way.

1. Yes, one kingdom must rule all.
2. Yes, they won't. Player can befriend almost all groups except Heretics and Snakes. New friends will indirectly "guard" player's land. There will be more money from rents etc,, but less battles and loot (and fun).
3. Starting own custom knighthood order (CKO) and establishing any of existing ones (KO) can be done at the same time. Do not join own CKO as you, as a creator, are a honorary grandmaster straight away. Join one of the predefined ones to get access to special quest line.
4. Order have chapters in towns and castles.
5. In order to win the game player must befriend Noldor as only together, men and elves, can fight successfully against the great evil.
5a. As in point 2. Heretics and Snakes presence may be reduced to single patrol spawning from time to time, but it will require a lot of hunting.
6. Obliterate is the lowest stage of player's oppression applied to given fraction. Destroyed is one level above. In the older versions it was possible to damage given minor faction so much, that it won't have resources to create even a patrol - literally wipe out whole minor faction. But minor factions are sources of Qualis Gems, unlocable CKO equipment, loot, prisoners, tactical opportunities. That is why now they can slowly recover even from obliterate stage.
Polskim odpowiednikiem może być słowo "wymazany" - brak jakiejkolwiek aktywności / pozostałości, tabula rasa.

Pozdrawiam.
Last edited by IconracI; 11 Mar, 2019 @ 5:21pm
Dzemoglowy 12 Mar, 2019 @ 1:25pm 
Dzięki za linki do forum, byłem na wiki, ale komentarze i niektóre strony były dosyć chaotyczne.
Thanks for link to forum of this mod. I searching a wiki and I felt so disorientated, cause a lot of comment on pages are with no any order. Również pozdrawiam.
Last edited by Dzemoglowy; 12 Mar, 2019 @ 1:26pm
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