Day of Infamy

Day of Infamy

Born to Kill:Vietnam
 This topic has been pinned, so it's probably important
Spycer42  [developer] 12 Mar, 2017 @ 4:33am
Bug Report Thread
If you find bugs, you can report them here.

Known bugs:
- Pistols, rocket launchers and some other weapons have wrong position while holstered on character, however this is only visible on inventory screen

- M203 attachment has broken sights
Last edited by Spycer42; 16 Mar, 2017 @ 10:33am
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makarov have pink caro world texture
Last edited by Francis David Castle Sr.; 12 Mar, 2017 @ 5:01am
Bushwhacker 12 Mar, 2017 @ 5:04am 
When you call in a ammo supply, it doesn't show up
In the vanilla version of Day of Infamy, the beginning of a carpet bombing is replaced with the sound of the F4 Phantom
Last edited by Special Agent Dale Cooper; 12 Mar, 2017 @ 7:15am
YungKalach 12 Mar, 2017 @ 8:08am 
I hate to say this, but it changes lot of things in vanilla game and I hate that, so I will probably unsibscribe, don't get me wrong, I love the mod, but this is too much for me. For example: soldiers have pink hands in sun, faction names in scoreboard are changed to Vietnam ones (US Army is changed to United States and has Vietnam logo, Wehrmacht is changed to NVA), BAR has Vietnam colors, Allies throw grenades differently (I believe this is because of Born to Kill, since before they threw them normally, now they throw them like underhand sort of, that is not bad, but the other things are).
Spycer42  [developer] 12 Mar, 2017 @ 9:01am 
Originally posted by JägerGrenadier:
I hate to say this, but it changes lot of things in vanilla game and I hate that, so I will probably unsibscribe, don't get me wrong, I love the mod, but this is too much for me. For example: soldiers have pink hands in sun, faction names in scoreboard are changed to Vietnam ones (US Army is changed to United States and has Vietnam logo, Wehrmacht is changed to NVA), BAR has Vietnam colors, Allies throw grenades differently (I believe this is because of Born to Kill, since before they threw them normally, now they throw them like underhand sort of, that is not bad, but the other things are).


All bugs reported above were fixed (patch delayed due to workshop error)

But faction names, logos and bar textures issues shouldn't happen because BTK doesn't override any of those, and grenade anims are probably from new doi update
YungKalach 12 Mar, 2017 @ 9:07am 
Originally posted by Spycer42:
Originally posted by JägerGrenadier:
I hate to say this, but it changes lot of things in vanilla game and I hate that, so I will probably unsibscribe, don't get me wrong, I love the mod, but this is too much for me. For example: soldiers have pink hands in sun, faction names in scoreboard are changed to Vietnam ones (US Army is changed to United States and has Vietnam logo, Wehrmacht is changed to NVA), BAR has Vietnam colors, Allies throw grenades differently (I believe this is because of Born to Kill, since before they threw them normally, now they throw them like underhand sort of, that is not bad, but the other things are).


All bugs reported above were fixed (patch delayed due to workshop error)

But faction names, logos and bar textures issues shouldn't happen because BTK doesn't override any of those, and grenade anims are probably from new doi update
But it happens :(
Spycer42  [developer] 12 Mar, 2017 @ 9:11am 
Originally posted by JägerGrenadier:
Originally posted by Spycer42:


All bugs reported above were fixed (patch delayed due to workshop error)

But faction names, logos and bar textures issues shouldn't happen because BTK doesn't override any of those, and grenade anims are probably from new doi update
But it happens :(


Can you make a screenshots of all those issues
YungKalach 12 Mar, 2017 @ 9:15am 
Originally posted by Spycer42:
Originally posted by JägerGrenadier:
But it happens :(


Can you make a screenshots of all those issues
Sure.
Marcus 12 Mar, 2017 @ 9:28am 
The RPK and AKMS are missing some textures at the end of the barrel
YungKalach 12 Mar, 2017 @ 10:25am 
Originally posted by Spycer42:
Originally posted by JägerGrenadier:
But it happens :(


Can you make a screenshots of all those issues
About the faction names and logos, I think it's just a glitch, since I have it normal now and right now i'm playing Born to Kill and I have US Army and Wehrmacht, so it just sometimes glitch out I guess, but the BAR definitely is changed, because after downloading Born to Kill, the BAR is black (even in vanilla).
YungKalach 12 Mar, 2017 @ 10:40am 
Originally posted by Spycer42:
Originally posted by JägerGrenadier:
I hate to say this, but it changes lot of things in vanilla game and I hate that, so I will probably unsibscribe, don't get me wrong, I love the mod, but this is too much for me. For example: soldiers have pink hands in sun, faction names in scoreboard are changed to Vietnam ones (US Army is changed to United States and has Vietnam logo, Wehrmacht is changed to NVA), BAR has Vietnam colors, Allies throw grenades differently (I believe this is because of Born to Kill, since before they threw them normally, now they throw them like underhand sort of, that is not bad, but the other things are).


All bugs reported above were fixed (patch delayed due to workshop error)

But faction names, logos and bar textures issues shouldn't happen because BTK doesn't override any of those, and grenade anims are probably from new doi update
I deleted Born to Kill and the BAR is still same, I don't know, I thought it wasn't that black before and yes, the US smoke grenade throwing animations are changed, without Born to Kill, he throws it normally, but with Born to Kill, he throws it underhand.
YungKalach 12 Mar, 2017 @ 11:05am 
I also noticed that Born to Kill overrides some of the new oil paint art loading screens, not all, for example Crete has the new loading screen, but Bastogne has the old loading screen, I don't know about other maps, since sometimes I don't get the loading screen and that happened on Salerno for example, so I don't know about Salerno's loading screen.
la creatura 12 Mar, 2017 @ 1:32pm 
Kar98 uses the wrong texture it seems. I had the same problem when I tried to edit the textures for a custom skin- I altered the wrong model.
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