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All Wyverns except the Nanite Wyvern have this option.
1 = times 1 the basic stat up to a maximum multiplier of 1000
[QuakeWyvern]
HealthMod=1
StamMod=1
WeightMod=1
DamageMod=1
SpeedMod=1
And I asked a question for the bugs that I have but still no answers, the people on my servers are the same as me but I still have no answers to give to them.
"questions again, the knight wyvern do what? left click do nothing and it makes an effect around the screen as when our character or our dino has no more energy but they have, right click do nothing and ctrl they use her wing for attack. normal? and i have a problem in long term, corrupted wyvern spawn hugely in their biomes and a little bit arround them.
if i place this it's could work on your wyvern in your mod??
DinoSpawnWeightMultipliers=(DinoNameTag="Wyvern",SpawnWeightMultiplier=0.1,OverrideSpawnLimitPercentage=True,SpawnLimitPercentage=0.6)
or i need to place this
DinoSpawnWeightMultipliers=(DinoNameTag="Wyvern_Character_BP_Fire_Corrupt_C",SpawnWeightMultiplier=0.1,OverrideSpawnLimitPercentage=True,SpawnLimitPercentage=0.6)
Wyvern_Character_BP_Fire_Corrupt_C
and i can't craft anything in Nanite Factory :/" any solutions?
Thanks for answer.
Secondly I'll look at that wyvern it sounds like it has issues
And with the spawn limiters this mod doesn't effect vanilla wyverns only adds new ones so if that code works or not is independent from this mod and this mod doesn't affect those wyverns
I don't have tested the spawn limiters for now because I did'nt see it with my own eyes, they are feedback from the players but I will put it now, wait for feedback and let you know in the next few days
Thank you very much again for awesome work on your mod ;)