ARK: Survival Evolved

ARK: Survival Evolved

Wyvern World
 This topic has been pinned, so it's probably important
Vanguard  [developer] 8 Dec, 2018 @ 8:38pm
official ini settings
these are applicable to all types and are to be placed in your game user settings the figured in the below examples are the default values.

The new DINO LIMITER with only reduce spawns it will NOT increase them and is just for if you are having issues with over spawning.

Stat mutlipliers will increase the stat on a solid multiplier ie 2 X will be a 2 multiplier on health etc

[DwarfWyvern]
WeightMod=1.0
StamMod=1.0
HealthMod=1.0
DamageMod=1.0
SpeedMod=1.0
DinoLimit=50

[KnightFury]
WeightMod=1.0
StamMod=1.0
HealthMod=1.0
DamageMod=1.0
SpeedMod=1.0
DinoLimit=50

[EmberWyvern]
WeightMod=1.0
StamMod=1.0
HealthMod=1.0
DamageMod=1.0
SpeedMod=1.0
DinoLimit=50

[QuakeWyvern]
WeightMod=1.0
StamMod=1.0
HealthMod=1.0
DamageMod=1.0
SpeedMod=1.0
DinoLimit=50

[AmberWyvern]
WeightMod=1.0
StamMod=1.0
HealthMod=1.0
DamageMod=1.0
SpeedMod=1.0
DinoLimit=50

[AcidWyvern]
WeightMod=1.0
StamMod=1.0
HealthMod=1.0
DamageMod=1.0
SpeedMod=1.0
DinoLimit=50

[GlacierWyvern]
WeightMod=1.0
StamMod=1.0
HealthMod=1.0
DamageMod=1.0
SpeedMod=1.0
DinoLimit=50

[PearlWyvern]
WeightMod=1.0
StamMod=1.0
HealthMod=1.0
DamageMod=1.0
SpeedMod=1.0
DinoLimit=50

[ThunderWyvern]
WeightMod=1.0
StamMod=1.0
HealthMod=1.0
DamageMod=1.0
SpeedMod=1.0
DinoLimit=50
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Showing 1-15 of 28 comments
Vanguard  [developer] 29 Apr, 2017 @ 6:51am 
Game User Settings (Custom Stats for Wyverns) CURRENTLY ENABLED AND IN TESTING
Add the below to your game user settings with the name of the Wyvern you want to adjust the below is an example.

All Wyverns except the Nanite Wyvern have this option.

1 = times 1 the basic stat up to a maximum multiplier of 1000

[QuakeWyvern]
HealthMod=1
StamMod=1
WeightMod=1
DamageMod=1
SpeedMod=1

Last edited by Vanguard; 12 May, 2017 @ 9:21pm
Dragnier Draconai 23 May, 2017 @ 6:17pm 
Floats or Integers? ( 1, 2, 3 or 1.0, 1.5, 2.0)
Vanguard  [developer] 24 May, 2017 @ 1:14am 
thats a good question I havent actually tested 1.5 I have only tested solid numbers but a quick restart of your server with a 1.5 vs a 2.0 should let you know
Leutian Kane 4 Jun, 2017 @ 1:15pm 
you based these on my graph correct? if so theyre floats so decimals are iffy and you def cant go below 1
2926max 28 Aug, 2017 @ 3:30am 
Can i use 0.5 to halve the stats? My current settings are making the wyverns way too strong and kinda replacing every other dino. (Eg Ember wyvern has tons of hp, stam and can harvest metal while still being fast).
Last edited by 2926max; 28 Aug, 2017 @ 3:31am
Leutian Kane 28 Aug, 2017 @ 3:40pm 
they're floats so no you can't go anywhere below 1 1 is the absolute lowest value it will except unless he's redone the graphs.
2926max 28 Aug, 2017 @ 8:57pm 
Dammit so no way to nerf the dragons? Anything you can think of thatll let me reduce their stats?
Dem0nkeyy 9 Dec, 2018 @ 8:25am 
Vanguard  [developer] 9 Dec, 2018 @ 8:35am 
whats your beef monkey? with a statement like that the question is exactly why either of them? without something to support your question as to why in the first place your asking and implying its something your not happy with
Dem0nkeyy 11 Dec, 2018 @ 7:30am 
ok, logicaly, normally, for what I know, majority of modifications for servers and all modifications for mods are in game.ini, never in gameusersetting.ini, never, so why for this mods is in gameusersetting.ini? so i have paste the code in both.


And I asked a question for the bugs that I have but still no answers, the people on my servers are the same as me but I still have no answers to give to them.

"questions again, the knight wyvern do what? left click do nothing and it makes an effect around the screen as when our character or our dino has no more energy but they have, right click do nothing and ctrl they use her wing for attack. normal? and i have a problem in long term, corrupted wyvern spawn hugely in their biomes and a little bit arround them.

if i place this it's could work on your wyvern in your mod??

DinoSpawnWeightMultipliers=(DinoNameTag="Wyvern",SpawnWeightMultiplier=0.1,OverrideSpawnLimitPercentage=True,SpawnLimitPercentage=0.6)

or i need to place this
DinoSpawnWeightMultipliers=(DinoNameTag="Wyvern_Character_BP_Fire_Corrupt_C",SpawnWeightMultiplier=0.1,OverrideSpawnLimitPercentage=True,SpawnLimitPercentage=0.6)
Wyvern_Character_BP_Fire_Corrupt_C

and i can't craft anything in Nanite Factory :/" any solutions?

Thanks for answer.
Vanguard  [developer] 11 Dec, 2018 @ 7:56pm 
I was taught how to add it to game user settings I don't have a better answer for you then that. It works so I don't see the issue.

Secondly I'll look at that wyvern it sounds like it has issues

And with the spawn limiters this mod doesn't effect vanilla wyverns only adds new ones so if that code works or not is independent from this mod and this mod doesn't affect those wyverns
Vanguard  [developer] 11 Dec, 2018 @ 7:57pm 
I'll also look at the nanite factory when I get the chance
Vanguard  [developer] 11 Dec, 2018 @ 8:20pm 
i have fixed the knightwyvern animations and the nanite factory works fine once powered in the dev kit so I will try it on my server the next time I update it aswell
Dem0nkeyy 12 Dec, 2018 @ 6:34pm 
ok thanks a lot for answer dude, i can turn on the nanite now once i've reinstalled the mod and update the server.
I don't have tested the spawn limiters for now because I did'nt see it with my own eyes, they are feedback from the players but I will put it now, wait for feedback and let you know in the next few days
Thank you very much again for awesome work on your mod ;)
tombius 21 Mar, 2019 @ 8:32pm 
Greetings I loaded your mod, and admin spawning works on The Island, but haven't seen other Wyvern than the one that was summoned, the question is, Will this mod work with The Island? because the theory is that there are no natural Wyvern Spawns and that is the reason that it doesn't work, or will it work based on the Biome and regardless of the map? Can it be further modded so the dragons spawn regardless of the map? Maybe an admin beacon that activates the spawning. Thank you I know you work in this Mod only in your spare time.
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