ARK: Survival Evolved

ARK: Survival Evolved

Wyvern World
 This topic has been pinned, so it's probably important
Vanguard  [developer] 8 Dec, 2018 @ 8:38pm
official ini settings
these are applicable to all types and are to be placed in your game user settings the figured in the below examples are the default values.

The new DINO LIMITER with only reduce spawns it will NOT increase them and is just for if you are having issues with over spawning.

Stat mutlipliers will increase the stat on a solid multiplier ie 2 X will be a 2 multiplier on health etc

[DwarfWyvern]
WeightMod=1.0
StamMod=1.0
HealthMod=1.0
DamageMod=1.0
SpeedMod=1.0
DinoLimit=50

[KnightFury]
WeightMod=1.0
StamMod=1.0
HealthMod=1.0
DamageMod=1.0
SpeedMod=1.0
DinoLimit=50

[EmberWyvern]
WeightMod=1.0
StamMod=1.0
HealthMod=1.0
DamageMod=1.0
SpeedMod=1.0
DinoLimit=50

[QuakeWyvern]
WeightMod=1.0
StamMod=1.0
HealthMod=1.0
DamageMod=1.0
SpeedMod=1.0
DinoLimit=50

[AmberWyvern]
WeightMod=1.0
StamMod=1.0
HealthMod=1.0
DamageMod=1.0
SpeedMod=1.0
DinoLimit=50

[AcidWyvern]
WeightMod=1.0
StamMod=1.0
HealthMod=1.0
DamageMod=1.0
SpeedMod=1.0
DinoLimit=50

[GlacierWyvern]
WeightMod=1.0
StamMod=1.0
HealthMod=1.0
DamageMod=1.0
SpeedMod=1.0
DinoLimit=50

[PearlWyvern]
WeightMod=1.0
StamMod=1.0
HealthMod=1.0
DamageMod=1.0
SpeedMod=1.0
DinoLimit=50

[ThunderWyvern]
WeightMod=1.0
StamMod=1.0
HealthMod=1.0
DamageMod=1.0
SpeedMod=1.0
DinoLimit=50
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Showing 16-28 of 28 comments
Vanguard  [developer] 22 Mar, 2019 @ 12:37am 
if its correctly loaded it should be spawning them on the map regards as it is based on the spawners of the island map which is how the core game works and the listed spawn locations on the main mod description page.
Tino 30 Mar, 2019 @ 2:53am 
The setting for DinoLimit looks wild and tamed. This is very bad if you adjust that later and have already tamed wyvern from the mod.
Last edited by Tino; 30 Mar, 2019 @ 2:55am
Vanguard  [developer] 30 Mar, 2019 @ 5:00am 
yeah that shouldnt be happening going to check into it and see whats bugging out and if its causing the issue on my end. as well I originally set it up it was definitely not causing any issues with tames. can you please let me know which wyvern you specifically nerfed?
Vanguard  [developer] 30 Mar, 2019 @ 6:03am 
I figured out what would cause this after implementing the limitation after dinos are already tamed on server.

I will be resolving it and putting out an update.

but the way in which the error is caused it should not effect tamed dinos ongoing it will only affect them if you implement the reduction after some of them are tamed.

ie one off event at time of implementation.

if it is implemented before any of them are tamed it wont occur.

however this will be fixed for any body in the future implementing the limitation on aged servers on the next update.

thanks for reporting this issue.
Tino 30 Mar, 2019 @ 6:15am 
thx
Chanou 6 Aug, 2019 @ 7:09am 
Those settings doesnt work on server :/
ToppA 25 Feb, 2022 @ 5:54am 
@Vanguard:

I found that the knightFury ini setting doesn't work for me.
My attitude:

[KnightFury]
WeightMod=1.0
RootMod=1.0
HealthMod=1.0
DamageMod=1.0
SpeedMod=1.0
DinoLimit=10

My result (checked with CreatureFinderDeluxe):
I have 50 KnightWyvern every time after DinoWipe
All the settings for the other wyverns work great, reducing the max count to 10.

can you fix this please

Thanks in advance!
Zeutio 27 Mar, 2022 @ 6:07am 
How i can reduce the spawn of wyverns to set like 3 for wyvern type? Im really noob, if someone tells me step by step... Would be a huge help.
palatazin 15 Apr, 2022 @ 3:46pm 
Originally posted by VonMarko:
How i can reduce the spawn of wyverns to set like 3 for wyvern type? Im really noob, if someone tells me step by step... Would be a huge help.
look at the ini example in the post right above yours, last line
Horishi Kuto 15 Jun, 2022 @ 4:57pm 
Is there any way to nerf some of them ? I found it to much op, and to easy once you have one, and I'd love to have the ember one without having the feeling that I can wipe all map with 2 shots and never been killed.. ?
Mastoid 4 Jan, 2023 @ 10:54am 
idk how to implement these into the game, what is the code?
Corbeau 8 Mar, 2023 @ 1:16pm 
Will setting the dino limit to 0 prevent certain wyverns from spawning?
Vacuous Truth 15 Jun, 2023 @ 3:06pm 
For everyone, the Knight Fury is known in-game as "Knight Wyvern" therefore below is the functional header for the currently working Knight variant.

[KnightWyvern]
WeightMod=1.0
StamMod=1.0
HealthMod=1.0
DamageMod=1.0
SpeedMod=1.0
DinoLimit=50

DinoLimit=0 (This will prevent spawns)
Adjust any stat to =0 if you don't want to use the author's stats.
This will revert the dinos to your in-game base stats values.
*Be sure to -forcerespawndinos and/or 'cheat destroywilddinos'.
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