Sid Meier's Civilization VI

Sid Meier's Civilization VI

Ananse's BFG Modpack
Ananse  [developer] 15 Mar, 2017 @ 4:00pm
Mods Under Consideration
I'm creating this thread to discuss mods that are currently under consideration for inclusion in the modpack. Ultimately I take responsibility for curating the content, but of course I'm interested in what other players feel like a good inclusion would/wouldn't be.

1. AI+ by Siesta Guru - this mod has been invaluable in the past and I am almost certainly going to put it back into the modpack soon. Its exclusion right now is because the modpack isn't quite stable yet, and I want to make sure that any wonky behavior observed is from a very limited set of potential causes. Basically, if there's a bug right now I can easily attribute it, and that wouldn't be the case once AI+ is included. But I promise, as soon as this modpack is stable for a week or two it will be integrated.

2. Quo's Tweaks - I really like Quo's mod, it's amazing work. But it has a few features that I think might interfere with the working of the modpack as a whole. I'm in contact with him now trying to work on a integration patch that would filter out the 5% of incompatible things and leave the 95% of totally awesome compatible things, but we're not there yet.

3. Wondrous Wonders, National Wonders - I'm on the fence about this one. I haven't thoroughly tested its compatibility with CQUI and I'm not 100% sure they work together. And because I haven't played with it, I really have no idea how it would effect the balance of the modpack. What are your experiences with this mod?

4. Kinetikam - This mod is pretty awesome I think. I'm adding the CQUI changes this week and if everything is stable and cool then I'll add Kinetikam next week.

If you've got a mod that you think should be included, or if you'd like to voice an opinion about a mod on the above list, this is the place!
Last edited by Ananse; 15 Mar, 2017 @ 5:50pm
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Showing 1-15 of 107 comments
pajamathekid 15 Mar, 2017 @ 5:22pm 
I know everyone is mentioning Fish Farms, Better water tiles, and the like. I'm not sure where I stand on this, seeing as Coastal water tiles are +2 Food and +1 Production - making them better than just Grassland.
pajamathekid 15 Mar, 2017 @ 5:25pm 
Also I wanted to say I like the fact that you included Wonderous Wonders (World Wonders Only) and not the National Wonders Included version. Let's just say Babylon Great Library > National College Rush in Civ 5 was a strategy I considered dishonorable.
pajamathekid 15 Mar, 2017 @ 5:26pm 
I like the fact that in Vanilla Civ 6, Firaxis mostly eliminated the Beeline Strategies!
pajamathekid 15 Mar, 2017 @ 5:27pm 
Also I hope you and Quo can work make that plan work, Quo's Combined Tweaks is a great mod!
DawgPound 15 Mar, 2017 @ 5:38pm 
NQ Enhanced Interface for sure .. like CQUI but it adds demographics !!

Im using these along with BFG modpack :

AI+
Better Civ Icons
Better Espionage Screen
Dynamic Diplomacy
Historicity++
Tundra Famr\s
Immersive Dialogue
More Barbarian XP
Plot's Roads and Movement
Better Coastal Cities
Show Diplomacy Deals
Starting Scout
Kinetkam3
Minimizing War Weariness

No conflicts with BFG (new)

pajamathekid 15 Mar, 2017 @ 5:41pm 
Ahh AI+ still works? I ran it with the old version of the modpack and worked just fine. Good to hear :D Also More Barbarian EXP works?!
DawgPound 15 Mar, 2017 @ 5:50pm 
yes, everything I listed works :-)
alexanderyou 15 Mar, 2017 @ 9:31pm 
It's not on the workshop, but City Name Generator is very fun.
pajamathekid 16 Mar, 2017 @ 5:29am 
Thought of a couple more mods. Dynamic Diplomacy - basically gives you yields/adjacency for being friends with other civs (Like being allied to Norway gives extra Gold from Harbors, Scythia gives Culture from Stables, Etc.)
pajamathekid 16 Mar, 2017 @ 5:37am 
And a mod i still run that i think is *mostly compatible* is "Better Unique Improvements," by Gilgasmash (over on Civfanatics) which mostly increases the yields of Spinx, Stepwell, Kurgans. And also makes others that don't normally give housing give 0.5 like the Mission, Chateaux, and Ziggurat. Makes building some of these things worth the time more often, I believe you have already buffed them a bit in the BFG, however.
Ananse  [developer] 16 Mar, 2017 @ 7:33am 
is Dynamic Diplomacy made by Quo? It sounds very similar to something in the combind Tweaks.
Ananse  [developer] 16 Mar, 2017 @ 7:34am 
also not gonna put anything in that isn't on Steam
alexanderyou 16 Mar, 2017 @ 8:49am 
Apparently he did add it to the workshop, I just couldn't find it the first time I searched.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=871328387
Ananse  [developer] 16 Mar, 2017 @ 12:21pm 
That looks interesting but I guarantee you it would piss off as many people as it made happy.
Stangle Khan 16 Mar, 2017 @ 1:27pm 
I'm really not a fan of the Wondrous Wonders. I prefer what's already in the pack wonder wise
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